This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC, Mac, Linux
Languages: English, French, Spanish
Players: Single-player
Jul 23, 2016 @ 7:21pm
Sep 5, 2016 @ 7:13am
Flatshot is a Shoot'em up (Bullet-Hell, Shmup or STG) with minimalist flat aesthetics.

  • Keyboard and Gamepad support
  • Available on Linux, OS X and Windows
  • Free to play, pay for Steam features
  • Free as in freedom (LGPL license)
  • Continious boss fights
  • Minimalist flat design
  • Random generated backgrounds
  • Engaging soundtrack
  • Diverse, unique and challenging boss attack patterns
  • Interactive tutorial and training
  • Deep and simple core mechanics

Game mechanics

With only 8 directional movement and a a single action button we achieved a deep gameplay experience:
  • Proximity damage multiplier: The closer you get, the harder you hit.
  • Charge attack: Stop shooting to charge, shoot to unleash the an attack that cleans bullets in it's way.
  • Parry: Press the shoot button right before getting hit to parry.
  • Parry dash: After a successful parry, keep the shoot button pressed for a short invulnerability time and speed boost.
  • Damage proration: On hit, the player activates a shield that lowers the next hits damage.


We created a visually pleasing look inspired by flat principles.
  • No HUD: We replaced the traditional HUD by other indicators such as screen shakes, sound effects, color effects. Now the player will be more focused on the fast peaced action.
  • Random generated backgrounds: Every time the game starts a new background will be generated. All backgrounds are carefully designed with colors and shapes that will surprise the player senses every time.


The music strings along the gameplay boosting an action packaged atmosphere. Be ready for Adrenaline fuel, Trance and Stress.

Check out our Soundcloud Playlist[].

Check out our Development Journal[] and Press Kit[] at our Blog[] for more information.
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Turupawn  [author] Sep 5, 2016 @ 7:15am 
@puking I just fixed the demo link. Enjoy!
tayler Sep 5, 2016 @ 2:49am 
No more Demo ;_;
ceteco  [author] Sep 4, 2016 @ 11:11am 
@JimDeadLock Our Steam controller arrived, so we've put it in the game to found this:
- Wireless is buggy, just as you said
- Works alright using the USB cable
Right now @Turupawn's efforts are located on the Steam API, I'll keep you posted on any updates.
Turupawn  [author] Aug 24, 2016 @ 4:37pm 
Now that Flatshot has been greenlit I'm working a lot on the core engine structure and optimization. I still haven't thought about visual options but I might give it a shot if I feel like the optimizations aren't enough.
MCnumi Aug 16, 2016 @ 1:33pm 
Looks very good! Just downloaded and played the demo and it was very fun!
Te only downside is the fps, I hope some visual options are in the main release.
MR.SniffleButt Aug 5, 2016 @ 7:16pm 
looks simpile but with the right mind it will be great
Plump4Trump Jul 28, 2016 @ 7:14pm 
Any plans for spiralling projectiles? (could be DLC)
morghan831  [author] Jul 26, 2016 @ 6:55pm 
Do you mean the graphics or the patterns of bullets of the enemies?
thelastmonte Jul 26, 2016 @ 9:58am 
The enemies are to boring.
ceteco  [author] Jul 25, 2016 @ 10:51pm 
@Xanatos357 thx 4 commenting. About not rectangular boss:
No plans yet, but I would really like to experiment with other shapes