Cities: Skylines

Cities: Skylines

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Zoning toolset (toggle + upgrade tool)
 
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0.045 MB
Jan 3, 2016 @ 12:40pm
May 24 @ 4:41pm
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Zoning toolset (toggle + upgrade tool)

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Description
!!!ATTENTION!!!
Zoning issues after updating to v1.10?
Check if you have network extensions installed, if you do follow the steps here:
https://steamcommunity.com/sharedfiles/filedetails/?id=812125426&searchtext=network+extensions


Features
Adds multiple buttons to the road build panel that gives you more control with regards to zoning and traffic lights:
  • Zoning upgrade tool: New update tool that makes toggling of already created roads that much easier. Click on road or drag over multiple roads to toggle their zoning instantly.

  • Zoning toggle: Improved version of the old zoning toggle, also sets zoning for highways. (mod can be turned off or on by right-clicking the button, which resets zoning to default).

    Last updates (10/01/2015)
    • Cleanly unload. Tested without any other workshop items (property --noworkshop set) if menu is reachable with this mod activated,
    • Synced the zoning toggle button with the NoPillars mod zoning dropdown (if it is found in the scene).
    • Added settings to hide zoning toggle(if hidden still defaults to vanilla settings) and set default value for zoning toggle(when turned on)
    • Moved button to spot previously blocked by NoPillars
    • Revamped loading for more stable initializing.

    Tested with

    Planned features
    • Shortcut to upgrade zoning tool
    • New cursor to indicate if upgrade tool will add or remove zoning (for now fixed with orange to indicate removal and green to indicate adding of zoning).

    Note
    When you are upgrading from the toggle zoning mod to this one, please deactivate the old toggle zoning mod


    Feedback

    If you have any issues or suggestions or anything else to say, please post a comment.

    This mod can be disabled at any time without breaking your save!
    This is because this mod merely toggles a switch that is naturally in the game per road tile. It toggles if zoning should be on (for example normally set in normal roads) or off (for example normally set in highways) when the road is being built. So this mod is only an interface that gives you control over that toggle, nothing more. Which means this mod should never break saves in general or when disabled.
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210 Comments
Arch Angel  [author] Aug 1 @ 11:50am 
!!!ATTENTION!!!
Zoning issues after updating to v1.10?
Check if you have network extensions installed, if you do follow the steps here:
https://steamcommunity.com/sharedfiles/filedetails/?id=812125426&searchtext=network+extensions
Smith Johnson Jul 31 @ 3:09pm 
I have the same issue. When i build new roads they are automatically unzoned roads. Even if I toggle after I built some roads, the zoning didn't toggle.
flyagainstthewind Jul 30 @ 7:29pm 
All roads on my game become non zoned roads, even aftrer I disadbled this mod. Do you know how to fix this?
Dracanter Jul 27 @ 11:04am 
can you make it so we can place service buildings on non zoned roads
Tesseract Jul 23 @ 4:29pm 
Bund weicher Birnen - Unrelated to this mod, this works fine. Review Network Extensions compatibility via it's mod page.
Bund weicher Birnen Jul 21 @ 9:20am 
not working for me with Network Extensions. I strated a new game and wanted to build roads but I only get roads with no zoning. Can't change it... also followed all steps in the description of both mods
pvt TOAST Jul 19 @ 5:35pm 
This tool is awesome. should have been in CS from the beginning:steamhappy:
Admix Jun 14 @ 10:19am 
The upgrade tool doesn't work for me
Gfurst Jun 6 @ 1:49pm 
ohhhhhhhh, make a whole lot more sense now, thanks
Arch Angel  [author] Jun 6 @ 11:09am 
@Gfurst if you mean the Road Zoning Modifier Tool <- this is a part of network extensions that moves zoning for some roads, so you don't get half zoneblocks afaik.

https://www.reddit.com/r/CitiesSkylines/comments/450i4j/what_does_the_road_zoning_modifer_do_in_network/