Cities: Skylines

Cities: Skylines

5,754 ratings
Traffic Manager: President Edition
File Size
3.804 MB
Dec 25, 2015 @ 3:48am
Jul 14 @ 1:56pm
208 Change Notes ( view )

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Traffic Manager: President Edition

Traffic Manager: President Edition
helps you manage your city's traffic. This mod allows you to
  • toggle traffic lights at junctions,
  • add yield and stop signs to junctions,
  • define timed traffic lights that can adapt their behavior depending on live traffic measurements,
  • modify speed limits,
  • define vehicle restrictions (e.g. disallow vehicles on certain roads),
  • define junction restrictions (e.g. disallow pedestrians to cross the street),
  • define parking restrictions (e.g. prohibit cars from parking road-side),
  • change lane arrows and connect individual lanes with each other,
  • clear traffic and
  • toggle despawn on/off
It additionally includes
  • its own Advanced Vehicle AI that modifies the way your cims choose their lanes,
  • modified lane splitting/merging rules on highways (read the manual!),
  • a Parking AI which disallows "pocket cars" and improves the simulation regarding parking space usage, and
  • Dynamic Lane Selection (DLS), a lane selection algorithm that allows cims to switch to alternative lanes while en-route

This mod is based on the original Traffic Manager Mod by cbethax and Traffic Manager Plus by seiggy. If you have subscribed to another Traffic Manager mod, please first deactivate it in your Content Manager (in-game) before trying this one out.

Current version: 1.10.10 Changelog, Source code[]
  • Updated for game version 1.10.1-f3
  • Parking AI: Improved park & ride behavior
  • Parking AI: Walking paths from parking position to destination building take public transportation into account
  • Bugfix: Parking AI causes unnecessary path-findings (#183, thanks to Sipke82 for reporting)
  • Bugfix: Prohibiting cims from crossing the road also affect paths where crossing is unnecessary (#168, thanks to aubergine10 for reporting)

User Manual

Supported languages (% translated)
  • Chinese, simplified (90 %) (thanks to @Lost丶青柠)
  • Chinese, traditional (80 %) (thanks to @clarinetism76)
  • Dutch (80 %)
  • English (100 %)
  • French (100 %) (thanks to @simon.royer007, @LondSW & mjm92150)
  • German (100 %)
  • Italian (80 %) (thanks to @Admix)
  • Korean (90 %) (thanks to @ Toothless FLY [ROK]
  • Japanese (40 %) (thanks to @Akira Ishizaki; Japanese Localization EX Mod is required)
  • Polish (90 %) (thanks to @Krzychu1245)
  • Portuguese (80 %) (thanks to @igordeeoliveira)
  • Russian (80 %) (thanks to @FireGames)
  • Spanish (80 %) (thanks to @FoXiL)

The language is automatically determined based on your settings in "Options" -> "Gameplay".
Please contact me if you want to help translate this mod, add missing translations or correct translation mistakes. E-Mail: (#=@)

Incompatible with:

In case problems arise / you need help
If you see an error message or something is going wrong, please e-mail me your "output_log.txt" (Windows), "Player.log" (Linux, Mac) and "TMPE.log" files immediately after you encountered the bug. You can find the log files in your ...\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\ (Windows) or ~/.config/unity3d/Colossal Order/Cities: Skylines/Player.log (Linux) or Users/<username>/Library/Logs/Unity/Player.log (Mac OS) folder. Please describe the problem, attach the files and send everything to:, with #=@. Please tell me what you did when the error occurred so that I can reproduce the situation. Some screenshots or a savegame could be helpful, too. Visit this page to find out where your savegames and screenshots are located:

If you like this mod:
Donate via PayPal[]
Popular Discussions View All (296)
Jul 16 @ 11:50am
People don`t use public transport [SOLVED]
3 hours ago
Problems after the latest update.
Jul 16 @ 7:02am
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大眼切猫儿 2 hours ago 
chris_69 7 hours ago 
For me the distance control for my train routes are not working. Can anyone confirm this issue?
bitsaul 12 hours ago 
BDN09 13 hours ago 
@jbak201 Did you recently create a route? I noticed buses ignoring stops when I first created a route, but my guess was that it had to do with the unbunching option I had selected — basically I figured they were setting themselves up to be spread out from the start. The buses worked fine soon enough.
jbak201 14 hours ago 
busses have been completely ignoring the bus stops on its route, has anyone noticed this?
marcosrubian 23 hours ago 
I can not change or add bus points after it's loaded, does anyone have the solution?
Lazureus Falcone Jul 16 @ 9:47pm 
@surf2explore: I went back to the patched version of 1.10.8 here,

Even though the parking is busted, imports leveled out almost instantly. Definitely going to keep my eye on it during stream.
DanteFalcioni Jul 16 @ 8:48pm 
BUG: Before the recent update, zero service vehicles were spawning. Zero. My city was full of garbage and dead people. Since the update, all that is working is hearses, but there's still so many dead bodies because the ambulances aren't working at all lol. Therefore, the hearses are sitll useless because they can't even keep up.

Fire stations, police stations and incinerators aren't spawning anything either. There are no one way roads or anywhere that traffic is bottlenecked and there is still no service vehicles spawning. Even if I turn this mod off, nothing will spawn. And I know for a fact this mod is the problem because I had an old city I used to play on that I turned this mod on for and it did the same thing.

I built a small secluded residential area with no one way roads and I did absolutely nothing with the mod (I just used plain old roads) and I placed a clinic and people just kept dying. No ambulances spawned to save them.
DanteFalcioni Jul 16 @ 8:32pm 
Service vehicles still arent spawning at all. I can place a hospital right beside a house that has someone inside sick and no ambulances will spawn.
bradybrklyn Jul 16 @ 7:08pm 
@trucker013579 I doubt this mod is the problem. What you describe is a known bug of using More Roads for Network Extensions or the original Network Extensions mod. If you are using either of these mods unsubscribe and subscribe to Network Extensions2.