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Noob to Pro in 5 Easy Steps
This guide aims to correct 5 common errors of noobs in Ro2/RS
This game is 32 v. 32 you don't need to cover the entire map
This is an example of a good Kill Zone
What he does right:
His gun doesn't poke out
His field of view is big enough that He has enough time to led a target
His target will not be looking in his direction if he is running across the Kill Zone
He is covering a common area enemies run though
The only (likely) area he will be shot from is his Kill Zone
What you should never do:
Poke your head out in the middle of the f*cking window *boom headshoot*
Poke your head over the middle of the f*ucking sand bags *boom headshoot*
Look directly at your targets *boom headshoot*
Stay in one place for too long *boom headshoot*
Miss to many shots like a f*cking noob (we all do it) *boom headshoot*
In Case You Missed It: Head in Window = Headshot Head in Window = Headshot Head in Window = Headshot Head in Window = Headshot
The maximum size kill zone I recommend is 45 degrees. The size varies on the number of enemys and the amount of cover in the kill zone. If you are shoting at an enemy and they dive behind cover immediately change postions. This could be as simple as moving to the window next to you. You will know where your enemy is, but he will not know where you are.This is the only way to have the advantage.
2. Cook Your Nades
Key Defaults; Fire Button = Left Click Alt-Fire Botton = Middle Mouse
Russian Grenades Use: Hold fire button Cooking: begins on hitting Hit Alt Fire button (while still holding fire button) Fuse Length: ~3 seconds
German Grenades Use: Hold fire button Cooking: begins as soon as you hit the fire button Fuse Length: ~5 seconds
American Grenades Use: Hold fire button Cooking: begins on hitting Hit Alt Fire button (while still holding fire button) Fuse Length: ~5 seconds
Japanese Grenades Use: Hold fire button, and booby traps (see below) Cooking: begins on hitting Hit Alt Fire button (while still holding fire button) Fuse Length: ~4 seconds
Planting booby traps
1. Look at ground with Grenade out 2. Prompt will apper 3. Follow prompt (defult, click right mouse) 4. Booby trap will be panted
Booby trap fun facts:
Booby traps will not go off if a teammate runs over them
Booby traps can be disarmed by shooting them
Booby traps can only be planted on some types of ground
Booby traps do not disappear after you die
You can only plant 2 booby traps at any time
Americans can plant booby traps if they aquire Japanese grenades
Hero skins (yes, people with hero skins are valueable targets)
Now of Corse....
This is a Very Flexable list. I use a kind of mental list like this when there are two targets running across a field and I know I only have time to kill one. When you are attacking a position the list becomes very blured and normally the goal is to just kill any player in the Objective or racking up massive numbers of kills on the kill feed. I find it fun to try and "bounty hunt" the high scoring players on the other team. Whatever the situation, the key to successfully stay alive and take the Objectve is to prioritize targets to keep you and your team alive. The most important skill in this is game sence: Knowing where the skilled players are hiding, knowing were danger is, and most importantly, Prioritize dangers to you and your team.
4. Don't Rely on Your Teammates (they are all fools)
Don't expect your team to listen to you Don't expect your team to follow you Don't expect any cover fire Don't expect any help
Expect to get TKed Expect to be left alone Expect your SLs to be level 11 Expect your TL to be level 10 Expect noobs to take the good roles (because they are bad)
Learn to use a Bolt Action Rifle Learn to be a Lone Wolf Learn to not rage at your team Learn to be a game changer
This is for more for players who already know the maps and have decent game sense with over 50 hrs. on the game.
Hip-shooting takes skill and there is no way to prefect it besides practice. Unlike hip-shooting with the AWP in CS, in Ro2 and RS hip-shooting is nearly 100% accurate, this is why the best players in the game are the best hip-shooters. There is no need to scope in, saving precious time in a face to face encounter.
For example: Scope and shot a bullet, Now unscope and shot another, The shots will land in the exact same spot.
Here is an example of roughly where your shot will land. The point of your muzzle ending determains where the bullet will land. If you form a square between were your mussle ends and roughly the end of your hand you will find the location the bullet will land. It is not always the exact center of your screeen.