Cities: Skylines

Cities: Skylines

3,543 ratings
81 Tiles (Fixed for 1.2+)
File Size
0.476 MB
Dec 15, 2015 @ 2:32pm
May 28 @ 3:00pm
33 Change Notes ( view )

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81 Tiles (Fixed for 1.2+)

Compatible with Cities: Skylines 1.12.0 (a.k.a. the Campus DLC update)

This is a fixed & improved version of @emf's 81 Tiles mod.

To use this mod you must unsubscribe the original version of 81 Tiles! If you get exceptions on mod's start up it most likely means that you have original mod's .dll file somewhere and it loads instead of this mod's one. Please delete all workshop files and re-verify local game cache. Also I will remove any complains about this mod if you haven't attached your game link to the comment. Just 'NullReferenceException' isn't informative at all. It's a generic name of an error that can be caused by anything.

Short overview:
- This mod icreases area available for unlocking and construction from vanilla 25 tiles to 81 tiles (whole map)
- You can unlock all 81 Tiles one by one or:
- Like original version, this mod provides a cheat to unlock all 81 tiles at any time (accessible through mod's options)
- Fixed compatibility with C:S 1.2+
- Old saves should be compatible
- This mod shouldn't break save games when disabled but beware!

Known incompatibilities:
- All Tiles Start. Unsubscribe that mod and use 'Unlock all tiles for free' button in this mod's options instead.

Issues I'm aware of and confirmed:
- At level loading terrain's looking distorted for few seconds.
- Loading freeze after exiting to main menu and loading again / after loading into different environment from pause menu
- Dams cause tsunamis if placed outside of 25 tiles area
- Pillars that were changed with No Pillars or Network Skins get reset outside of 25 tiles area
- Disasters and evacuaction don't work outside of 25 tiles area (too much work, won't be fixed)

Latest updates:

UPDATE 2.28.1 (5/29/2019)
Fixed: out of campus area problem on loading saved games

UPDATE 2.28.0 (5/21/2019)
Fixed: Update for 1.12.0

GitHub repository[]

This mod uses awesome detours C# library[] by cope. Without it, this mod would've been impossible to make.

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

If you like this mod and/or want to support me you can donate here:
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popular Discussions View All (25)
Feb 3 @ 1:09am
Array index error
Sep 11 @ 5:38pm
More Vehicles Mod Compatibility
May 21 @ 7:54am
Office and Self-sufficent buildings issue with 81 tiles
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Tsiayau Hsiang Sep 17 @ 7:05am 
mod Frequent errors :steamfacepalm: Please save it. We need it.
Spam Roast Sep 14 @ 5:24pm 
The mod used to work intermittently. At first I would just get the loading errors that you're aware of I believe. But now, the mod just doesn't do anything, unfortunately. None of the tiles are unlocked at all. This is after removing any other "unlock tile" related mod and after clicking the "Unlock all tiles" in your mods options. Still, when I do this, I'm started with no purchased tiles.
Rapturous One Sep 10 @ 7:28pm 
BP-Thank you for the fantastic work. 71 other mods + yours and NO problems. Next pay check hope to drop you a little somtin somtin!
Oh - I use most everything u created - brother ur gifted!
nickiukpub Sep 6 @ 9:34am 
I have just carried out the fix for Known incompatibilities and i still get the same 'Unlock all tiles for free'.
Help please as i want to forced to buy the 81 squares.
SteveisNoob Sep 4 @ 4:02pm 
Probably someone else pointed this already, but disasters DO HIT outside the 25 tile area, but disaster detection DOES NOT work outside 25 tiles. So basically dont put disaster detection outside that area, it's a waste.
Zephylr Aug 31 @ 3:28pm 
This mod NEEDS compatibility with More Vehicles. I know nothing about modding but if there's a way you can fix this PLEASE do it. I'm sure the community would appreciate it a shit ton
Kora Aug 31 @ 1:36pm 
How do I make this compatible with the Map Editor? I only have 25 out of the 81 tiles.
Katana59 Aug 28 @ 3:55am 
When starting a new map, i cannot buy new areas, only tghe starting is active. Wen disabling the mod, everithing is fine.
Spiked Fox Aug 27 @ 7:03am 
Massive problems loading maps with this mod active. Even cities originally created with this mod on often won't load. Some maps just never load at all. It loads halfway then stops progressing... I removed all other mods, but had the same issue. Even my biggest cities usually won't take longer than 30 seconds to load, and I have waited over 15mins for a map to load with this mod on (unsuccessfully), so this isn't just me being too impatient with the game.
suchdutch Aug 20 @ 3:11pm 
Re-enabled again today on an older save that has areas built outside of vanilla 25 tiles, allows access to those tiles but I can't create new Industrial district specializations anywhere. I can paint the industry area but when I try and select a specialization nothing happens when clicking on the area. Bummer.