RONIN
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RONIN Complete Guide: Enemies
By FrostyEdge
Guide describing the enemies of RONIN
   
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RONIN Complete Guide
Gunman
The gunman is the most common and standard form of enemy in RONIN. Out of combat, the gunman is usually stationary, but will occasionally patrol along a set path. They do not use elevators or stairs, nor do they change their own elevation in any way. In combat, the gunman uses a semi-automatic pistol to fire a single shot in between turns. During each turn, a red line indicates the path which the gunman plans to fire. The gunman can fire a total of 7 shots before needing to take 4 turns to reload.
Samurai
The samurai is an enemy that uses dash attacks with his sword. Unlike the other enemies, the samurai takes two regular hits to kill. Hitting him once will stun him for 2 turns, and he must be hit again to kill him. An active samurai will deflect incoming Sword throws and will kill the player instantly with a melee attack if they come within range. The samurai is affected normally by the Stealth Kill skill.
Rifleman
The rifleman is a variant of the gunman that uses an automatic rifle. In combat, the rifleman takes aim for one turn and then fires a continuous line of rounds for the next two turns. The rifle man can do this twice before taking 4 turns to reload.
Cyclops
The cyclops is a variant of the gunman that prioritizes activating lock-down. Rather than immediately engaging in combat, the cyclops will start the 10 second timer for lock down when seeing the player character. Only after lock-down is activated will the cyclops enter begin shooting at the player.
5 Comments
radSOON Nov 2, 2022 @ 9:54am 
Also, they are Susceptible to iron. take care guys. :steamthumbsup:
Sojiro Apr 27, 2016 @ 4:33am 
You should probably mention that samurai are vulnerable when they've just landed from a dash, and that you can bait them into jumping out of a window and to their death.
How to Aim Apr 4, 2016 @ 10:22am 
what about new gamemplus the pattern change slightly
Zelvokocka Feb 20, 2016 @ 3:50am 
samurai will also kill any enemy if they ''come'' within range

have fun
Marshall Glasses Feb 12, 2016 @ 2:28pm 
Thanks. This will help to build my strategy