Cities: Skylines

Cities: Skylines

172 ratings
Tetrapod (Breakwater Block) - 1x1
File Size
0.870 MB
Nov 17, 2015 @ 8:12pm
Feb 3, 2016 @ 1:37pm
4 Change Notes ( view )

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Tetrapod (Breakwater Block) - 1x1

In 1 collection by Mas71
Walls Collection by Mas'71
21 items
### Update ###
02,Feb,2016 : Removed strange edges in a water.
I'm sorry, All existing asset in your map will be removed maybe,
you need to re-plop Asset(replace Asset) once again.
Thanks for your understanding.

19,Nov,2015 : Added a Guide-Frame when a plopping.
Thanks for your advice !
I could take measures thanks to your helps ;)

This is EYE-CANDY asset, does NOT able to stop the Water in a game ;)
This block seems well in jpanese coast too.
Sorry to inconvenience for a plopping, can't see all of shape of model X(
I'd try some way, but I couldn't solved it.
I wish it would be helps to your decorate to coast ;)
Thank you

- Details
Asset Size : 1 x 1 (PROP is appeared 4 x 2)
Plop Cost : $50 (no need Water, Power and Monthly cost)
This Asset is for on the Water and it's free-rotate asset.
Icon Added in "SHIP" of Transpotation menu.

Triangles : 165 (LOD : 1180)
Diffuse Map : 64x64 (LOD : 128x128)
Normal Map : none

- My Other Works
See all Walls works is here :
--> Colleciton of Walls by Mas'71

- Special Thanks
A big thanks to SkylinesNation's good members
for your opinion and helps to create my works ;)


### Update ###
2015/11/19 : 水中部の不可解なエッジを除去しました。

2015/11/19 : 設置時にガイド枠を表示させる様に変更しました。さん、ご助言、アドバイスに感謝です。



- Special Thanks
SkylinesNation's のグループの素晴らしいメンバーの方々の

- その他のコレクション
--> Colleciton of Walls by Mas'71
< >
Mas71  [author] Sep 13, 2017 @ 4:26am 
This Asset is NOT WORKED for break water (stop water) in a game, this is Eye-Cnady ;)
Enjoy ;)
Ranazomic May 13, 2017 @ 1:18am 
do they work? ore is it just for a more relestic view?
Sakujo Oct 15, 2016 @ 6:33pm 
Thank you. I somehow missed it. I guess because I subscribed on the search page (the green plus) and somehow you don't get the "you need these mods too" popup. Great now it works :)
Mas71  [author] Oct 15, 2016 @ 6:21pm 
This guide-frame is included in 3d-model(a part of Asset), its never disapear.
so you need to use this with PROP in same time, PROP will make hide this frame ;)
Please subscribe and use thsi asset with PROP in same time.

Sakujo Oct 14, 2016 @ 6:04pm 
How do I get this guide lines away around the tripod?

No matter what I do they don't go away. They are always visible.
Mas71  [author] Feb 2, 2016 @ 3:04am 
@ALL (02, Feb, 2016)
I'm sorry to inconvenience with an update.
All existing asset will be removed in you map maybe, replace them once again pls.
Thank you

-Mas'71 Dec 9, 2015 @ 3:27pm 
The guide lines are great, just started my city over to really revamp it! Thanks for the props!
Mas71  [author] Nov 23, 2015 @ 9:18pm 
## supplementary
This Asset is made by these models

About asnwer A3 :
It's confirmed for Normal-PROP, I don't have check it in a case of "Tree" or "Vehicle".
Mas71  [author] Nov 23, 2015 @ 8:00pm 
before of all, Thnaks Shroomblaze to your nice works ;)
k, answers here :
A1 - A guide-frame is a part of Asset, it will keep appear after placed asset, but it is HIDDEN by PROP.

A2 - PROP is disappeared normally about 1,000m, you can see a LOD of Asset after that.

A3 - In a porevious game version (before 1.2.xx), No needed a LOD of PROPs because a main-model was keep used at 0m-1000m.
however, in a latest game-version, PROP will be changed to a LOD at 250m now, so we need to make a LOD of PROPs with detailed model.
Leo Mystic Magic Nov 23, 2015 @ 6:37pm 
I have a couple questions for you about this asset.

1.) How did you get the guide marker around your asset when placing?
2.) How did you get the prop to keep showing up at far distances?
3.) What do you mean by what you said below?

"After the After-Dark-Update (v1.2), some game's properties has changed.
A distance what Main-Model change to LOD-Model about PROPs especialy,
It has big changed, 1,000m(before) to 250m(now)."