Cities: Skylines

Cities: Skylines

350 ratings
On-Ramp Marker - [Highway decoration]
   
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Assets: Park
File Size
Posted
973.017 KB
Nov 11, 2015 @ 9:38pm
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On-Ramp Marker - [Highway decoration]

Description
Add some chevrons to your on-ramps with this plop-anywhere barrier.
Works with LHT/RHT and all vanilla/TAM/NExt highways.
Rightclick and drag to rotate, leftclick to place.

This asset is filed under Public Transport / Large Roads.
(Same tab used for Shroomblaze's container assets)

Category: Public Transport / Large Roads
Service: Park
Cost: One zebra
Entertainment: 40
Range: 200
Cells: 1x1
No tourism/power/water/waste

~500 Tris with LOD
512x256/64x32 Diffuse only

Originally this was going to boost Police satisfaction, but that seems to always require a road.
I ended up with a Park that thinks it's a Bus stop (just for sound effects). :)

The surface markings will deform based on your terrain.
You may want to avoid very steep inclines or the signs might look wonky.

44 Comments
martianinferno98 Jul 13, 2017 @ 9:43am 
Is this compatible without the [UK] Traffic Cone addon?
Rainwashwater Apr 19, 2017 @ 7:42am 
en..
dingdong Sep 7, 2016 @ 12:27am 
im curious because the toll booths have the same issue when you use something like roads united to change the color. i "fixed" the problem with the toll booths by raising the roads with the nodes editor. it lowered the brighter texture of the toll booth and i lost the markings but thats ok.
the reason why i asked is because it is possible for the roads united mod to change the brightness of the NEXT roads. would be cool if roads united uses the texture of the roads which could also be used for this asset, so they change accordingly
GCVos  [author] Sep 6, 2016 @ 11:24pm 
I believe the angle is about 28 degrees. I can't make the thing change color based on a mod, though technically I could add a color mask. Then you'd have to tweak the darkness manually...
dingdong Sep 6, 2016 @ 5:56pm 
and would it be possible "integrating" this with the roads united mods. what i mean is.. they change the brightness of the roads and it would be cool if the markers were affected by this, too
dingdong Sep 6, 2016 @ 5:51pm 
can anyone tell me the angles needed to make it look like the pictures
zergling Jul 8, 2016 @ 6:05pm 
I like this mod but since I'm using road color changer mod, my roads are off color. Is it possible to made this mod so that the road color follow that of specified under road color changer mod? thanks
Finny Jun 16, 2016 @ 1:53am 
Is there a model without the striping? Only the barriers and signs?
[D3RP] Hythloday Jun 11, 2016 @ 3:36am 
With snowfall looks like these guys get covered in snow when placing down? Love these things!
Sir 5w30 May 30, 2016 @ 12:01pm 
Fantastic Addition! Is it possible to have a version without outer straight lines? With only middle lines it will be easier to place it between ramp and highway.