Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









Does that mod support Re-MARS-stered, by any chance? Asking for a friend. :3
Install this mod via mod manager.
Download mod "singularity bombs in cabinet" via this link https://www.factionfiles.com/ff.php?action=file&id=517519 and install it.
Next go to mods folder and open "singularity bombs in cabinet" mod folder. Edit modinfo.xml with notepad++. Find line <Max_Rounds>100</Max_Rounds>
Go to modloader and DISABLE both mods you installed.
Open the game and find singularity bomb but don't use it. Save game and quit.
Then activate both mods and set "singularity bombs in cabinet" option to "yes".
Load the saved game. Go to the locker and voilà . I have 9999 singularity bombs. Enjoy.
@
The other mod contained in the linked pack makes a new weapon entry in the cabinet basically, in order to make the bombs stay. Unfortunately this secondary entry holds 0 ammo unless your mod is installed too, for whatever reason. Now, the permanent cabinet option has max ammo as it should with the unlimited ammo mod though, and with a tweak to the settings made in the other mod I can also carry unlimited max ammo.
It's all working so far, but I just started using this combo in my play-through tonight. I'm not sure if you have any interest in messing with this further, but I wanted to let you know that it seems some combo of your xml and this other mod's xml seems to be doing the trick, at least for me right now.
Thank you for all the effort you went to before trying to do all this on your own. Without your part of the puzzle, this wouldn't be possible with mere mods. I'll add another update if anything goes wrong with my method.