ARK: Survival Evolved

ARK: Survival Evolved

456 ratings
Roraima
 
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Content Types: Mod, Map
File Size
Posted
Updated
1,626.198 MB
Nov 4, 2015 @ 1:47am
Mar 20 @ 9:19pm
89 Change Notes ( view )

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Roraima

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Description
FAQ

-Map to load?
Roraima

-ModID?
547828060

-I'm running a server and can't get the map to load! Help?
Apparently the map sometimes will not load using the universal command -ModMapID=547828060.
Some server providers have had luck using a "Roraima?listen" command.
Thanks to https://www.craftandsurvive.com for letting me know!
Beyond that I don't have experience with running a server, check with your server provider.

-How complete is this map?
80%. Though a % can be misleading because the final 20% could still take awhile.

-How big is the map?
Slightly smaller then "TheIsland"

-Are there Wyverns?
Nope

-What dinos/creatures are on the map?
Most, including Scorched Earth content.
If something is missing and you think it is needed let me know!

-What resources are available?
All resources from the vanilla game plus Scorched Earth resources are already present on the map, or will be added soon. Resources, aside from the basic resources, include oil, crystal, salt, sulphur, cactus sap,
sand, silk. Also rare resources such as rare mushrooms and plant species X.

-Caves? Where?
Caves are getting added soon, stay tuned.

-Where are the artifacts? Obilisks?
Caves and artifacts go hand in hand, so they will be added as needed when a cave is complete.
Obilisks will be getting added as well.


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Roraima is a map for ARK: Surivival evolved, aprox. the size of the main game map "TheIsland," featuring a temperate rainforest climate. The inspiration for this map is the tabletop mountain, also called a Tapuy, "Roraima" in South Eastern Venezuela. Generally I tired to make the map more "prehistoric" then ARK's "Island" map and in line with the triassic, though I added grass (which didn't exist in the Triassic) for aesthetic reasons.

Please feel free to comment, critique, and make suggestions.

Gameplay Hints:
-Rare resources are mostly found in specific areas, not spread all across the map. Look for cliffsides and rocky outcrops to find metal. Crystal can be found typically near metal deposits. All resource locations are subject to change.
-Crystal can be found in small quantities anywhere with large concentrations of rocks
-Obsidian can rarely be found downstream in dry creek beds, where it was washed from the tabletop mountain.
-The largest deposits of obsidian are at the top of the tabletop mountain, however crystal, obsidian, and metal can also be found in large concentrations in caves.
-No caves of decent size currently. They will be getting added.
-All of the new foliage is harvestable.
-Get silicone from clams, which can be found in large numbers in specific parts of the map.
-Oil can anly be found underwater in a few locations right now.
-Watch out for Piranhas, they are deadly.


***********************************************************************************************************************************************
**Second-place winner of the 2016 "Ark Worldwide Mod Contest" in the map catagory!
Thank you to everyone who has made suggestions to make the map better, everyone who voted of course, and all the other modders who helped pave the way!

"Although Roraima doesn’t have the following of some of the other maps in the workshop, it absolutely blew us away! The naturalistic land formations and the strategic layout of this map makes it a standout entry in the category. While it isn’t as big as some of the other maps, it is clearly a map that makes you feel like you’ve been transported to a real-life area in the world. The team were literally shocked at the natural beauty in this map."
-https://survivetheark.com/index.php?/articles.html/international-modding-contest-winners-crunch-digest-r232/
Popular Discussions View All (23)
48
Feb 4 @ 3:20pm
BUG THREAD
Dmitriy_Yarkov
13
Feb 6 @ 9:15pm
recent update: wyverns?
BLiNNeMaNS
7
Mar 18, 2017 @ 11:37pm
ATTN Jeff: Enormous Save File Size
Coragin
< >
694 Comments
jcorb77 May 14 @ 1:10pm 
That would be awesome. Really nice work so far. what is done looks amazing.
Jeff  [author] May 13 @ 8:38pm 
Yup, still working on it. I was working on it today in fact. I hope to put out a update soon.
jcorb77 May 13 @ 8:02am 
I was wondering, Is this map still being worked on. I noticed that Jeff also has ringworld. I'm wondering be I took a fly over of the map and was loving what I was seeing except there are alot of unfinished parts and textures. Would love to play this when this gets closer to finished.
Tigg3r00 May 7 @ 8:42pm 
fwiw The Green Vale map extension plants itself just off the coast in the northwest, it took me a moment to realise I was seeing it, I hadn't seen it since loading it on a near-blank test map. I haven't done much more than fly over it as Roraima gets more intriguing every time I go exploring. Absolutely gorgeous terrain. I even found the redwood area, finally!
Tigg3r00 Apr 25 @ 12:38pm 
I'm loving playing on this map! I'm camped out in the easy NE area but have a wonderful view of the valley.
Dlite96 Apr 22 @ 11:15pm 
Just wanted to let you know that me and my friend found spinos, but they were using the old model. Where you aware of this?
Byuzbas Apr 13 @ 12:42pm 
very bas map
Justice Mar 28 @ 10:37am 
Night clouds would be interesting. I mean we love the stars too, though it's often the same thing all the time.
Jeff  [author] Mar 27 @ 11:40am 
I could add more clouds pretty easily.
Justice Mar 27 @ 10:55am 
That's a shame - the current sky gets a bit redundant at night ;/