This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Dolly
 
 
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Genre: Adventure, Puzzle
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Oct 20, 2015 @ 5:13pm
Oct 30, 2015 @ 7:06am
Recent Announcements View All (1)
Made it into the Top 100 on Greenlight! Thank you!
Description
Release date: Early 2016 (Feb projected)


------------------------> Download the prototype free here![blakemwood.itch.io]<------------------------

“This puzzle-platformer is nothing short of stunning … it all comes together in a perfect storm of colors.” – RockPaperShotgun

“Dolly does a phenomenal job of providing an emotional experience.”IndieGames.com

“… there's something subtly nostalgic, almost Knytt-like about DOLLY…” - Offworld

Dolly takes you by the hand through a strange and wondrous world, where beautifully hand-drawn environments slowly give way to the player’s sobering mystery.

Based on the critically acclaimed GameMaker game of the same name, Dolly is a fully expanded version that explores new mechanics, stunning new environments and beautiful, updated artwork. Being rebuilt in the Unity engine to allow for more flexibility, a greater scope and longer story, this provides Dolly with the opportunity to become a full-length, immersive standalone title.



Key Features:
- A compelling five-act narrative journey, complete with challenging platforming and tough puzzles
- A visually-rich, hand-drawn world full of unique oddities and beautiful scenery
- A free .pdf compilation artbook downloadable upon release of all concepts developed for Dolly
- Full Steam integration including meaningful achievements, controller support & trading cards

FAQ
Q. What makes this different from the original game?
A. The original game acted as a simple proof of concept for the aesthetics and basic platforming mechanics. It was built to be a small, tough game that took roughly 15 to 30 minutes to complete. This version of the game is entirely different and richer in every function: taking visual and storytelling cues from the original, but expanding upon it to tell the whole story. There will be a far greater emphasis on puzzles, while still maintaining the original challenging platforming qualities of the original. More mechanics will also be introduced, and the game narrative will be greatly built upon.

Q. Is this being released for Mac OSX and/or Linux?
A. The game is being built for both Windows and OSX on release, and will be released and supported on Linux not long after.
Popular Discussions View All (1)
0
Nov 6, 2015 @ 10:57am
Thoughts
Ninja Tuna
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126 Comments
✪ CHEEZY ✪ Feb 23, 2017 @ 1:41am 
very cool and fun to play
good job media design school for getting the developer develop such an amazing game
diegosendrasoftware Jan 27, 2016 @ 12:21pm 
Wonderful demonstration of minimalistic art. The game looks solid, resembles Super meat boy somehow. Congratulations that you got the Greenlight
i am wood, stupid Jan 16, 2016 @ 12:55pm 
yes plz
Nadia Nov 7, 2015 @ 5:35pm 
I played the demo and even though I died a lot (bad at/no experience with platformers) it was a lot of fun!! I smiled pretty much the whole time! :steamhappy:
Mitsuha Nov 3, 2015 @ 5:00am 
Cool !!!!!!! good game maker
Brain ♫#20 Nov 1, 2015 @ 5:17am 
cool
🔞AI私は強いですよ🔞 Oct 31, 2015 @ 8:30am 
good game
Haato Oct 29, 2015 @ 9:13am 
looks cool!
MinBang Oct 29, 2015 @ 6:50am 
cool
VOIDTRASH Oct 28, 2015 @ 5:23pm 
this looks absolutly amazing!!! can't wait for it to come out