This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Captain Kaon
Genre: Shooter, Arcade
Platforms: PC
Languages: English
Players: Single-player
Oct 19, 2015 @ 10:15am
Apr 14, 2017 @ 8:51am

View Captain Kaon in the store

Store page
Recent Announcements View All (5)
4 mission demo on
Captain Kaon Demo

A 4 mission demo of Captain Kaon is available on, download it here.[]


- 4 missions, scour enemy tunnels to fuel your mothership, drop marine APC's to capture enemy positions, smash into their bases and still their intel, blast them into rubble with your bombs and rockets.

- 3 ships, the agile Wasp, the tough Hawk, and laser-armed Mosquito.

- Lasers, rockets, cluster bombs


I'd love to her any feedback, good or bad. You can leave a comment here of e-mail me at

Adevntures in Ai
Release date: Early-Mid 2016

Captain Kaon is a ‘Thrust’-inspired twin-stick shooter, a modern homage to a classic. It’s an Amiga-era styled game with ‘50’s sci-fi themes.


Classic Gameplay, Evolved
Revisit the classic ‘Thrust’-style gameplay from the golden age of Atari, evolved for modern gamers as a twin-stick shooter. Negotiate the twists and turns of tunnels and under the surface of Mars, Ceres and many more planets across the solar system. Engage with swarms of enemy Laser Pods in bullet-riddled combat. Rescue hostages before they can be turned into Brain Drones that swell the ranks of Doctor Quantex’ army. Deploy Marines, turret guns and other assets to turn the tide of battle. Recover fuel, data chips and other resources to aid you in victory.

Pixel Art Style
Captain Kaon is drawn in cute, Amiga-era, pixel art graphics. Matching the style of the time, but with a modern colour palette. Get ready for some mid-90’s nostalgia.

‘50’s Sci-fi Story
Captain Kaon has a story inspired by the sci-fi classics of the ‘50’s.

The Earth is in great peril! The Sigma Collective has risen up and threatens to invade. Only Captain Kaon can save us. Blast your way across Ceres and the Asteroid belt defeat the madness of Sigma!

Who is Doctor Quantex and what is evil plan? Gasp in terror at his army of Brain Drones! Once people like you and I, they are now twisted into mechanical nightmares. Assault their strongholds on Mars and Phobos, save the red planet from annihilation.

Challenge Mode
How long can you survive the ever increasing waves of enemies in the quest to achieve ‘High Score’? Captain Kaon will feature 10+ different challenge maps for you to test your combat skills. Each level is a loop of escalating challenges, filled with punishing a.i. enemies and devious environmental hazards to keep you on your toes.
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SuperSmashingGreatGames Oct 14, 2016 @ 4:32am 
Like others, I came here via your article, glad you made it! I've recently added my game on greenlight, and I expect to end up walking a similar path you did - though if it ends up greenlit it will be worth it! Long way still to go for that though...I'd best get back to work!
Jee | JoshSA Sep 5, 2016 @ 5:39pm 
Came here from your article about this greenlight entry. Well done on getting greenlit.
homervp Aug 26, 2016 @ 8:56am 
Came here from your article, failing miserably too with my game, didn't get here in time to upvote though, congrats :)
MEW May 12, 2016 @ 12:10pm 
Just an article how you failed greenlight was all it took, gratulations:steamhappy:
Sipahi May 12, 2016 @ 2:13am 
Art looks amazing, I love the concept too. Sooo voted!
Inferno May 12, 2016 @ 2:06am 
Same as @melbournemartin. I have the same issues as you with my game, so we're sharing the struggle! ;) Upvoted.
melbournemartin May 12, 2016 @ 1:41am 
Thanks for the amazing blog post. I hope that helps "kickstart" the Greenlight campaign. The graphics are nice as are the animations, although there are a few times where your ship seemingly fires out of its arse that you may wish to change.

Very intricate level design too. Got a nice Mario feel to it.

Best of luck!

RahulUYG May 11, 2016 @ 7:56am 
Gotta love that Art Style!!!
Azimoth  [author] May 11, 2016 @ 6:44am 
Thanks brad drac,I've got a red flash on the ai but I totally overlooked putting a sprite flash on the player.
brad drac May 11, 2016 @ 1:30am 
Don't lose heart, the game looks really nice.

One piece of feedback though, based on the videos at least, you need more feedback when the player ship is hit. Shaking the sprite or flashing it red would do the trick nicely.

Best of luck with the rest of campaign.