Lords of Xulima

Lords of Xulima

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No Random Encounters Edition
Tags: Ruleset
File Size
0.524 MB
Oct 6, 2015 @ 10:53am
Nov 18, 2015 @ 7:09am
16 Change Notes ( view )

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No Random Encounters Edition

Play Lords of Xulima without random encounters!

There are no more random encounters in Xulima. You only have to combat with the static guardians and bosses which makes the game much more shorter and faster to finish. But this doesn't mean that the game is now much easier, indeed now it is even more difficult. Plan very well every combat as you don't have the option now to grind from more levels or gold triggering random encounters so you can get stuck easily.

So... How am I going to get experience without random encounters?

As you are going to fight a lot less with this edition, we have tweaked all the experience and rewards from the monsters to balance the game to this new gameplay. You are going to level up much faster, but now more than ever, you have to carefully develop your party as every skill point counts, every piece of gold counts and every item found counts.

All encounters have been removed?

The only random encounters remaining are these special ones; The Cursed Hounds, and the Cursed Earth Guardian in the Temple of Febret. Both of them are necessary for the story / gameplay so they are kept as before.
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dannyaic Dec 7, 2017 @ 9:51am 
Hi i have a quick question. Can I turn the mod off and on without ruining my game? Like for the quests that ask me to collect 10 yotum fangs etc. Great mod by the way, thanks!
RogueMX Nov 22, 2017 @ 1:19am 
Thank you for this mod! Like SAX said, it greatly increased my enjoyment of the game as I like to do things at my own pace and not have to grind away in order to feel like im optimizing my group and still being able to move through the game.
Morgan Freeman Revolutions Dec 31, 2016 @ 4:46am 
could you do the oposite mod plz? with infinite random encounters?
Celerity, Executor of Impunity Aug 3, 2016 @ 5:16pm 
The clear bonuses are for fixed + random. So if there are still fixed, it should. But the bonuses will be smaller because it's based on the experience of every single enemy in the area and obviously there's fewer enemies.
Phasmaphobic Aug 3, 2016 @ 5:04pm 
Does this still let you "clear" locations and dungeons?
SAX Apr 5, 2016 @ 1:45pm 
This mod makes the game much, much more fun! Not only is pesky grinding eliminated, but it also makes fighting much more interesting since any fight counts.
Also, since it doesn't take you countless hours to advance in the game, you can actually enjoy the storyline which beforehand felt kind of tattered.
Absolutely recommended!
Numantian Games  [author] Nov 14, 2015 @ 12:59am 

All those things can be easily modified with the editor. Try to create a new one with your preferences.

This mod is intended to play the game very fast and without any grinding.
Enor Nov 13, 2015 @ 12:36pm 
Unlimited encounters with a method to speed up the encounter rate so you dont end up walking up and down all day.
Enzor Nov 13, 2015 @ 9:06am 
How about an unlimited random encounters mod for those wanting a more casual RPG experience?