America's Army: Proving Grounds

America's Army: Proving Grounds

26 ratings
Official Server Setting Guide
By Rawrster and 1 collaborators
This guide provides detailed descriptions of all settings available to players hosting their own servers.
 
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Overview
On the server side there are a number of settings the server admin may set. These are detailed below. These are visible on the server via the Server Info Screen. These settings may not be changed on the server; in order to edit a setting the server must be brought down, settings adjusted and then the server brought back up.

Settings are edited either directly via an ini file (DefaultGame.ini) or on the Host a Server screen, which is accessed from the Launcher.
Admin Settings
Admin Settings
Variable Name
Default
Description
Server Admin Password
AdminPassword
<blank>
Password to remotely gain access to admin rights on a server; if left blank no admin login is possible
Server Name
ServerName
"America's Army Proving Grounds Server"
The name of the server players see in the server browser
Server Owner Name
sDefaultServerOwnerName
<blank>
This information appears on the Server Info Screen in-game
Server Owner Website
sDefaultServerOwnerWebsite
<blank>
This information appears on the Server Info Screen in-game
Server Hosting Company
sDefaultServerHostingCompany
<blank>
This information appears on the Server Info Screen in-game
Admin Name
sDefaultAdminName
<blank>
This information appears on the Server Info Screen in-game
Admin Email
sDefaultAdminEmail
<blank>
This information appears on the Server Info Screen in-game
Welcome Message
sDefaultAdminMessage
"Welcome to AA Proving Grounds"
A message all players see on the server info screen
Message of the Day
sDefaultServerMOTD
"Visit the forms! forum.americasarmy.com"
A message all players see on the server info screen as well as the team select screen
General Settings
General Settings
Variable Name
Default
Range
Description
Number of players
MaxPlayers
24
2 - 24
The number of active players the server will support
Number of spectators
MaxSpectators
8
0 - 32
The number of spectators the server will support; this is the number of spectators in addition to the number of active players (thus by default a server can support 32 total connections - 8 spectators and 24 players)
Players needed to start a match
MinNetPlayers
2
2 - 24
The minimum number of players needed to begin a match; players will be in warm-up mode until the minimum number is reached
Hardcore Mode Enabled
bDefaultHardcoreMode
false
Boolean
When set to true the server runs in hardcore mode, also known as comp or competition mode (no revives, no ROE and friendly fire damage is not reduced)
Auto-balance Enabled
bDefaultAutoBalanceTeams
true
Boolean
When set to false no auto-balancing will occur (team numbers are checked before the start of each round)
Hit Detection
bDefaultUseServerSideHitDetection
false
Boolean
When set to true the server will use server-side hit detection
AFK Time Out
MaxIdleTime
61
positive integer
Time in seconds until a non-active player is flagged as AFK
Kick idlers
bKickLiveIdlers
true
Boolean
If set to false idle players will not be kicked (this is used for testing)
Loadout Selection Time
BeginningOfRoundDelay
12
5 - 60
Time in seconds players have to choose a loadout
First Round Wait
NetWait
60
0 - 180
Time in seconds the game pauses prior to the start of the first round (MinNetPlayers must be met before this timer begins)
Swap Delay
SwapRoundDelay
6
0 - 60
Extra time (in seconds) added to the standard round delay for the first round following a swap
Vote Duration
DefaultVoteDuration
15
5 - 60
Time in seconds players have to vote (in-game voting)
Map Voting Allowed
bDefaultAllowMapVoting
false
Boolean
When disabled, no voting related to maps is allowed
Other Voting Allowed
bDefaultAllowKickVoting
false
Boolean
When disabled, no voting related to players or teams is allowed
AAR Map Voting Allowed
bDefaultAllowAARMapVoting
true
Boolean
When disabled, the end-of-match (AAR) map vote does not occur
Vote Kick Ban Time
VoteKickBanTime
300
0 - 999
Time in seconds a player who is vote kicked off a server is banned from rejoining
Aim Assist
bDefaultAllowControllerAimAssist
True
Boolean
When disabled the controller's aim assist is disabled; this assist is not used by the mouse
Bleedout
bDefaultAllowBleedOut
True
Boolean
When set to false a player stop bleeding at 1% health
Team selection
bDefaultOnlyAllowAutoPick
false
Boolean
When set to true players may only use autopick to join a team
Character Shadows
bDefaultForbidShadows
false
Boolean
When set to true all character shadows are forced off for all clients
Bomb secure
bDefaultForbidBombSecure
true
Boolean
When set to false defenders may secure the C4 objective and end the round
HUD/UI Settings
Hud/UI Settings
Variable Name
Default
Range
Description
Force Minimal HUD
bHUD_ForceMinimalHUD
False
Boolean
When set to true, all players are forced to use Minimal HUD options
In-World Enemy Spots Enabled
bDefaultHUD_ForceInWorldEnemySpotsOff
False
Boolean
When set to true, enemy spots only appear on the radar
Revive Settings
Revive Settings
Variable Name
Default
Range
Description
Revive on Headshots
bDefaultReviveOnHeadshots
true
Boolean
When set to false, players cannot be revived following a headshot
Maximum Number of Revives
MaxRevives
1
0 - 5
Sets the number of allowable revives; a zero indicates no revives are possible
ROE/Friendly Fire Settings
ROE/Friendly Fire Settings
Variable Name
Default
Range
Description
Friendly Fire Damage
bDefaultReduceFriendlyFire
true
Boolean
When set to false friendly fire does full damage (note grenades always deal full damage)
ROE Enforcement
bDefaultDisableROE
false
Boolean
When set to true players will not be removed for excessive ROE violations
Grenade Forbid Time for FLOs
ForbidGrenadeTimeFLO
0
0 - 999
Time in seconds after the start of the round (on a FLO) until flash or frag grenades may be thrown (a high enough number effectively disables flash and frag grenades)
Grenade Forbid Time for BDXs
ForbidGrenadeTimeBDX
0
0 - 999
Time in seconds after the start of the round (on a BDX) until flash or frag grenades may be thrown (a high enough number effectively disables flash and frag grenades)
Spectator Settings
Spectator Settings
Variable Name
Default
Range
Description
Team Spectator: Action Cams Available
bAllowSpectateMode_ActionCam
true
Boolean
When set to false, the spectator team may not use the action cams
Team Spectator: Free Cams Available
bAllowSpectateMode_FreeCam
true
Boolean
When set to false, the spectator team may not use the free cam
Team Spectator:Third-person Spectate Available
bAllowSpectateMode_3pOrbit
true
Boolean
When set to false, the spectator team may not use the third-person cams (if all three are set to false only the first person view is available for spectators)
Spectators See Screen FX
bDefaultForceSpectateTeamScreenFX
false
Boolean
When set to true a spectator experiences screen FX from flash grenades, suppression, etc.
Spectator X-ray vision
bDefaultAllowOccludedMeshSpectate
true
Boolean
When set to false spectators do not see the occluded mesh outlines (x-ray vision is disabled)
Round & Match Settings
Round & Match Settings
Variable Name
Default
Range
Description
FLO team size
MaxTeamSizeFLO
12
2 - 12
Number of players on FLO maps
BDX team size
MaxTeamSizeBDX
6
2 - 6
Number of players on BDX maps
Max Rounds for a BDX
RoundsPerMatchBDX
15
2 - 31
Maximum number of rounds to play a BDX match
Max Rounds for a FLO
RoundsPerMatchFLO
15
2 - 31
Maximum number of rounds to play a BDX match
BDX time limit
TimeLimitOverrideBDX
180
9 - 999
Time in seconds allotted for BDX maps
FLO time limit
TimeLimitOverrideFLO
240
9 - 999
Time in seconds allotted for FLO maps
Play all rounds
bPlayAllRounds
false
Boolean
When set to true all rounds of a match will be played, regardless of the score, otherwise the match ends when one team has won a majority
Scale with players
bScaleWithNumPlayers
false
Boolean
If set to true the server will scale up and down based on the number of players (i.e. it will change to rotating only through BDX maps if the player count drops)
Roles
bDefaultUseRoles
true
Boolean
When set to false all roles will be unlocked for all maps
VOIP/Text Settings
VOIP/Text Settings
Variable Name
Default
Range
Description
Global VOIP Chat Enabled
bDefaultAllowGlobalVoiceChat
true
Boolean
When set to false the global VOIP channel will be unavailable
Ghosting VOIP Chat Enabled
bDefaultAllowSpectatorVoiceChat
true
Boolean
When set to false spectators cannot use VOIP
Global Text Chat
bDefaultAllowGlobalTextChat
true
Boolean
When set to false the global text channel will be unavailable
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3 Comments
Spell Jan 14 @ 9:44am 
How i chance that in wamup you can take all wapens?
DQ Jun 30, 2016 @ 9:36am 
Hello guys. Any way you can update withthe new settings present in the AAGame.ini? Example ServerNeedsUGCMapsUpdateDelay. Thanks!
-[U|S|A]-DannyBoy-ACI- Apr 14, 2016 @ 8:45am 
Thank you for this!!

A much needed help