Arma 3
247 ratings
Data Type: Mod
File Size
1,789.953 MB
Sep 19, 2015 @ 4:14pm
Apr 27 @ 11:58am
108 Change Notes ( view )

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In 1 collection by [INS] Shogun
Decimation Mod
8 items
Zombie Survival/Base building/Crafting/Vehicle modifications

This mod is aiming at mixing the best from the old DayZ Mod, Rust, and 7 Days to Die!

Thank you for all the support thus far!

Make sure to check our change logs and keep up with the newest updates!

Also, looking for 3d modellers of any skill level to assist in creating new assets for Decimation Mod.



Environment -


Required Mods -
-CUP Terrains Pack - Core
-CUP Units
-CUP Weapons
-CUP Vehicles
-Arma Enhanced Movement
-Fox Survival Vehicles
-Decimation v0.73

Public/testing server #1 -
NA#1|DECIMATION MOD|Chernarus||NFOServers

Public/testing server #2 -
EU#1|DECIMATION MOD|Chernarus||Arma-Portugal.PT

Steam Collection -

If you need any help joining the public servers, feel free to ask in our community teamspeak or discord.

Popular Discussions View All (12)
May 24 @ 12:05pm
Hey I've noticed the population for the servers is zero.
May 6 @ 12:45am
Stupid question time
Jan 3, 2017 @ 4:14pm
More population for this mod
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[INS] Shogun  [author] Jun 21 @ 3:25pm 
There is roaming AI that act as players. They do shoot at everything, zombies, other AI, players, the AI heli, etc.
Poppa (anythin for $) Jun 21 @ 11:55am 
Are there AI bandits in this mod?
[INS] Shogun  [author] May 3 @ 9:02am 
dude, again. the mod isn't finished and the values and numbers of everything can be tweeked with ease. People bitched that the stamina/food/drink degraded too fast. So I slowed it down. The mod IS IN TESTING, no where close to being finished. Please understand that. IT IS MEANT TO BE SOMEWHAT EASY SO PEOPLE CAN TEST THINGS. 180 Vehicles won't be enough with steady population + base building.
leht May 3 @ 12:34am 
180 !!! vehicles. i think 40 maybe 50 normal. oh ok . i be cherish my renegade and close my eyes for other vehicles. and i dont understand how work stamina. its no ready? too much stamina right now
[INS] Shogun  [author] May 2 @ 11:40pm 
that was the plan but it takes a lot of time to do. was going to take it further with a blue print system. there is about 180 vehicles across the map. from my experience with hosting servers, soon as the server holds a steady population, you won't find any vehicles because they will be in bases. so that may change to a vehicle crafting system too. as far as a camp up north, i plan on porting sector HF from my A2 dayz server at some point too.
leht May 2 @ 11:31pm 
i see part of gun in game. that can be great idea but if i can find full gun thats idea not working. more craft and more survival. just remove full gun))) pistol for beginners only. about loot spawning chance. the wheel spawn chance is good. i look 2 hours for finding 2 wheels. ye i can remove wheel from another car but i dont do that. i limit myself to not lost interest. vehicles so many on the map. and look on the north on the map- is empty. maybe some little guerilla camp in north. players can be explore that area.
[INS] Shogun  [author] May 1 @ 8:55am 
please remember that the mod isn't finished and some things might be there to help test things. such as the higher loot.
leht May 1 @ 5:48am 
the fogtime is great. need more fogtime not night time. 90 % players dont play in night time
leht May 1 @ 1:26am 
@Shogun i am back with criticize))) too much loot everywhere- especially guns and backpack. too quick and easy i can found needful thigs. and second too much space in car and in backpack. i think i can put in backpack 20+ wheels)) and other . i dont build yet maybe so many space need for building. but you can change the size for all item
[INS] Shogun  [author] Apr 30 @ 11:31pm 
I've played around with that idea but it just doesn't really work that well because arma doesn't have any sort of ID on items in the game. Basically, the game can't tell the difference between 2 weapons of the same type. I wanted that for the melee weapons for the longest time but couldn't come up with a good way to do it that wasn't buggy.