Project Zomboid

Project Zomboid

447 ratings
The PZ Real Gun Mod
 
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Mod: Mod
File Size
Posted
Updated
9.466 MB
Sep 7, 2015 @ 8:51pm
Sep 11, 2015 @ 5:57am
2 Change Notes ( view )

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The PZ Real Gun Mod

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Description
This mod adds loads of real guns and functions to the zomboid world.

See the forum page at the indiestone forums for more information or if you have questions or find bugs!!!
http://theindiestone.com/forums/index.php?/topic/11164-ormtnmans-real-guns-mod-1242-3230/

To fix the vanilla reloading of magazines issues see the following:
https://www.reddit.com/r/projectzomboid/comments/5nbq4a/my_mates_and_i_cant_reload_our_pistol_magazines/

Workshop ID: 514618604
Mod id: ORGM
Popular Discussions View All (17)
7
Sep 8 @ 10:59pm
Zombies spawn rate
London is my country
1
Oct 11 @ 2:45am
Does this mod still work in the latest version?
Rei Da Tecnologia
36
Jul 11 @ 11:11am
Can't see weapons
V/H/S
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1,630 Comments
ormtnman  [author] 12 hours ago 
There is an lua in the mod folder. I don't have it in front of me so I can't give you the exact file name. If you delete that lua, you won't have the issue. It is the only thing that lua does.
Iza 13 hours ago 
Probably been asked a billion times, if I recall the mod had a few hotkeys that would give players enormous amounts of ammo and weapons. How do I disable that if it hasn't been disabled yet?
ormtnman  [author] Oct 7 @ 10:07pm 
Yeah, it is due to my ill-thought-out way of handing the fire mode switching. I know of a way to recode it but do not have the time... it is one major overhaul of the MAJOR overhaul I was doing for the next version.
GerardotheCrusader Oct 7 @ 10:03pm 
Great work on the mod man! There is only one issue i have come across. Its is when you switch over from semi auto to full auto or vice versa whatever attachements you have on that weapon will disappear and you can get infinite magazines for a weapon by switching to full and semi auto.
ormtnman  [author] Oct 7 @ 11:46am 
Base game does it
chook Oct 7 @ 10:13am 
does this still require the modelloader or is it in the mod by default?
ormtnman  [author] Oct 4 @ 5:26am 
Well, if it modifies the ORGM files, there could be an issue. Is it only when the silencers modis active?
DeerLord Oct 4 @ 1:40am 
I appreciate the help, ormtnman. One last question.

I just installed the silencers mod, but for some reason I don't see the gun models in game, for ORGM. Any ideas why this could be the case?
ormtnman  [author] Oct 3 @ 8:15pm 
No, I don't but you can find them in the base game files in the install directory. look in the scripts folder under ammo or something.
Yinny Oct 3 @ 7:48pm 
Would you happen to know the codes for the new ammo? So that they can be changed in the ORGMRemovals lua?