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Star Nomad 2
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Platforms: PC, Mac
Languages: English
Players: Single-player
Posted
Updated
Sep 6, 2015 @ 8:28pm
Jan 26, 2016 @ 7:42pm

View Star Nomad 2 in the store

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Release!
Progress Update & Release ETA
Description
Release date: Q4 2015
Star Nomad 2 is a space trader & combat sim set in a dynamic sandbox with an evolving conflict between three major splinter groups of humanity.

Inspired by games such as Mount & Blade, FTL, Escape Velocity, Privateer & Freelancer, in the universe of Star Nomad 2, every choice matters, every encounter a surprise, every Pilot can alter the course of mankind!



Features:

Space Trader: Dynamic chain of supply (each tradeship that lands on a port affect production), affected by events, piracy, supply/demand etc.

Squad Combat: Real-time, WASD flight, mouse weapons control with Tactical Pause to issue accurate commands to your squad.

RPG Progression: Player & NPC Progression via XP/skill trees as well as ships & a vast amount of modules.

Complex Faction Dynamics: AI conquer & defend systems with fleet movements. Your actions, big or small, have a major effect on the tide of conquest!

Dynamic Sandbox: A universe that is alive & responds to your actions, for good or bad.

Mining/Looting: Resource gathering to acquire elite ships & modules.

Random Events: Global events erupt to bring forth opportunities for a clever Pilot to exploit, profit & contribute.

Random Encounters: Run into situations where you are forced to make tough choices with consequences or just random humorous situations that leave you feeling nostalgic.

Freedom: Play as you wish, with many roles and a highly flexible skill customization for all kinds of character/squad builds.

Fleet Action: Engage in epic fleet battles between the factions, pick a side, or not, fly for yourself to become infamous!

Full Squad AI Control: Set and optimize each squad member's behavior in combat to extract peak autonomous performance from your team. Don't be caught flying with stupid ever again!

Clever Enemies: Small fast ships will abuse your slow big guns, capital ships will abuse their fast regenerating shields, only giving you a shot at their strong side, large fleets break up into squads (wolf-packs) and if the crap hits the fan, they can disengage in an attempt to flee!

No Loading Screens: A connected Universe that loads instantly, including transitions from port docking to space-flight & system jumping!

Every victorious battle is earnt!


Developer Notes:
I'm a solo gamedev from Melbourne, Australia.

I believe I've created a very fun and dynamic sandbox for space/sci-fi fans to explore & exploit and I hope you agree with me, if so, vote YES & tell your buddies! Thank you. :) If there's any questions, don't hesitate to ask!

22/10/2015: Thanks for all the support and well wishes, I hope to release the game sometime in December, once its bug-free (I hope!) and balanced.
Popular Discussions View All (2)
2
Sep 7, 2015 @ 2:46pm
mu cani to
Antonio | ESP
0
Dec 30, 2015 @ 12:06am
Mods/Modability
@#$%in' Terrence ✔
< >
99 Comments
Halfgeek  [author] Dec 11, 2015 @ 7:13pm 
@Sean Mirrsen
I'd like to make a confession. I have not played Space Rangers. I bought it on Steam, the 1C Collection recently because I've been meaning to revisit some classics which I had missed, but no time lately.

I did play the heck out of the other games I had mentioned. :) I've been told by gamers that Star Nomad 2 is like Starsector + Space Pirates & Zombies having a baby.

ps. I love the Star Wolves (RTS with pause, squad-base missions with semi-open end play) series also, 1 & 3 were excellent. #2 I couldn't play due to constant crashes.
Sean Mirrsen Dec 11, 2015 @ 5:57am 
I think you managed to list all games as inspiration but the one it actually looks like, Space Rangers 2. :P
I mean really. The interface, the view, the naturally evolving galaxy. Throw in a separate faction that is conquering the galaxy and that the others have to unite against to survive, and a slew of text-based planetary quests, and you basically have a realtime Space Rangers. And I mean that as a good thing. :)
Halfgeek  [author] Dec 2, 2015 @ 1:57pm 
@flamar Thanks! It's a wild joy ride!
flamar Dec 2, 2015 @ 9:00am 
Gonna buy this game for a few friends, looks really great. :happy_creep:
Halfgeek  [author] Nov 25, 2015 @ 2:25am 
Halfgeek  [author] Oct 24, 2015 @ 8:41pm 
Anyone wishing to discuss anything related to the Star Nomad games or myself, please join the sub-reddit: https://www.reddit.com/r/starnomad/

I'll be actively answering any queries there.
Halfgeek  [author] Oct 23, 2015 @ 12:55am 
@byo13
Thanks man! When are you going to make some cool games for PC/Steam too? :D
byo13 Oct 21, 2015 @ 6:06pm 
It looks so good that I have no words to describe. Keep up the good work.
Halfgeek  [author] Oct 20, 2015 @ 3:09pm 
@BitGameReviews
Thanks a lot! I hope to not disappoint! :D

For gamers who enjoy this genre, what are you thoughts regarding this? I'm still undecided and would love some feedback!

http://steamcommunity.com/sharedfiles/filedetails/updates/513945382/1444975388
BitGamerX Oct 20, 2015 @ 2:04pm 
Congrats!!!