Cities: Skylines

Cities: Skylines

64 ratings
Auchan [LDC Lvl 3]
File Size
1.531 MB
Sep 5, 2015 @ 4:54am
Sep 26, 2015 @ 5:11am
2 Change Notes ( view )

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Auchan [LDC Lvl 3]

In 1 collection by Khopa
French Low Density Commercial Buildings
12 items

Now updated for day/night cycle !

Description (Wikipédia)

Groupe Auchan SA is a French international retail group and multinational corporation headquartered in Croix, France. It is one of the world's principal distribution groups with a presence in 15 countries and 269,000 employees.

The company began when Gérard Mulliez opened his first self-service shop in Roubaix in the district of Hauts-Champs -pronunciation is very similar to "Auchan".

Auchan has branches in France, and internationally in China, Hungary, India, Iraq, Italy, Luxembourg, Poland, Portugal, Romania, Russia, San Marino, Spain, Taiwan and Ukraine.

As of 2011, Auchan had 639 hypermarkets and 2,412 supermarkets around the world.

Game Infos :
- 4x4 Low Density Commercial
- Level 3

Technical Infos :
- 1370 tris
- 1024x512 Diffuse, Specular & Illumination textures
- 1.25 mb

Made with :
- Blender
- Paint.NET
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mjm92150 Jul 7, 2018 @ 10:21am 
Est-il possible de réaliser un hypermarché plus grand ?
Bref, beau travail et merci de l'avoir fait partagé.
vilgard92 Apr 21, 2017 @ 1:11am 
cool. une version park est possible stp ?
SL33PW4LK Apr 12, 2016 @ 5:55pm 
Bad LOD :steamsad:.
MrGuitou Sep 29, 2015 @ 1:36pm 
Hi. are you planning a ploppable version?
Khopa  [author] Sep 26, 2015 @ 5:14am 
Now updated for day/night cycle !
Żwek Sep 12, 2015 @ 3:56am 
U nas w Łomiankach jest oszołom i pobiere tego oszołoma i se zrobie Łomianki he he.
Puliandro Sep 11, 2015 @ 1:23am 
@Khopa tk you so much for the info, sure I'll try it, I do not have a lot of time right now but as soon as I can I'll do it.
Khopa  [author] Sep 9, 2015 @ 11:13am 
The in-game editor allows to customize buildings by adding props such as trees, parking spot, or to do simple modifications like changing the colors on existing buildings, but it has some limitations, you can't do 3d modeling in it; but you can import your own 3d models.
So, in order to create an original building like this one, you'll need at least a 3d modeling software, (I use Blender), and an image editor to create textures (or organize them). Then once, the building model is created and textured, you can import it in the game, add props, tune gameplay values such as the cost, the electricity consumption... That's for the gist of it.

If you want more infos about modding, i'd recommend you check the modding section of the game wiki :
You can also probably find tutorials on youtube too.

If you're new to 3d modeling, this won't be easy to get started, but you'll learn a lot of things :KOh:
Puliandro Sep 8, 2015 @ 5:36pm 
@Khopa tk you for your answer!! I've been playing this game for some time now and I've found some amazing stuff here at the workshop, and let me tell you this Auchan building is great. I'm wodering, did you use something special to create it or just the editor that comes in the game?
Khopa  [author] Sep 8, 2015 @ 12:32pm 
Downloading buildings assets don't mess with your savegame, if you eventually unsubscribe later, the buildings will just dissapear from your city.
It's true that some "mods" that add new type of roads and make significant changes to the gameplay may "mess up" with your savegame later as they need to changes the save files to work as intended, but a simple building like this one won't do any harm.