ARK: Survival Evolved

ARK: Survival Evolved

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Shin Gaming Dart Rifle
   
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Content Types: Mod, Weapons
File Size
Posted
Updated
74.852 MB
Sep 4, 2015 @ 10:29am
May 27, 2019 @ 10:40am
25 Change Notes ( view )

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Shin Gaming Dart Rifle

Description
Single Shot Dart Rifle with Versatile Ammunition

The Mod currently Contains:

NEW!!!!

Added the graph for variable Zoom from JSlay\'s Advanced Spyglass!

Also added in the ability to see stats of the dino under the scope!

This is a first pass on the stats portion and it needs tweaking and I am aware that the Melee and Speed stats are not reading. I did not want to pull the text out as I am still working on getting their values.

FireArms Work Bench: This is used for crafter fire arms and explosives (this lets me pull away from overriding or making modifications to core data)

Dart Rifle: The rifle itself

Sedative Ammo: Tranq rounds

Health Ammo: Provides a slow heal for 90 seconds.

Stimulant Ammo: Reduces torpor by a small ammount

Poison Darts: Applys a poison over time

Tranq Gas Grenade: A Gas grenade that can knock out enemies or wild dinos.

Poison Gas Grenade: Applies a poison for 60 Seconds

Healing Grenade: Produces a vaporized healing brew for an AoE Heal effect

All items have Engrams that will be found at the bottom of your list. All items are craftable from the Fire Arms workbench.

BEWARE!!!! All items can be inflicted upon friendlies as well as enemies!!!

MOD ID: 512183374

Administrative spawning commands will be listed in the discussions section of the mod to avoid Description Clutter.

ShinNinth
Popular Discussions View All (5)
20
Apr 30, 2017 @ 12:35pm
PINNED: **MOD SUPPORT**
ShinNinth
4
Nov 4, 2015 @ 9:44am
Server Advertisement
ShinNinth
1
Jul 10, 2019 @ 2:57pm
PINNED: Engram Entries to Hide in the Game Config
itsCyberWolfe
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105 Comments
[BKNE] UrbanMech Oct 15, 2019 @ 4:41am 
Neat mod but the Poison rounds seem to be useless, they do a small amount of damage but there is no poison over time effect tested it on wild animals.
ShinNinth  [author] Aug 4, 2019 @ 2:02pm 
You would have to keep the mod on the server removing it removes all engrams included with it. If you have the gun itself blueprinted it would become useless with out actually having the mod installed
yinzer Aug 4, 2019 @ 1:27pm 
If this mod is removed from the server, no players on the server can ever learn any of the ammo engrams. How do you correct this?
Toon Jank Jul 27, 2019 @ 8:57am 
could you make a dart that slows down the dinos? like add wheit to them or somthing so its easyer and less dangourus
ShinNinth  [author] Jul 21, 2019 @ 7:05am 
Ini settings are on the list of things to be worked on.
Plunders Jul 20, 2019 @ 3:55pm 
You have Tranq grenade! <3 Thank you man :)

Any chance you're working on .ini files for the strength of the tranq stuff?

ps. idea: a proper narcotic tripwire trap?
ShinNinth  [author] Jul 9, 2019 @ 3:05pm 
I will get a post up in discussions with examples for every engram tonight or tomorrow
itsCyberWolfe Jul 8, 2019 @ 5:56pm 
Well shit, i forgot about hiding engrams. T_T
ShinNinth  [author] Jul 8, 2019 @ 5:51pm 
@ItsCyberWolfe you can always disable the engrams like you would disable any other engrams in the game and it will remove them from the engram list like the following example:

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TranqGrenade",EngramLevelRequirement=150,EngramPointsCost=75,EngramHidden=True,RemoveEngramPreReq=False)
itsCyberWolfe Jul 8, 2019 @ 3:52am 
I'd like to see an option to disable certain ammo/grenades.