Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
50/50 on the gravewell changes, why not try making gravwells counter gravwells.
As for the lack of an update, I'll just copy and paste what I said in the "status update?" discussion above:
GBX likely threw this mod out there just to keep the community happy while they worked on the next big update, which is looking likely to have functioning formations, along with other new features and mod support.
No doubt many of the changes that this mod made will eventually be implemented into the core game, but the GBX devs have had bigger fish to fry since the release of this mod than simple balance updates, such as completely replacing the ship movement code
To stay more in-the-loop over the next few weeks, head over the GBX forums, or look at the more recent post(s) on /r/homeworld