This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Mad Squad - Physics-based Co-op Action-Platformer
 
 
Favorite
Favorited
Unfavorite
Platforms: PC, Mac, Linux
Languages: English
Posted
Updated
Aug 24, 2015 @ 5:14am
Sep 9, 2015 @ 11:28am
Recent Announcements View All (7)
Launch Delayed
Launch on Steam in January
Description
Release date: Early 2016
“The controls are sharp, the theming is colorful, and the physics are so damn hilariously wonderful,” said Youtuber, Twitch Streamer, and voice-actor Old Man Cricky. “There were parts where it was glitchy of course, but if its physical based, I love it even more. For a game in Alpha, it delivers it’s potential to the players very well.”

Demo
Download a free digital copy of the PC alpha demo for up to 4 players at
http://www.indiedb.com/downloads/madsquad
Best played with a gamepad.

Introduction
Mad Squad is a colorful and story-driven physics-based 2.5D Multiplayer Action Platformer with a unique game mechanic. Use energy waves to keep off your foes, to move objects or even to blast yourself or other players into the air.

Up to 4 players play local at the same time and solve physics-based puzzles and fight their way across an action-packed, beautiful world. Explore plenty of unique levels and a heart-warming and funny storyline about a special forces squad, their dog and the mission to save the world. Work together and cooperate with each other, and defeat Little Timmy, an emo kid that leads an army of shadows into a war against humanity.

Description
In Mad Squad, you take on the role of a special forces unit that moves through a detailed and colorful 3D world with realistic physics. Use your creativity and your special power to utilize the environment on your journey through carefully crafted levels. In classic Jump-And-Run tradition, you move from left to right. You encounter NPCs that forward the storyline in a funny manner, and fight of the hostile army of shadows.

The player share the same screen similar to Little Big Planet and New Super Mario Bros locally. The distance between the multiple players is handled through the camera's zoom and all players are visible at all times. So no annoying off-screen deaths in case someone falls behind. To help players to keep their focus on the characters, a depth of field camera effect is used, which basically blurs the fore- and background.

As fun as this game is to play alone, its real strength lies in the multiplayer aspect. Cooperating has never been this fun, as you have the precise control over your energy wave. The energy wave even reflects physically correct of hit objects. This enables you, for example, to shoot on the ground and get blasted into the air by the reflected energy.

The game also has some Beat-Em-Up elements. Each character has its own set of attacks and varies in speed in strength, making each character somewhat unique to play. All characters and enemies are equipped with a ragdoll, so feel free to punch them as hard as you can, and watch them flying towards the sunrise.

The controls and animations are precisely synched through using the so-called root motion of the animation. This means that models (e.g. the player) are only moved through the movement of the animation which results in a natural look. Combine this approach with Animation Blend Trees, and you get a precise and transitionless movement between standing still to running for your life. The game is intended to be easy and intuitive to pick up and is best played with a gamepad.

Note
Follow me on twitter and like the facebook page to get updates:
twitter.com/InterstellarGS
facebook.com/madsquadgame
facebook.com/interstellargamestudios

I also live stream the development on a regular basis at
twitch.tv/interstellargamestudios

Check out the awesome early bird specials and support the project on Kickstarter
https://www.kickstarter.com/projects/1688140268/mad-squad-coop-platformer

I also started a Thunderclap campaign, as it is hard these days to gain visibility. Show your support and go to https://www.thunderclap.it/projects/30465-new-co-op-platformer-mad-squad

Thanks for checking out my game!
Cheers,
Reinhard

###
press assets and more information: www.interstellargamestudios.com/madsquad/
< >
112 Comments
ferret May 1, 2017 @ 1:29pm 
Still looking forward to it! :)
Reinhard  [author] Jan 20, 2017 @ 1:51pm 
Sorry people, I was focusing on other parts of my life and my new job, which was and is pretty fun! Still, I wanna continue developing and releasing the game. Can't say a release day, but I hope it will be done until summer. Can't let all the work go to waste and disappoint so many people. ;)
Thanks for sticking around!
BoGG Jan 11, 2017 @ 3:09am 
Are we ever gonna see Mad Squad released ??
FoxFire Dec 6, 2016 @ 10:21pm 
Hope to see this on Steam soon.
Kaizer Sep 5, 2016 @ 4:34am 
how can ı buy
markzero Aug 10, 2016 @ 7:02pm 
Congrats on the new job! Being able to eat is nice. :spazwinky:
Shawgydog Aug 5, 2016 @ 11:01am 
Thank you for answering, I was really hoping it was still alive. Can't wait until the game is released!
Reinhard  [author] Aug 5, 2016 @ 9:58am 
Yes the game is still alive. I started a new job as developer which delays the release though.
Shawgydog Aug 3, 2016 @ 12:35am 
Is the game still alive?
君莫笑 Mar 27, 2016 @ 7:56am 
Will this game still upload on Steam???:steamfacepalm: