This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Languages: English
Players: Single-player
Aug 22, 2015 @ 5:16pm
Jan 10, 2017 @ 8:15pm
Recent Announcements View All (10)
Proxyndic Q1 2017 Update v.04
HUGE New Years Update v0.37
Main Additions:

  • Arena Mode:
    From the main menu, player's may select the option to enter Arena Mode. The arena provides a confined area to battle a neverending onslaught of enemies.

  • Apartment Ownership:
    Players may own one residence at a time. Once an apartment is purchased, the player receives an apartment key which is used to access their specific apartment room.

  • Weapon Lighting:
    Added new lighting and animation effects when firing.

  • Life System:
    - Restroom: Players can now urinate at any toilet to increase their restroom stat.
    - Hygiene: Players can now use showers to cleanse and increase their hygiene stat.
    - Stamina: Players can now use beds and rest to increase their stamina stat.
    - Hunger: Players have the ability to eat/consume food items within their inventory to satisfy their hunger stat.

  • Diving
    This maneuver allows the player to quickly advance on the enemy or dive into cover while dodging incoming bullets. However, excessive diving will take a toll on the player's stamina.

  • Blood Particle system:
    Implemented a new blood splatter effect when characters take damage. The blood particles/pixels will collide with the environment and gradually dissipate over time.

  • Cover System:
    When players run up to certain walls or barriers with their pistol unholstered they will automatically enter 'cover'. Being in cover provides protection from incoming fire. Players may also lean out from cover to return fire.

  • Cover Art:
    Finished drawing some new cover art. If you would like full sized images please check out the forums below!
    Forums Link []

Other Additions:

  • Female characters have new animations.
  • Added bullet casing shell sound effects.
  • A Cordicab (Taxi) is now visually present on the Port Vega docking pad.
  • Added sound effects for bringing up weapon sights/aiming.
  • Players may now execute a grabbed player by headshot.
  • Added the ability to aim forward and backward while grabbing characters.
  • Added more definitions to the HDA Dictionary. The HDA Dictionary provides definitions of Proxyndic lore.
  • Added the following items:
    - Sandwich
    - Ramen
    - Newspaper
    - Energy Bar
    - 9mm Magazine
  • The cigarette item can now be smoked.
  • Refined the combat system. In each stance or position players have the ability to aim forward or backwards while strafing.
  • Added titles for each category within the HDA (Holographic Data Assistant)
  • Characters will now drop random items upon search.
  • Added 'Take Downs'. Performing a take down will eliminate enemies by slamming them to the ground at the cost of stamina.
  • Control Schema: All controls can now be rebinded to the player's choosing. Previously, all controls/keys were static.
  • If aiming backwards with a rifle drawn, the player will now switch to their pistol for a quick reversal shot. This is helpful to quickly redirect fire.
  • Added various environmental objects.


    • Increased delay to the audio administration announcements that play on the loudspeaker.
    • Increased delay times for the transit arrival and departure times.
    • Decreased the overall distance bullets can travel.
    • Decreased the volume of faction member radio chatter sounds.
    • Disabled city ambient sounds while indoors.
    • Improved the sitting animation.
    • If the player runs out of ammo while grabbing another character, the AI is no longer automatically released.
    • When a character is attacked there is now a delay before they immediately run away.
    • Characters will now flee from the area if nearby weapons are fired.
    • A greater shake effect has been applied for melee combat.
    • Enemy faction members now return fire when attacked.
    • Enemy faction members now pursue their attackers.
    • The camera has been slightly zoomed back to allow for more visibility.


    • Fixed issue that caused characters to flip their positions when dead.
    • It is no longer able to rain while indoors.
    • Fixed a bug that disallowed players to immediately search characters after a 'Hold Up'
    • Fixed a bug where player animations would get stuck while using the Scanner item.
    • Fixed a bug where there wasn't enough hitpoints to be shown on screen for the required amount of actions.
    • Fixed a plethora of grab/animation/cover system bugs.
    • Many many many many many other non-recorded bug fixes...

Release date: Second quarter 2017
Proxyndic (formerly known as Business Men) is a Sci-fi Action Role-Playing game set in the distant future. Players are immersed into a dense and claustrophobic metropolis where no official government exists. While corporations control and manage the majority of the human population, a remnant of militia and rivaling syndicates battle for supremacy. In Proxyndic, there is no linear driven story-line or hand holding. Player freedom is a virtue.


Immerse yourself in a deep, vibrant, cyberpunk style atmosphere.

Once the arrival shuttle doors open to the city you're free to do as you please. Remember that every action has it's consequences. It's up to you to determine how to survive.

Accomplish the daily activities to keep your character strong and healthy. Eat, drink, sleep, and cleanse. Gain knowledge and adapt to your surroundings. Lock your doors.. Hire bodyguards.. Keep a low profile.. there are many strategies that will help keep your character alive and out of danger.

Engage in hand-to-hand combat or equip various weapons to take down your opponents.

RPG Elements
Practice and enhance your skills to increase the overall effect of your abilities.

Employment System
Combat and violence is not the only way to earn your keep. There are many individuals and organizations alike that are willing to hire. Choose employment that best fits your playstyle as you may increase skills related to your occupation.

Syndicate Management
Create and grow your own syndicate. Hire agents to carry out and execute requests. Take part in the manufacturing and trade business to expand profits. Sabatoge your rivals and take control of territories in order to increase income and expand.

Galactic Exchange
All corporate securities are traded on the Galactic Exchange. Within this market players may buy or sell stocks, given they have the appropriate credits.

Card Game
The most common strategic card game played across the galaxy. Competing for credits is not recommended until the game is properly learned.

Three Main Factions
Each faction has a unique relationship with one another. Doing 'favors' for one faction will have adverse effects on the others.
Popular Discussions View All (1)
Sep 16, 2015 @ 8:22pm
Cool game, anyone?
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Kuba  [author] Sep 17 @ 11:02pm 
Robert Warsaw Sep 15 @ 9:37am 
Damn looks like the dev gave up on this.
Cheshire Jun 23 @ 6:08pm 
is the game alive?
Kuba  [author] Aug 1, 2017 @ 4:51pm 
Yes the game is still in development. Expect another major update release early august.
FUNG. Jun 20, 2017 @ 8:11am 
is the game still alive? im expecting.. :steamsad:
STBill Apr 11, 2017 @ 2:09am 
Good luck with your 2D Fallout! I'm looking forward to it! :azuki2::kira:
Izzy Sasaki Apr 10, 2017 @ 2:33pm 
looks so good
twoh2nds Mar 4, 2017 @ 2:09pm 
Ok thanks for your answer and good luck, this game looks great!
Kuba  [author] Jan 6, 2017 @ 12:00am 
As of right now the answer is no. The debate for a demo or early access submission is still up in the air.
twoh2nds Dec 18, 2016 @ 11:22am 
is there a playable demo or anything?