Arma 3
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NATO_Rus_Weapons
 
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Data Type: Mod
Mod Type: Weapon
File Size
Posted
Updated
1,165.959 MB
Aug 16, 2015 @ 9:44am
Apr 1 @ 12:37am
12 Change Notes ( view )

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NATO_Rus_Weapons

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Description
This weapons pack contains a lot of weapons from both NATO and ex-Soviet Countries, this pack was created in order to equip my NATO , Russian, African and Chernaruss units packs.

The weapons in this pack are ported from A2 and from other 3D authors, that you'll find in the readme, thanks a lot to all of them and to BI !

Included in this pack there are:

NATO Weapons:

- M4A1, M4A1 M203, M4A1 AG36 black, desert, woodland and CQB versions
- HK416, HK416 M203, HK416 AG36 black, desert, woodland and CQB versions
- HK417C, HK417C M203, black, desert, woodland and CQB versions
- M16, M16 M203 black versions
- G36C.
- SCAR-L standard and short barrel with EGLM versions
- SCAR-H with EGLM version
- ARX160 with GLX versions, both tan short-barrel and black long-barrel
- G3, G3 M203 fixed and folding stock versions
- FN FAL, FN FAL M203
- Lee Einfield, M14 marksman rifles
- HK417S, SR25 black, desert and woodland versions
- M27 IAR black, desert and woodland, 30rnd and 150 rnds mag versions
- SCAR-H Marksman and M110 Marksman Rifle
- M24 black, desert and woodland versions
- LRR AWM sniper rifle.
- M107 black, desert and woodland versions
- M249 black, desert and woodland versions
- MK48 black, desert and woodland versions
- M240 black
- M60E4.
- MG3.
- AA-12 Automatic shotgun
- Guerrilla weapons: MP40, MP40(open stock), Sten MK II, Pzf-60, M-79 GL
- MP5A5, MP5SD6 black, desert, woodland and underwater versions
- MP7 availabe both in rifle and pistol slot.
- Submachinegun in handgun slots: SA61 Skorpion and Micro UZI
- Beretta M9, Glock 17, USP, ACP, P226, Brw HP, Mk23, M1911 ACP.
- Benelli M1014 shotgun.
- Anti-Tank launchers: M136 AT-4, M3 MAAWS, SMAW, M72 LAW, custom Titan short with different warheads.
- Anti-Air launcher: FIM-92 Stinger.

Russian Spetsnaz and ex-Soviet Weapons:

- AK74M, AK74M GL black and camo versions
-AK74M, AK74M GL, AKS74, AKS74 GL SF Rails versions black and camo
- AK12 and AK12 GL
- AKS74, AKS74 GL, AKS74, AKS74 GL versions
- AKMS, AKMS GL black and camo versions
- AKM, AKM GL versions
- SVD
- KSVK black and camo versions
- RPK
- PKM
- Pecheneg
- Zastava M70s , M72 and M91
- AK74U black and camo versions
- Bizon
- VSS Vintorez
- AS VAL with underwater version
- Makarov, Grach pistols.
- Saiga 12 shotgun.
- Anti-Tank launchers: RPG 7, RPG 18, METIS with different warheads.
- Anti-Air launcher: SA-7 Strela.

Optics and other equipment:

- Pistol suppressors, IR pointers, flashlights for handguns
- Rifle Suppressors, IR pointers
- Acog (3D), Aimpoint, Sniper optics (NV capable), Thermal optic , ANPEQ15/ ANPEQ2 laser pointers
- PSO/ PSO Sniper(3D), Sniper side mount KSVK optic, Kobra, NSPU ans Goshawk
- Ported A2 custom backpacks for my unit's addons
- Masks, googles, Gas-Mask, NVGs, shemag and wraps for my unit's addons

All the installation instructions along with the optional config files for "ASDG Joint Rails" and "ACE3" are included in the folder.

BI Forum: https://forums.bistudio.com/topic/151358-nato-sf-and-russian-spetsnaz-weapons-for-a3/

Hope you'll enjoy them!

NOTE: off course I'll will add all my other units mod (Italian SOF, UK SOF, USMC, US SOCOM, GRU Spetsnaz, African and Chernaruss conflicts) here as soon as I'll update them ;-)

Meanwhile you can grab them (with units and gear you can see on the pics above) from BI forum (look in my signature) and on Armaholic/PW6

If you're enjoying the weapons try my Altis Guerrilla Warfare units pack here:
http://steamcommunity.com/sharedfiles/filedetails/?id=503829466
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413 Comments
Bril Apr 15 @ 12:18pm 
Was really hoping this would have been fixed by now. I really enjoyed this mod, will be hard to get the server I play upon to bring it back.
smokedog77 Apr 4 @ 3:13pm 
quote:

I've run into this a lot of time.

Some pbo's signatures of some addons won't work when (re)signing them.

You need to extract the addon that does not work and recompile it and signing it with addon builder (take a look in the options to enable the signing process and throw your private key in).

Also, make sure you recompile it all lowercase (could be an issue on linux servers).
smokedog77 Apr 4 @ 3:11pm 
@massi I came across this today and wondered if you could be having the same issue as it looks on paper to be exactly what is going on here. 5th post and bellow it.
https://forums.bohemia.net/forums/topic/191828-wrong-signature-for-file/
Sycholic Apr 4 @ 11:20am 
Wrong signature for file E:\GameFiles\steamapps\common\Arma 3\!Workshop\@NATO_Rus_Weapons\addons\mas_nw_rifle.pbo
Wrong signature for file E:\GameFiles\steamapps\common\Arma 3\!Workshop\@NATO_Rus_Weapons\addons\mas_ru_rifle.pbo

its always those two. Ive removed both versions on my client and my dedi and reinstalled them and the keys still having this issue... suggestions?
1Man Apr 1 @ 8:41am 
Tested again with CBA and without from the newest download from today results are
Wrong signature for file H:\Program Files (x86)\Steam\steamapps\common\Arma 3\!Workshop\@NATO_Rus_Weapons\addons\mas_nw_rifle.pbo
Vistor Apr 1 @ 6:46am 
That comment is extremely rude, you do not have any idea what it takes to create a single mod let alone all the ones that this man has created. You simply don't upgrade the quality on the fly. I am surprised he still has the patience and desire to even update these mods at all. Granted, there is an issue with the weapons pack, however I am sure it will get fixed whenever he stumbles on the fix. However long it will take is However long it will take. So instead of spewing senseless comments next time either don't post or give the man compliments on the amount of hours he has devoted to creating mods. Sorry for the rant. Just my idea
1stEPI Dethorath Mar 31 @ 7:44pm 
upgrade this to RHS quality yeah?
dthchm Mar 25 @ 4:41pm 
hi! i can see that there is the M107. but, i would like to know, that there is no M82 in the pack, right?
thanks!
Panzerschütze Drankel Mar 24 @ 7:11am 
rip?
Sycholic Mar 22 @ 11:56pm 
@massi is there any way you can put up the prior version till you figure out the issue? or like do a rollback or something? sadly the signing issue is affecting dependent mods as well...