Source Filmmaker

Source Filmmaker

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Fallout Shelter Sounds and Music
   
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Sound
Tags: SFM
Bestandsgrootte
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72.733 MB
15 aug 2015 om 21:10
1 wijzigingsnotitie (weergeven)

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Fallout Shelter Sounds and Music

Omschrijving
From https://play.google.com/store/apps/details?id=com.bethsoft.falloutshelter&hl=en

Includes:
falloutshelter\AM_Arrmory_Lathe_02.wav
falloutshelter\AM_Arrmory_Lathe_03.wav
falloutshelter\AM_Bar_Vent.wav
falloutshelter\AM_BarClincking.wav
falloutshelter\AM_ComputerLoop.wav
falloutshelter\AM_Door_Alarm.wav
falloutshelter\AM_Fire_Alarm.wav
falloutshelter\AM_Geothermal_HiEngine.wav
falloutshelter\AM_PinballNoises.wav
falloutshelter\AM_SteamPuffs.wav
falloutshelter\AM_Storage_ForkLift2.wav
falloutshelter\AM_StorageMachine.wav
falloutshelter\DeathClaw_BreakFloor_2.wav
falloutshelter\Entrance_Gate01.wav
falloutshelter\EntranceGate_2D_01.wav
falloutshelter\EntranceGate_2D_02.wav
falloutshelter\EntranceGate_2D_03.wav
falloutshelter\EntranceGate_Close03.wav
falloutshelter\HandyMan_Collect.wav
falloutshelter\HandyMan_Working.wav
falloutshelter\MoleRat_DigIn.wav
falloutshelter\MoleRat_Out.wav
falloutshelter\MoleRat_Walk_01.wav
falloutshelter\MoleRat_Walk_02.wav
falloutshelter\MoleRat_Walk_03.wav
falloutshelter\MoleRat_Walk_04.wav
falloutshelter\MoleRat_Walk_05.wav
falloutshelter\MoleRat_Walk_06.wav
falloutshelter\MU_CardLegendary_Stinger.wav
falloutshelter\MU_CardNormal_Stinger.wav
falloutshelter\MU_CardNormal_Stinger02.wav
falloutshelter\MU_CardNormal_Stinger03.wav
falloutshelter\MU_CardNormal_Stinger04.wav
falloutshelter\MU_CardSpecial_Stinger.wav
falloutshelter\MU_Dancing_02.wav
falloutshelter\MU_Dancing_03.wav
falloutshelter\MU_Dancing_04.wav
falloutshelter\MU_MainMenu.wav
falloutshelter\MU_ObjectiveComplete_01.wav
falloutshelter\MU_ObjectiveComplete_02.wav
falloutshelter\MU_ObjectiveComplete_03.wav
falloutshelter\MU_Rush_Go.wav
falloutshelter\Rat_Out.wav
falloutshelter\SFX_Accept_01.wav
falloutshelter\SFX_AtomicExplosion.wav
falloutshelter\SFX_AuxWindow_Close.wav
falloutshelter\SFX_AuxWindow_Open.wav
falloutshelter\SFX_Baby_Name_01.wav
falloutshelter\SFX_Baby_Name_02.wav
falloutshelter\SFX_Baby_Name_03.wav
falloutshelter\SFX_BooingIncident.wav
falloutshelter\SFX_Build_Menu.wav
falloutshelter\SFX_CameraShot.wav
falloutshelter\SFX_Card_Drag.wav
falloutshelter\SFX_Card_Drop.wav
falloutshelter\SFX_Card_Dweller.wav
falloutshelter\SFX_Card_Energy.wav
falloutshelter\SFX_Card_Food.wav
falloutshelter\SFX_Card_NukaCaps.wav
falloutshelter\SFX_Card_Outfit.wav
falloutshelter\SFX_Card_Radaway.wav
falloutshelter\SFX_Card_Stimpack.wav
falloutshelter\SFX_Card_Swipe.wav
falloutshelter\SFX_Card_Water.wav
falloutshelter\SFX_Card_Weapon.wav
falloutshelter\SFX_CheeringIncident.wav
falloutshelter\SFX_Close_01.wav
falloutshelter\SFX_Collect_Radaway.wav
falloutshelter\SFX_Collect_Stimpack.wav
falloutshelter\SFX_DeathClaw_Attack.wav
falloutshelter\SFX_DeathClaw_Attack02.wav
falloutshelter\SFX_DeathClaw_Attack03.wav
falloutshelter\SFX_DeathClaw_BreakFloor_1.wav
falloutshelter\SFX_DeathClaw_Die.wav
falloutshelter\SFX_DeathClaw_GoUp.wav
falloutshelter\SFX_DeathClaw_GoUpHole.wav
falloutshelter\SFX_DeathClaw_HitDoor.wav
falloutshelter\SFX_DeathClaw_HitDoor_02.wav
falloutshelter\SFX_DeathClaw_HitDoor_03.wav
falloutshelter\SFX_DeathClaw_HitDoor_04.wav
falloutshelter\SFX_DeathClaw_JumpAttack01.wav
falloutshelter\SFX_DeathClaw_JumpAttack02.wav
falloutshelter\SFX_DeathClaw_Land.wav
falloutshelter\SFX_DeathClaw_Run_01.wav
falloutshelter\SFX_DeathClaw_Run_02.wav
falloutshelter\SFX_DeathClaw_Run_03.wav
falloutshelter\SFX_DeathClaw_Run_04.wav
falloutshelter\SFX_DeathClaw_Run_05.wav
falloutshelter\SFX_DeathClaw_Run_06.wav
falloutshelter\SFX_DestroyRoom.wav
falloutshelter\SFX_Dweller_Arrive_01.wav
falloutshelter\SFX_Dweller_Drop.wav
falloutshelter\SFX_Dweller_LevelUp.wav
falloutshelter\SFX_Dweller_LevelUp_02.wav
falloutshelter\SFX_Dweller_LevelUp_03.wav
falloutshelter\SFX_Dweller_Tap.wav
falloutshelter\SFX_DwellerCleaning.wav
falloutshelter\SFX_Dwellers_Sleep.wav
falloutshelter\SFX_Dwellers_Sleep_02.wav
falloutshelter\SFX_Dwellers_WorkingThings.wav
falloutshelter\SFX_DwellersTalk_01.wav
falloutshelter\SFX_DwellersTalk_02.wav
falloutshelter\SFX_DwellersTalk_03.wav
falloutshelter\SFX_Emergency_Fail.wav
falloutshelter\SFX_Emergency_Succes.wav
falloutshelter\SFX_Empty.wav
falloutshelter\SFX_EnergyCollect_Sequence.wav
falloutshelter\SFX_Entrance_Gate03.wav
falloutshelter\SFX_EntranceGate_02.wav
falloutshelter\SFX_EntranceGate_Close01.wav
falloutshelter\SFX_EntranceGate_Close02.wav
falloutshelter\SFX_EntranceGate_Close2D_01.wav
falloutshelter\SFX_EntranceGate_Close2D_02.wav
falloutshelter\SFX_EntranceGate_Close2D_03.wav
falloutshelter\SFX_Extinguisher.wav
falloutshelter\SFX_Fatman_Launch.wav
falloutshelter\SFX_FatMan_Reload.wav
falloutshelter\SFX_Flamer_Shot.wav
falloutshelter\SFX_FoodrCollect_Sequence.wav
falloutshelter\SFX_Footstep_01.wav
falloutshelter\SFX_Footstep_02.wav
falloutshelter\SFX_Footstep_03.wav
falloutshelter\SFX_Footstep_04.wav
falloutshelter\SFX_GatlingGun_Motor.wav
falloutshelter\SFX_GatlingGun_SingleShot.wav
falloutshelter\SFX_GunShot_01.wav
falloutshelter\SFX_GunShot_02.wav
falloutshelter\SFX_GunShot_03.wav
falloutshelter\SFX_GunShot_Single01.wav
falloutshelter\SFX_GunShot_Single02.wav
falloutshelter\SFX_GunShot_Single03.wav
falloutshelter\SFX_HammerGen_01.wav
falloutshelter\SFX_HammerGen_02.wav
falloutshelter\SFX_HammerGen_03.wav
falloutshelter\SFX_HammerGen_04.wav
falloutshelter\SFX_HammerGen_05.wav
falloutshelter\SFX_HammerGen_06.wav
falloutshelter\SFX_HandyMan_Idle.wav
falloutshelter\SFX_HappynessButton.wav
falloutshelter\SFX_InstantUpgrade.wav
falloutshelter\SFX_Inventory_Cancel.wav
falloutshelter\SFX_Inventory_Confirm.wav
falloutshelter\SFX_Inventory_Scroll.wav
falloutshelter\SFX_Inventory_Select.wav
falloutshelter\SFX_Inventory_Set.wav
falloutshelter\SFX_Kissing.wav
falloutshelter\SFX_LaserExplosion_01.wav
falloutshelter\SFX_LaserExplosion_02.wav
falloutshelter\SFX_LaserExplosion_03.wav
falloutshelter\SFX_LaserExplosion_04.wav
falloutshelter\SFX_LaserRifle.wav
falloutshelter\SFX_LetterSelect.wav
falloutshelter\SFX_Lock_Blink.wav
falloutshelter\SFX_LunchBox_Beeps.wav
falloutshelter\SFX_LunchBox_CardBlink02.wav
falloutshelter\SFX_LunchBox_Collect.wav
falloutshelter\SFX_LunchBox_Drag02.wav
falloutshelter\SFX_LunchBox_GoBack.wav
falloutshelter\SFX_MainMenu.wav
falloutshelter\SFX_MainMenu_NewVault.wav
falloutshelter\SFX_Merge_Room.wav
falloutshelter\SFX_MiniGun_Shot.wav
falloutshelter\SFX_MissileLauncher_Shot.wav
falloutshelter\SFX_MissilExplosion.wav
falloutshelter\SFX_Molerat_Attack.wav
falloutshelter\SFX_MoleRat_Death.wav
falloutshelter\SFX_MoleRat_Idle.wav
falloutshelter\SFX_MoleRat_Reaction.wav
falloutshelter\SFX_MrHandy_Die.wav
falloutshelter\SFX_MrHandy_Extinguish.wav
falloutshelter\SFX_MrHandy_Flamer.wav
falloutshelter\SFX_MrHandy_Revive.wav
falloutshelter\SFX_MrHandy_Saw.wav
falloutshelter\SFX_MrHandy_Swipe.wav
falloutshelter\SFX_MrHandy_Tap.wav
falloutshelter\SFX_MrHandyGo_01.wav
falloutshelter\SFX_MrHandyGo_02.wav
falloutshelter\SFX_MrHandyGo_03.wav
falloutshelter\SFX_MrHandyGo_04.wav
falloutshelter\SFX_MrHandyGo_05.wav
falloutshelter\SFX_No_NukaCaps.wav
falloutshelter\SFX_NukaCaps_Collect.wav
falloutshelter\SFX_Objective_Change.wav
falloutshelter\SFX_Objective_Completed.wav
falloutshelter\SFX_Objective_Insert.wav
falloutshelter\SFX_ObjectiveCollect.wav
falloutshelter\SFX_Objectives_Claim.wav
falloutshelter\SFX_OutfitAdd.wav
falloutshelter\SFX_PipBoy_Close.wav
falloutshelter\SFX_PipBoy_Open.wav
falloutshelter\SFX_PlasmaGun_Shot.wav
falloutshelter\SFX_Punch_01.wav
falloutshelter\SFX_Radio_Collect.wav
falloutshelter\SFX_RaiderRun_02.wav
falloutshelter\SFX_Raiders_March.wav
falloutshelter\SFX_RaidersClanking.wav
falloutshelter\SFX_Rat_Run.wav
falloutshelter\SFX_Rat_RunFast.wav
falloutshelter\SFX_RatIn.wav
falloutshelter\SFX_Reject_01.wav
falloutshelter\SFX_Rifle_Shot_01.wav
falloutshelter\SFX_Rifle_Shot_02.wav
falloutshelter\SFX_RoachHit_01.wav
falloutshelter\SFX_RoachHit_02.wav
falloutshelter\SFX_Rock_Destroy.wav
falloutshelter\SFX_RoomBrackets_Accept.wav
falloutshelter\SFX_RoomInfo.wav
falloutshelter\SFX_RoomSelect.wav
falloutshelter\SFX_RoomUpgrade.wav
falloutshelter
14 opmerkingen
Chrisjmln 9 jan 2021 om 15:39 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
Vic 3 mei 2017 om 22:22 
Still, Mr. handy is my favourite character in FoS, and this new sound really kills my teeth, so ignoring rooms with them or turning off the sound during Disasters is very sad for me, yet necessary, besides, i am playing for too long by now, so i have a giant Vault and Handys on every floor, since gathering all the resource rooms without them is madness... So i just chose to stop playing the game until i'll find the solution.
Vic 3 mei 2017 om 22:12 
Well, there's always a non-steam (Bethesda.Net Launcher) version, that works offline (bypassing B.N L via direct shortcut launch) and RePacks from torrents (still legal since the game is free, i guess) and i even know a guy who makes mods for FoS (like, removing Dwellers, Pets, Handy's cap per vault/room/floor, destroying any room, etc) so file integrity is not a problem. But he can't do what i need so far, too... If only the game had Steam Workshop support...
ChaoMaster 2 mei 2017 om 17:48 
You could try https://www.reddit.com/r/foshelter/comments/3bez4j/is_there_any_way_to_get_the_sound_effects_from/ but reversing the process? I'm not too sure it'll work though, I've tried using that on the steam version and it wouldn't let me access anything.
Vic 2 mei 2017 om 14:23 
Now, is there any way to import the falloutshelter\SFX_MrHandy_Saw.wav file back into Fallout Shelter game? Because i absolutely hate the new sound they've put into the game after 1.9 release (i believe) which makes my teeth hurt, and totally turns the game into hell when a masive DIsaster occurs, sice i have Mr.Handy on every vault floor...
Vic 2 mei 2017 om 14:20 
Thanks ChaoMaster6. Finally i was able to download this!
Still, i had to waste alot of time and traffic GB to download additional, unwanted, and heavy soft (SFM) that i not needed at all. I'd prefer just an archive with the required files via the direct link to some file sharing website or cloud storage.
ChaoMaster 2 mei 2017 om 0:14 
Is it possible to get the music from the game as well? I got the effects, but no music.

Also for those who don't know how to get the files, you have to have Source Filmmaker downloaded, run it and SFM will download the files. Then you find the folder where it's installed and check the game->workshop->sound->falloutshelter folder.
Thr1Butt 20 apr 2017 om 23:10 
i am also very confused about how to download them
RonStar71 26 mrt 2017 om 6:12 
How can I download the sounds?
Vic 25 nov 2016 om 4:34 
Is there a way to change the new Mr. Handy's Circular Saw sounds, brought with the crappy 1.9 update to the old ones, from the previous versions?