This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Project Arrhythmia
Platforms: PC, Mac, Linux
Languages: English
Oct 10, 2015 @ 5:14pm
Jul 4, 2016 @ 7:35am

View Project Arrhythmia in the store

Store page
Recent Announcements View All (3)
Thanks for your support!
Release date: 2016
*NOTE* This game is still in it's early stages

Press Links
Full Click Indie Article[]
Full Alpha Beta Gamer Article[]

- Silver Metal in Game Design
- Gold Key in Game Design
- Presidential Honors in Media Arts
Popular Discussions View All (2)
Jan 25, 2016 @ 10:19am
I have two questions
duwang man
Nov 19, 2015 @ 1:59pm
< >
ProbablyNotChina Jan 18, 2016 @ 8:31pm 
This game is looking very very good! I was looking around for a bullet hell game that met my standards, which I've found are extremely high. I wanted the game to be music driven and exceedingly difficult, and then I found this! This game really was exactly what I was looking for, and I'm excited to hear that it's now been greenlit! I'm ecstatic to see a release in the future, and I plan on grabbing the early access when it comes out, I've already played the prototype about six times. Keep up the amazing work!
goob Nov 30, 2015 @ 2:31pm 
It's been greenlit! :steamhappy:
Rhadnar Nov 21, 2015 @ 9:46am 
Congrats on the greenlit. :happy_creep:
SolarInferno Nov 17, 2015 @ 3:21am 
Ah, I see. Thanks for the reply. :D:
Lime Studios  [author] Nov 16, 2015 @ 6:54am 
@SolarInferno the current plan is to allow others to make levels using the editor however it won't automatically build levels for you. I found with earlier testing I couldn't make the game move to the audio as well as I wanted automatically. Also the levels are allowed far more complexity then games like audiosurf so that also created issues when automating. Other then the custom levels made by others you'll only have the game's soundtrack.
SolarInferno Nov 16, 2015 @ 5:28am 
Just curious, is it going to be like Audiosurf/Beat Hazard/Rhythm Zone where you can use your own MP3's, or is it going to be exclusively using the game's soundtrack?
Eugene Nov 13, 2015 @ 2:47am 
Sir!! you do not need to apologize.. thank you for your quick response!! and im so excited to get the game running weee!!! :3
Lime Studios  [author] Nov 12, 2015 @ 11:48pm 
@dude. Thanks for the detailed write-up! I definitely agree that the repetitive use of random elements is bad for the game. You'll be happy to know that the more recent developer versions of the game have that option completely removed. As for the report bug button...I completely forgot about that problem when I redid my website recently. (I probably won't fix it till just the next prototype) The camera bending makes it so the camera slightly follows the player on levels that allow it. (It will be on by default now) The custom mode will have modes in the next version so I'll just have it be as it is now. Thanks again for the suggestions and comments though very useful! Also glad you liked it!
Lime Studios  [author] Nov 12, 2015 @ 11:10pm 
@therandomresearcher I've never had the game crash on startup on any system I've tested it on so far. Please add me as a friend so I can try to figure out the problem (hopefully). Sorry about that!
Eugene Nov 12, 2015 @ 9:33pm 
Hello! i was able to get a copy of your game from a bundle.. and i have encountered an error. the game just Crash the moment it opens. i do hope you can help me .. i really wanna play this game ^^