Crusader Kings II

Crusader Kings II

159 ratings
Destroy and Convert Settlement v10
File Size
0.058 MB
Aug 4, 2015 @ 5:10am
Mar 12, 2017 @ 11:03am
16 Change Notes ( view )

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Destroy and Convert Settlement v10

Paradox and DDL Link:

This mod is supposed to work with any Overhaul mod, wether GoT or Elder Kings

Destroy and Convert Settlement is a small mod that allows you, under some conditions, to destroy or convert to another type your Holdings.

Destroy Holding is available for Tribal rulers who also directly owns Feudal-type holdings like Castles, Cities or Temples. It allows them to destroy these (and thus allow to improve both the taxes and levies of the Tribal Holding due to free settlements) at the cost of long time unrest (due to population displacement). It can be however be particularly advantageous to destroy Temples in heathen provinces, as it will improve the Religious Authority of your own religion at the cost of the original one.

Convert Settlement is available for all non-Tribal/Nomadic rulers. It allows you to convert the capital Holding of any province you directly own in exchange for a large sum of money. The only limits are that the province must already have the 3 different types of Holdings present, in accordance to the Holding building rule (no 7 Cities in Rome!), and that it is one of those 3 types (Tribal Holdings convert the same way as before). Be careful however not to convert too quickly, as Burghers, Priests and Nobles won't like you transforming their respective Holding types in favor of another. It is particularly true for Temples, as converting one or converting to one will affect both the Moral Authority of your religion and the opinion your Religion Head (if you have one) has of you.

Destroy and Convert Settlement v10 (19/03/2017)

Added the Game Rule "Destroy and Convert Settlement" which allows you 3 choices:
- Balanced: The mod as it has always worked, with money cost and impact on your vassal and revolt risk
- Free: A mode where price and impact are completely negated
- Off: If you want to play a normal game without having to check out the mod in the launcher
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Remus Mar 24 @ 2:33pm 
Can you update please?
Imperator Feb 8 @ 7:16pm 
Why isnt this a feature in the vanilla game?
Oorestis Oct 30, 2018 @ 11:11am 
Is this mod save game compatible?
DrawnCord Aug 14, 2018 @ 12:37pm 
its not working with the game of thrones mod
Yoshilin Jul 26, 2018 @ 3:58am 
Is there a reason Merchant Republics are unable to convert holdings - Say a Temple into a City?
Chaincat Apr 18, 2018 @ 8:17pm 
will you ever fix this so temple vassals don't get upset over me changing baronies to cities? shouldn't feudal vassals get mad over that?
Carmichael  [author] Jan 29, 2018 @ 9:32am 
Sorry everyone at the time this mod isn't updated, as I don't really played the game since the new DLC, I will inform you when I come back to update it.
PROMETHEUS Jan 7, 2018 @ 1:41am 
Is this updated?
Chadwick Jones Dec 19, 2017 @ 10:13pm 
i didnt check the comment section. guess i cant destroy these damn castles.
Reven Dec 12, 2017 @ 5:02pm 
update for 2.8.0?