This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
DAWT
 
 
Favorite
Favorited
Unfavorite
Genre: Action, Arcade
Platforms: PC, Mac, Linux
Languages: English
Posted
Updated
Jul 29, 2015 @ 10:30am
Sep 22, 2015 @ 9:03am
Recent Announcements View All (7)
Heading to MIGS!
It has been a CRAZY month!

I have been working hard on polishing the current version of DAWT. There is still a long way to go, but the controls are tighter, the power-ups are working, and I have a much smoother process for building new levels.

I took part in Extra Life this year and had a chance to showcase DAWT at the 24hr fundraising event. People really seemed to be having fun with the latest build, and as always watching other people play helped me make some changes for the next build.

Now for the really good news


DAWT has been shortlisted in Microsoft's Codename Goa[www.codenamegoa.ca] competition! This means it will be shown at the Montreal International Game Summit[migs15.com] (MIGS) this upcoming weekend. There are potential prizes involved, but I don't want to focus on those. The prizes are secondary.

What's important about this is that it gives me another chance to demo the game in a public space and observe how people play so I can continue to improve the game. I will be getting professional feedback from other game developers and will get to learn a lot.

Wish me luck! Not that I believe in luck. It's just a word that we use to describe events that turn out in one person's favor, even if that person worked really hard and..... Ah, skip it. Wish me FUN. =)

Multiplayer alpha demo available!
Description
Release date: Beta: November 7th, 2015
DAWT is a chance for you to experience, first hand, what life was like inside a maze in the 80's. DAWT is a VR action game with elements of Pac Man, Bomberman and other maze games from my youth.

* VR is not required to play.

Gameplay
DAWT will ship with the following modes:
• Multiplayer online deathmatch
• Team online deathmatch
• Multiplayer online co-op

In deathmatch each player starts with 3 lives, and the dots and walls respawn in the maze until there is only one player left. In team deathmatch nothing in the maze respawns, and the team with the most dots at the end wins. In co-op the goal is to survive waves of enemies until the time limit runs out.



Powers
There are currently two powers in the game:
• Dash: speed into another player to send them back to a spawn point
• Bomb: bombs fire in the direction you are currently looking and stick to walls and floors.

Controls
DAWT currently supports mouse and keyboard and gamepads.


Platforms
We will be releasing on Windows, Mac and Linux.





Popular Discussions View All (1)
0
Aug 7, 2015 @ 9:58am
Questions and Answers... and occasional rambling
EgoAnt
< >
77 Comments
letsmaybeLP92 Dec 11, 2016 @ 4:28pm 
so any updates?
EgoAnt  [author] Jun 14, 2016 @ 3:11pm 
DELAYS
So, yeah. The plan was to go into early access this month. This, of course, followed my previous plan of having it out in March.

Here's the problem: DAWT won a contest.
Usually that wouldn't slow down the dev of a game, however the main prize was a good chunk of money to help running our multiplayer servers. That money has yet to appear.

So now I am faced with a couple options:
1. I can crowdfund. This won't happen because it adds way more time to the release and could end up failing - leaving me in the same position.
2. I can front server costs myself and hope that the sales of the game are good enough to keep me running.
3. I can keep hounding the company that ran the contest and hope that they make good on their promise.

Right now I have been trying solution #3 for a couple months with no success. I don't think they're trying to mess with me, but there is a bunch of internal red tape.

If I don't hear back two weeks I'm going to launch DAWT on my own dime.
letsmaybeLP92 Jun 6, 2016 @ 8:47pm 
I'm guess there were delays
Painless Entertainment LLC Jan 21, 2016 @ 7:18pm 
:extralife:
Bacon Overlord® Jan 13, 2016 @ 6:06pm 
Thanks for the update.
EgoAnt  [author] Jan 13, 2016 @ 6:00pm 
Hey everyone! Steam version is coming in March, all keys will be sent out then!
Bacon Overlord® Jan 13, 2016 @ 7:21am 
Wondering when the Steam version will release and the keys shipped.
crippler Jan 7, 2016 @ 4:24pm 
@ DEV: Congratulations - This game has been Greenlit by the Community! - When will it release on Steam? And when will Groupees send me the key ?
danalyze Sep 17, 2015 @ 9:40pm 
Awesome game!Voted and bought it through Groupees's Build a Greenlight Bundle 30.Best wishes!
Rexor Sep 16, 2015 @ 8:58am 
Player.me Rexor says hi ! :steamhappy: