STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

1,456 ratings
M4-78 Enhancement Project (M4-78EP)
File Size
870.528 MB
Jul 21, 2015 @ 9:10am
Dec 17, 2020 @ 1:47pm
7 Change Notes ( view )

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M4-78 Enhancement Project (M4-78EP)

NOTE: Please use his download instead.
This version remains so people can unsubscribe easily or people otherwise want a seperated M4 and TSLRCM (modmakers for example).
Popular Discussions View All (94)
Jan 19, 2021 @ 12:06pm
Vash appears dead on Korriban, there is only one datapad.
Dec 28, 2019 @ 7:45pm
Hassat Hunter
May 21, 2021 @ 2:17pm
IS-18 missing
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JustinNuggets May 2 @ 9:16am 
Not sure where to post so devs can see, but hopefully this feedback helps
- 1-2hr content added
- Beautiful landing pad vista, glowing vents in industrial walkway.
- ++Use of droid companions, with perma upgrades.
- Potential as future must-install
- Passion project

- Layout. Long linear path makes traversal a chore, even with Master Speed/escort. Quest NPCs scattered all along it in the open.

Suggestion? Branching path+buildings to compartmentalize.
Early blocked section of IS already has 3 doors, 2 unused. Re-allocate 1 to R&D building, with separate rooms for droid tests.1 to maintenance. 1 to Archon.

- "Talk to IS-88" WHO? WHERE? Descriptive names for all quest npcs are a must "IS-XX Research Leader"

- Wildly varied voice fx. Some protocolers have nice robotic filters. Some none at all, just a guy talking. One uses a T3 voice...

- Decision pitfalls. Finishing main quest permanently seals off droid repair quest without warning, leaving it in questlog forever.
Devil Hunter Apr 4 @ 4:37am 
I appreciate the staggering amount of effort put in to restore this planet, but I just can't recommend this mod. Sadly, M4-78 was clearly cut for good reason. The planet is incredibly dull and the aggravation you will experience while playing it just isn't worth it. KOTOR II is a better game without M4-78.
Kris Feb 9 @ 1:40pm 

it is ridiculously boring, the modders should be ashamed of not putting a warning that this will ruin hours of your gameplay.
Shandy Hands Jan 15 @ 7:37am 
As many of the other recent posts have said, this was not very fun and involved a lot of running around for nothing. I, too, wouldn't recommend this unless you're really looking for more 'content' and don't care what that entails. Regardless, I applaud the work that went into making this even though I didn't like and wished I didn't start it.
Aeilawen Oct 26, 2021 @ 12:53pm 
Lol this mod ruined my current playthrough. What a waste of time :)
Seth9628 Sep 15, 2021 @ 1:30am 
Do this: Right click game, properties, local files, browse. look for SWKOTO2.ini under [Game Options] add "EnableCheats=1" then launch game, get into game and when you get to this world do: `turbo If you dont you will spend 2 days walking around this map alone. Also go find a walk through this is confusing, back and forth, and not worth it really. I dont enjoy it.
eafsamwise97 Jul 21, 2021 @ 7:14pm 
My game crashed during the cutscene where you talk to IS-24, the leader droid in the Industrial Sector. Please fix
Sven_Q45 Jul 2, 2021 @ 7:46am 
Yes while it works better together you could also take it separately.
Blue Topaz Jul 2, 2021 @ 4:02am 
the combined mod seems to be broken rn, it dosent chage anything or show up at all, can i install this version with a TSLCRM sepratly and still have it all work?
transparentlabyrinth Jun 18, 2021 @ 6:00am 
I wrote something longer, but there is a character limit, so I'll try to be briefer:

I applaud the effort put in here: this was an ambitious project, I did not experience any major bugs, and getting to experience Vash as having a story rather than throwaway is something special.

My main issue is it's not linear enough in the kotor way. If you'll notice, most of kotor involves exploring a map and doing stuff along the way, with little retracing of your steps. This, in contrast, feels sort of like being a corporate lackey being sent back and forth on errands by a series of never-ending middle managers. There's a certain charm to the rampant confusion of it, but for me, not enough to overcome the genuine experience of being confused and tired. Maybe if it was a game with quest markers, I'd just laugh, instead I checked my quest log like never before and sighed.

I'd prefer if it was more tight and precise than ambitious and unwieldy, but either way, it's an incredible modding feat.