This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Genre: Action, Adventure, RPG
Platforms: PC
Languages: English, Polish
Players: Single-player
Jul 20, 2015 @ 12:23am
Jan 15, 2017 @ 3:24pm
Recent Announcements View All (6)
Skullstone on Greenlight
Important year ahead of us!
Skullstone – a retro styled grid-based dungeon crawler RPG inspired by the good old titles such as Dungeon Master, Stonekeep, Eye of Beholder and many other classics.

In a few words – a party of mercenaries explore a dungeon. They fight monsters, solve puzzles, find equipment, gather experience and level up while progressing through increasingly difficult levels. And there's a story behind all that, are you ready to discover the truth behind Skullstone?

The game's focused on combat – player will encounter various types of monsters with different combat abilities. They may roam the dungeon all alone or in groups. And they can surprise you in a very nasty way if you're not cautionous! Evil creatures can perform melee, range and even AoE attack as well as debuff player's heroes lowering their fighting ability, immobilizing them, poisoning and so on.

When starting the game you are asked to choose four out of twenty pre-defined characters. Each hero begins the game with his own set of skills and abilities.
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FrozenShade666  [author] Feb 27, 2017 @ 12:20am 
ItsPinkFire Feb 17, 2017 @ 10:35am 
Ur game is fcking reviewed by Jacksepticeye!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
FrozenShade666  [author] Feb 6, 2017 @ 12:33pm 
Hi Fluent, it's nice to see that you like our game.

Currently, the plan is to allow player simply change the game's difficulty level. It should make things easier or more challenging depending player's preference.
Fluent Jan 29, 2017 @ 11:57pm 
Hey there. The game sounds promising! Thanks for sharing on my group. I am intrigued that the game is focused on combat and that it will be tricky and evil! :P Feel free to keep us updated!

Also, do you plan anything special as far as the difficulty levels or various options in that regard?
akuku88  [author] Jan 16, 2017 @ 1:04pm 
Hey, thanks for your support. We will inform you about beta tests when the date is decided ;). We won't be putting the game for Early Access, we will use Greenlight tho (most probably).
robertblane Jan 15, 2017 @ 10:50pm 
Just had a glance through your Facebook page and things appear to be shaping up nicely. What are the chances of being a selected Beta Tester? And of course, will the game bypass Greenlight and go straight to Early Access? Thank you again.
akuku88  [author] Jan 15, 2017 @ 1:57am 
Thanks for the support guys, we really appreciate it :)
NastyNine99 Jan 5, 2017 @ 11:19pm 
Just noticed this one. You have my support.
thonon_cedric Nov 23, 2016 @ 1:41pm 
Good work, moreover, I read on the forum of the engine JMonkeyEngine that you use this engine. Great !!!
Mieu Nov 14, 2016 @ 2:15am 
Looking Good, not sure if there will be LoG III but you guys can certainly fill that gap :)