Space Engineers

Space Engineers

509 ratings
Azimuth Passenger Seat & Open Cockpit~(DX-11 Ready)
 
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Type: Mod
Mod category: Block, Script, Modpack
File Size
Posted
Updated
82.752 MB
Jun 24, 2015 @ 6:14pm
Apr 26 @ 5:39pm
25 Change Notes ( view )

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Azimuth Passenger Seat & Open Cockpit~(DX-11 Ready)

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Description
Azimuth Industries does it again!

I am proud to present the Azimuth Passenger and Open Cockpit

Equipped with leather seats and Azimuth Logo :D

=>Now is DX-9 and DX-11 Compatible.

=>Fully Colorable

=>Full Construction models.

=>Open cockpit has an oxygen conveyor door on it to hook into oxygen systems.(small ship only).

=>Small and Large Ship sizes available.
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***Created By TumbleTV, Converted to DX-11 by SEModder4.

=>Reuploaded with TumbleTV's Complete Permission

=>YOU MAY NOT RE-UPLOAD THIS MOD ONTO THE WORKSHOP WITHOUT PERMISSION FROM SEModder4 OR TUMBLETV.

=>ANYONE FOUND UPLOADING ANY BLOCKS FROM THIS MOD WILL BE SHOWN THE STEAM WORKSHOP COMMUNITY MANAGERS

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Popular Discussions View All (1)
12
Apr 3 @ 6:03am
PINNED: Paste your Bugs and or Crash Report Logs Here. :)
SEModder04™
< >
389 Comments
SEModder04™  [author] Apr 27 @ 6:50am 
You're fine. :)
Dak_Commstar Apr 26 @ 9:36pm 
TY, I realise I may have been a bit frustrated. It actually resets the tech progress in the world when a mod changes its progression before vanilla blocks, which is why I came on here. These cockpits are one of my favourite mods so I'm more bugging because of how good it is than flaming :).
SEModder04™  [author] Apr 26 @ 5:34pm 
my apologies :(
SEModder04™  [author] Apr 26 @ 5:34pm 
I see what happened, I will patch that now. :)
Dak_Commstar Apr 26 @ 3:03am 
The mod is again blocking the vanilla tech tree progression. Thrusters cannot be built until an azimuth seat is. This is genuinely frustrating as there are no other mods I know of that block vanilla progression to have their mod in preference. Please remove tech-progression or change it to not block any vanilla-progression. The mod needs to be second to vanilla blocks.
SEModder04™  [author] Apr 25 @ 10:40am 
Ok, let me know
Serge Apr 25 @ 8:12am 
After messing around a bit, it appears as though another mod is responsible for this unusual crash, I am looking into it however.
Serge Apr 25 @ 7:34am 
Apparently, this mod is broken or something in one of my worlds, the game crashes when I try to access any of the seat's terminal controls. Fortunately, it only does this in one of my worlds. Not sure why it crashes, I think an object reference was somehow deleted. Other that this little one-time thing, I really have to say, this mod is honestly, by far, one of my top 3 favorite mods!
SEModder04™  [author] Apr 22 @ 7:19am 
Sweet! :)
Ben Shapiro Apr 22 @ 7:14am 
I just checked and it seems to have fixed it for me.