Torchlight II

Torchlight II

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Ink'd (v.14)
 
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Tags: Textures, Ui
File Size
Posted
Updated
123.108 MB
Jun 16, 2015 @ 1:08pm
Jun 27, 2015 @ 7:31pm
7 Change Notes ( view )

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Ink'd (v.14)

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Description
Introducing Ink'd, previously known as the Hand Drawn Graphics texture mod. Due to the relative scarcity of retex mods for Torchlight II, I created a completely new retexure. Editing nearly 3,000 texture files, this mod drastically alters Torchlight II's appearance, replacing the existing textures with new graphics done in a hand-inked style. Have fun!

Hints, tips, and how-to:

Q: Does this lower my FPS?
A: No, not really. According to FRAPS, there is less than a frame dropped.

Q: Can I use this with Synergies?
A: Yes, you can, with the Ink'd for Synergies mod. You can find it here: http://steamcommunity.com/sharedfiles/filedetails/?id=564772562

Q: I'm loading another mod that changes texture files. What should I load first, Ink'd or the other mod?
A: As a general rule, you will have no problems whatsoever if the other texture mod doesn't change any of the textures Ink'd uses. If it does, load Ink'd first for more consistant textures.

Q: I'm loading a mod that has custom maps, like a new dungeon or town. Can I use Ink'd with it?
A: Yes, you can. Load order is not important if the custom map does not introduce custom textures. Otherwise, load Ink'd first to maximize the consistency of the textures.

Q: Does Ink'd bind my saves?
A: No, it does not. Ink'd does not affect your saves in any way.

Q: Is Ink'd compatible with an ENB/enviroment changer, or will it be too bright?
A: It depends. Any ENB that significantly increases saturation or brightness will work poorly with this mod. Other ENBs that desaturate or darken the game will work reasonably well. The same goes for mods that change the brightness and hue of the enviroment, like my Gloom and Doom mod found on the Runic Games Forum. (Shameless plug!)

Finally, thank you guys for the amazing feedback! I never expected this mod would get the attention it has. As always, please leave a comment below if you encountered an issue with my mod so I can make it even better. (Or, just leave a comment with your thoughts.) Thank you!
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74 Comments
Haknslash Nov 4, 2018 @ 7:11pm 
would it be ok to include this in my modpacks if it is compatible?
*Yuki* Jun 4, 2017 @ 9:04pm 
@LovelyDumpling, looks like author thrown almost all in-game sprites tru sort of filter or something, ya
CindyNemi May 22, 2017 @ 1:05am 
You didn't just cartoon filter the textures, did you?
No judgement from me of course lol
Simurghiyan Feb 19, 2017 @ 5:38am 
Essential mod, thank you for your work.
*Yuki* Nov 5, 2016 @ 12:13am 
if you are about better blood effects - yes, since it changes only textures, not models or effects (for example - shadowling minions still have same look)
Gutrenkho Nov 4, 2016 @ 9:01pm 
is this compatible with the blood addon?
*Yuki* Jan 30, 2016 @ 9:17pm 
LAO 2 support plz ;-;
Nugget Jan 4, 2016 @ 9:31am 
Dang, I was hoping that this would actually be black and white, too. XD Do you happen to know if there's an easy way to go about doing that? Black and white, I mean.
Great mod, btw.
Darkcactus1957 Dec 23, 2015 @ 1:59am 
Thank you for this great mod.:steamhappy:
Machination  [author] Dec 16, 2015 @ 6:39am 
+tantananan I'm amazed. Simply amazed.
When I started this mod several years back, I never expected to recieve any attention, and I didn't make this mod to get any, either. I just made it because I thought it was a cool idea.
Fast forward to now, and PC Gamer features it in a mod list. That's nothing short of incredible.
Thanks for telling me. I'm elated that it happened!