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Vertigo Void
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Jun 13, 2015 @ 10:22am
Oct 26, 2015 @ 11:41pm

View Vertigo Void in the store

Store page
Recent Announcements View All (2)
Vertigo Void is Coming Soon!
We've Been Greenlit!

Vertigo Void is a challenging 3D puzzle-platformer which demands a keen eye and sharp memory. As a lone astronaut, walk up walls, jump, fall, spin and teleport your way to safety or else face the Sun's wrath. Pit your wit and skill against the Sun's encroaching menace as you chart your way through over 200 puzzling levels brimming with challenge and surprise.

Includes a complete, fully featured editor!
Create and share your own levels with friends!
An infinite number of possibilities, make the most unusual and mind-bending designs!
You have access to the complete library of items available in the game.
Where will your imagination take you?

  • Over 200 unique and interesting levels
  • Fully featured level creator
  • Create and share your own levels with friends
  • Compatible with Windows, Mac and Linux
  • Full Controller Support
  • An estimated 12 hours of gameplay
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Frozen Flame  [author] Jun 18, 2015 @ 10:30am 
We started out using Qubicle but when we started encountering some issues we resorted to 3D Studio Max for all of our objects. We found pixel snapping for UVW coordinates particularly helpful for us. :)
*|PEZ|* Venima Jun 17, 2015 @ 2:29pm 
Perfect, that is what I wanted to know :). Out of developmental curiosity, what did you use to build the astronaut model?
Frozen Flame  [author] Jun 16, 2015 @ 10:30am 
Thanks for the comments!
Hi Venima, thanks for your input. I can see what you're saying, Vertigo Void provides a gameplay experience that is difficult to explain. While the levels look simple, they take time to complete. This is because gameplay occurs along all axis and in both directions - essentially, you can walk around each level in 6 directions creating a completely new perspective each time. It requires memory and mental rotation skills. We think it offers a lot to casual gamers, but can offer also a great experience to hardcore puzzle-platformer fans.
I hope that helps add a little more clarity.
As for us, we're just two indie developers from the UK and this is our first game. :)
*|PEZ|* Venima Jun 16, 2015 @ 6:23am 
Creating levels is easy enough, as an untrusting perhaps paranoid user, I don't think you tell enough about the game for me to be sure whether I'd play it or not. You don't tell enough about yourself either IMO. Would like to hear your story.
GamePlayShare Jun 16, 2015 @ 5:58am 
Why every game that is also for MAC and Linux have so weird look? Those systems cant handle modern graphics.
Frozen Flame  [author] Jun 15, 2015 @ 10:04am 
Glad you like the editor, Venima :)
With over 200 levels, the game does get very interesting and very difficult!
*|PEZ|* Venima Jun 15, 2015 @ 8:38am 
The editor looks cooler than the game... There's something missing in my mind, more should be happening remotely, like buttons that transport items through conveyors or some such.
DolphinRapist Jun 14, 2015 @ 9:56pm 
Looks fun.
JoxBlood Jun 14, 2015 @ 8:14pm 
Antrillies Jun 14, 2015 @ 3:48pm 
Looks good, I love puzzle games.