This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

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War Zone (Low Poly FPS)
Jun 12, 2015 @ 1:15am
Jun 12, 2015 @ 1:35pm
Recent Announcements View All (1)
New characters + Ai
(No video at the moment, I'm waiting to add some more characters and weapons first )

War Zone (name pending??) is a low-polygon style multiplayer (and possibly singleplayer) first-person-shooter. You play as a character in a possibly-nuclear wasteland who is constantly fighting battles. The game itself is fairly cartoony, and has fun powerups like speed and apparel (There's even hats! wow, so original!!). You will be able to use in-game money (no micro-transactions are planned) to unlock new characters to play as. Each character has a unique look, arsenal, and its own attributes (health, speed, damage etc..).

I plan on trying to do a multiplayer campaign, but most of the times those fail pretty badly (for Example, Titan Fall [no hate] and Brink). I might stab at a short single player story, and will most likely include a singleplayer wave based mutant-survival type gamemode. There will also be a mutant character for multiplayer [/spoiler]

Anyway, I know it all sounds pretty loosey-goosey right now, but I'm building the game on my abilities. Any feedback/suggestions are welcome. Please look at the screenshots.

If you want to be a beta-tester, and have a Newgrounds account, message me.
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Nitros Aug 25, 2016 @ 12:18pm 
FPS KIT 2.0?!?!?!?!?!?!??!?!?!
✡ gun jesus ✡ Jan 21, 2016 @ 5:44pm 
kinda reminds me of Unturned + TF2 + Cod
Hydra Jan 21, 2016 @ 3:31am 
Hell yes
Luca Jan 19, 2016 @ 2:06pm 
This game looks amazing! I've been looking for a lowpoly fps on steam for a while! I just hope the sound effects are good, I like it when the gunshots are extremely loud and can be heard from a distance in the games I play. Except that hasn't been in any of the games I play, so I hope it is in this game.
aidun  [author] Jun 16, 2015 @ 10:16pm 
Haha, the mesh converter is great,and that's what I'm mostly using it for. Nice to find someone on Greenlight who doesn't completely antagonize the use of assets! @The_doctor_is_in
The doctor is in Jun 16, 2015 @ 8:15pm 
not to worry, i as well spend too my time in unity asset store for my own good ;)
aidun  [author] Jun 16, 2015 @ 8:01pm 
@The_doctor_is_in you caught me. That map is just the place holder for the moment.
Luna Jun 15, 2015 @ 9:01pm 
It's like Team Fortress 2! Amazing graphics too.
The doctor is in Jun 15, 2015 @ 1:38pm 
looks like someone bought copy of polyworld out of unity asset store ;)
SHADOW Jun 13, 2015 @ 4:10am