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Eco - Global Survival Game
Platforms: PC, Mac, Linux
Languages: English
Players: Multi-player, Co-op
Jun 4, 2015 @ 5:29pm
Feb 6, 2018 @ 9:59am

View Eco - Global Survival Game in the store

Store page
Recent Announcements View All (35)
We’re excited to announce Eco Alpha 5.5 is now available!
  1. Sales Tax. This tax is applied on sales in a store (buying or selling).
  2. Labor Tax. This tax is applied on contract payments.
  3. Crafting Tax. This tax is applied on fees specified on a table.
  4. Direct Payment Tax. This tax is applied when using the /pay command to pay other users.
  5. Taxes are collected in any currency used in the server, thus the treasury may contain multiple currencies if there are multiple currencies in the world.
  6. The server leader can also allocate funds, choosing which players get how much money, and why. This can be used especially for public works projects, funding the construction of roads etc. A global message will be sent when funds are allocated.

Features and fixes
  • Carts physics has been improved and should be less frustrating.
  • Property claim visualization
  • Added /unclaim command for admins
  • Added hotkeys to some action bar buttons
  • Farming and Agriculture simulation now includes nutrients and fertilizers.
  • Oil is now a finite resource.
  • Tailoring has added some new craftable clothing options that give minor bonuses. Note: tailoring as a whole is still early in development with more to come in the future.
  • Drag and resize cursors, and more flexible window resizing
  • Links in text that can have tooltips and perform various actions when clicked
  • Automatic addition of said links to player chat messages
  • Tooltips for many items have been improved significantly
  • Vocal sound effects
  • New sound and effects for tree logging. Felling trees is destructive to the immediate area of the tree, and will destroy any plants when the tree hits the ground.
  • More notes here:
Beta Backers

While we’re still calling this build Alpha, we’ve decided to open the game to Beta backers from our Kickstarter, so if you backed the Beta you will now have access from your account to download the game!

Thanks and as always join us in Discord[], Facebook[], and for our dev backers our Slack chat. Looking forward to hearing what you think of the new update, and feel free to email us as well.

-John K,

Eco Alpha 5 Released. New climate change model and lots more.
Release date: TBD
Follow us on Facebook: {LINK REMOVED}
Follow us on Twitter:
Email list subscription here: {LINK REMOVED}

Enter the world of Eco, where you must team-up to build civilization and prevent a disaster, using resources from a fully simulated ecosystem, where your every action affects the lives of countless species.

Will you and your fellow builders collaborate successfully, creating laws to guide player actions, finding a balance that takes from the ecosystem without damaging it? Or will the world be destroyed by short-sighted choices that pollute the environment in exchange for immediate resource gains? Or, do players act too slowly, and the world is consumed by a disaster that could have been avoided if you developed the right technology? In Eco, you must find a balance as a group if the world is to survive.

A world-survival game
Eco is a survival game in a global sense, where it is not just the individual or group who is threatened, but the world itself. The world of Eco will be home to a population of thousands of simulated plants and animals of dozens of species, each living out their lives on a server running 24 hours a day, growing, feeding and reproducing, with their existence highly dependent on other species.

Enter humans into this equation, and things get complicated. It is the role of players to thrive in this environment by using resources from the world to eat, build, discover, learn and invent. However, every resource they take affects the environment it is taken from, and without careful planning and understanding of the ecosystem, lands can become deforested and polluted, habitats destroyed, and species left extinct.

In the extreme, the food supply of the ecosystem can be destroyed, along with all human life on it, resulting in server-wide perma-death. Eco is a game where the player’s actions have meaningful consequences.
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tonny Jun 24, 2017 @ 2:21pm 
titop bon projet
0.0 Feb 1, 2017 @ 1:35pm 
Hey a couple questions :)
1. when will this be out
2. how much?
3. please say 30 or less :p
4. this is amazing
5 sorry that wasnt a question.
skeleton6 Jan 2, 2017 @ 2:14pm 
Looks amazing, I really enjoyed the video where the teachers monitored there gameplay and tried to say there teaching the something... I really hope thats not all they do or I will pay top dollar to go there XD
FruitfulDima Jan 1, 2017 @ 3:01pm 
can you say what game engine do you use?
Gh0st Nov 1, 2016 @ 2:46pm 
this game will be for linux?
Gestapo Oct 29, 2016 @ 9:08am 
Hello, I present channel is YouTube and want to make your game on the video does not help with the key?
ryZ Oct 7, 2016 @ 9:41pm 
p1nk Sep 11, 2016 @ 9:36am 
хочу поиграть
◘◘◘◘◘◘◘◘◘◘ Sep 4, 2016 @ 5:24am 
VeryGood Game
Tytykeys Aug 26, 2016 @ 9:35am 
payed 70$ for this game i hope it was worth it and Keep up the good work!