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Prehistory
 
 
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Genre: Action
Platforms: PC, Mac, Linux
Languages: English, Spanish
Tags: Education
Posted
Updated
May 18, 2015 @ 2:42pm
Oct 15, 2015 @ 3:46am
Recent Announcements View All (7)
We have just launched our campaign in Kickstarter!
What can we do in the prehistory demo? - Part 1
Description
Release date: If the crowdfunding campaign goes well, the Alpha version will be release in mid-2016
UPDATE : We have started our crowdfunding campaign in KICKSTARTER!

http://kck.st/1RHRteG

What would happen if a historian designs a video game?
And if we add the fact that he has been playing video games since he was very little?

This is the result. A video game that is the union of two different kinds of games. In one hand, it is a Serious Game of Edutainment style (Educational Entertainment) with amazing realistic mechanics based on an accurate archaeological and historical information. On the other hand, it can be classify under the MMORPG genre (Massively multiplayer online role-playing game) in third person and with its mechanics focused on entertaining.

Everything will be located in the Prehistory, specifically in the Palaeolithic period.

The story will take place in a 3D virtual persistent world, which will have ecosystems composed of every tiny detail from the Upper Palaeolithic.

One of the main aims of the project is learning through entertainment, thanks to the great well-made realism.

Highlight:
  • Total Realism:: Ecosystems, flora, fauna, survival abilities, etc.
  • Meticulous Crafting (more than 500 objects with which you can interact).
  • Learning through entertainment (Edutainment)
  • To become a testing field for researches related to “virtual experimental Archaeology".
Popular Discussions View All (2)
9
Jun 1, 2015 @ 7:01pm
juegazo
VEGETTA777
3
May 27, 2015 @ 11:44pm
Ayudar
Aorcai
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234 Comments
Button Mash May 20, 2015 @ 8:45pm 
So...
I can't tell, is this a game made by teachers or gamers hoping to teach?
'cause either way, you look like something aired on a Wednesday, at 11am, on the History Channel.
the_wiggins May 20, 2015 @ 8:13pm 
I think you guys might have jumped the gun, it does not look complete enough right now, good concept, but there are too many half finished games. Best of luck
Local Gay Farmer May 20, 2015 @ 5:43pm 
I hope this gets greenlit
Good luck buddy. Game development is hard
FacViam May 20, 2015 @ 4:07pm 
Awesome!
harokel  [author] May 20, 2015 @ 2:30pm 
Hello xeroer! Comments like yours give us strength to keep going and improve the development of Prehistory. Thank you ;-)
harokel  [author] May 20, 2015 @ 2:29pm 
Hello Cooply! I'll answer you with this link. It's the creation of a Neanderthal spear, the perfect example of how is going to be the crafting elements in Prehistory. Greetings! http://prehistorygame.com/Post/Index/75
ultrakenku1 May 20, 2015 @ 2:05pm 
It looks cool and i might learn something
Death2Zombies May 20, 2015 @ 1:44pm 
It looks fun. Would love to see it with mostly PvE elements, with some tribe/interspecies warfare for PvP as well. Imagine being the borderline psychotic Homosapiens and obliterating an entire tribe of Neanderthals... Or roaming the plains and running with the bison, before you slaughtered them and used their meat, entrails, bones, and fur for food, waterskins, tools/weapons, and clothing.
MrLiberaty May 20, 2015 @ 12:51pm 
Intresting
Zed May 20, 2015 @ 12:10pm 
noice