Cities: Skylines

Cities: Skylines

283 ratings
[AD]Drosovilas Stadium (ploppable)(1:1)
 
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5.270 MB
May 13, 2015 @ 4:40am
Oct 24, 2015 @ 3:41am
3 Change Notes ( view )

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[AD]Drosovilas Stadium (ploppable)(1:1)

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In 1 collection by Drosovila
[UPDATED FOR AD] Drosovilas Best Buildings
49 items
Description
Just a multipurpose Stadium called "Arena Stožice" from slovenia in 1:1. For jan from simnation.tv (Check out their currated mod list yo).

-Ploppable anywhere

-Unique Building level 5, stats based off of "expo centre"

-Bigger than the default 16x8 size limitation.

-Based off of a real life stadium "Arena Stožice" 1:1

-1700 tris, 2048x1024 texture res, Custom LOD(450 tris, 512x256 texture res)
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36 Comments
Time For Crab Mar 22, 2018 @ 10:10am 
Cool stadium. Looks great. Can we talk about that fucking highway system in the third screenshot?
ConureGuy_411 Jun 12, 2017 @ 1:47am 
I feel bad for the storm trooper who lost his helmet.
TheConstructor Jun 14, 2016 @ 3:06pm 
Im from Ljubljana! I love it! Many thanks! :))
LIDL Jun 6, 2016 @ 1:00am 
wow cant believe my eyes

many thanks :steamhappy:
Silk Boxer Wedgie May 19, 2016 @ 7:56am 
Do you plan to add support for Rush Hour?
D-d-de-deported Feb 14, 2016 @ 6:21am 
Outstanding work!
Young Dec 14, 2015 @ 9:10am 
Are there any other Unique buildings that could be plopped on water? I really like using small islands and build on them, Sometimes I have utilized every piece of land and would like to use buildings just like this one, thank you for this and I hope you can make more "Ploppable anywhere'' buildings
Malibu Oct 25, 2015 @ 4:18pm 
Haha yeh I had to adjust my zone a little to accomodate the changes, but ty very much for taking the time to fix the no road access stuff, happy, looks great now :)
Malibu Oct 15, 2015 @ 7:07am 
I prefer visual only as there isn't any visible entrance, but tbh, if you can fix the road access I'd be greatful at that, its currently causing high crime due to no access :P
Termite Oct 14, 2015 @ 2:49pm 
The no road access is due to the current roads being on the side of the building, at least according to the editor. I got rid of it by adding a road to what the after dark editor thinks is the front.