Sid Meier's Civilization V

Sid Meier's Civilization V

43 ratings
The Orlesian Empire (Dragon Age)
File Size
20.598 MB
May 11, 2015 @ 11:21pm
Oct 24, 2015 @ 10:19am
5 Change Notes ( view )
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The Orlesian Empire (Dragon Age)

In 1 collection by DoktorApplejuce
The Dragon Age Mod Project
7 items
From the Anderfells in the North, to Ferelden and the Free Marches in the east, the Empire of Orlais has long history of conquest and expansion. This mod lets you play as the mask-wearing nation from Bioware's Dragon Age franchise.

Feel free to check out the mod's forum page

*note: there may be typos; I am only human after all. If you spot any, please let me know, so that I can fix them.


Why not leave a rating? If you like the mod, let people know. If you don't like the mod, it's still good to let people know, right? (Though if you don't like it, it would help to let me know why, so I can fix it).


Special Thanks:

  • LeeS/Ishipp, for helping with some trouble-shooting, and creating the Lua script for the Orlesian Vineyard. Check out his Civ-linked Great General name mod here.

  • Gpuzzle, for helping with coding. Check out his Roman Republic mod here.

  • calcul8or, for helping to get the Orlesian Vineyard model working. Check out his Halloween civ here.

  • CreonMushnik, for the coming up with the 'culture from conquered cities' part of the trait. They don't have any mods of his own, but they are helping to create the Thedas map for this mod project.

Direct Download Link[]

I've put together a mod that adds music from the Dragon Age series to the game. It's compatible with any of my Dragon Age mods, or the Qunari and Darkspawn mods put together by Gunaka. Unfortunately, it's too big to upload to Steam Workshop, so if you want it, you'll have to download it here[]
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Justaris Feb 26, 2016 @ 9:35pm 
Thanks for everything you've done on this project, first off. I'm trying out playing this civ in a game composed of entirely Dragon Age civs (can't wait for the total conversion!).

Anyway, I went full Tradition and the game gave me free Undercities, the Kirkwall UB, instead of the usual Aqueducts. Not sure if this is a known issue or not, but I thought I'd mention it.
Edeyrn Dec 29, 2015 @ 7:22am 
Hmm. With that in mind, it seems balanced against them :)

Instead of +5% culture from the Ballroom, might I suggest +1 Culture and +1 Happiness? One reason for Orlais' longevity is that everyone, even commoners, has dreams of "making it" and succeeding in the Great Game, so it stands to reason that one of the Game's playing grounds would generate some happiness.

The Happiness boost will aid an Orlesian player who's going for almost any kind of victory, as the likeliest avenues (Scientific and Cultural) don't have any particular bonuses to happiness in their policy trees.
DoktorApplejuce  [author] Dec 29, 2015 @ 7:06am 
It's meant to be played against other Dragon Age civs, which are equally as powerful; not against in-game civs.
Edeyrn Dec 29, 2015 @ 12:42am 
Not meaning to be too nasty, but this is looking like a god-mode custom civ. Where to start:

- Leader's Unique ability is more powerful than any in standard civs (England gets one extra spy, but no free promotions for them! Not to mention that +4 culture/turn from each conquered city);
- FOUR unique units/buildings/improvements (all standard civs get only two);
- At least two of which (the Chevalier and the Vineyard) are simply OP. Free wines out the wazoo + super-effective Knights...pass, thanks.

I love the flavour of it, but...tone down the OP a bit, maybe? This kind of civ is great for flavour, but game-breakingly powerful against normal civs.
DoktorApplejuce  [author] Nov 15, 2015 @ 10:18am 
That's because Chevaliers are coded to be upgraded to Cavalry; not Cuirassers, and Bards can not be upgraded, unless through an Ancient Ruin. Unless JFD's Cultural Diversity mod removes Cavalry from the game, there should be no reason that Chevaliers don't still upgrade to Cavalry.
nicovallejos Nov 15, 2015 @ 5:12am 
For some good reason, in light of JFD's Cultural Diversity, Orlais, one of the Dragon Age civilizations, has been classified as Western. The chevaliers, a knight replacement and being a elite unit of Orlais, cannot be upgraded to cuirassiers even Orlais advanced to the Enlightenment Era. The same goes with the bards, a crossbowman replacement and also Orlais elite unit as well, as they cannot be upgraded to Skirmishers, a gunpowder unit of the Enlightenment era.
DoktorApplejuce  [author] Oct 26, 2015 @ 6:27am 
The colours I'm using in this mod are what's on the Chevalier's shield:

I could use many different colour combinations, but since this is already in place, I'm sticking with it.
marcosioannou Oct 26, 2015 @ 6:19am 
Oh whoops my bad! I zoomed in now and saw that it's not black. I meant something along the lines of a richer blue, more akin to the war table colour and Celene's dress.

Or maybe it's just the screenshots that make it appear darker because I still haven't tried the Civ in-game
DoktorApplejuce  [author] Oct 25, 2015 @ 7:04pm 
What? That is blue and gold, dude. Look again.
marcosioannou Oct 25, 2015 @ 7:53am 
Have you considered a colour change? Instead of Russia's, why not something Blue/Gold?