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Empires in Ruins
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
May 11, 2015 @ 9:37pm
Mar 25, 2021 @ 11:05am

View Empires in Ruins in the store

Store page
Recent Announcements View All (10)
Explorminate Q&A - Empires in Ruins
Progress continues
Release date: Summer 2017
Empires in Ruins is a Turn based strategy/Tower defense/Empire management hybrid, with a black humour infused plot, set in a grim, disillusioned world.

What is different in Empires in Ruins?

Empires in Ruins gameplay mechanics revolve around two main components: the main map (turn based strategy and empire management) and the combat map (real time tower defense).

You expand, strengthen and defend on a turn based strategy map. You will have 26 regions to tame and improve to increase production and military prowess while following a twisted plot that explores the lower aspects of human beings.
Fight then your battles in tower defense fashion with an advanced engine that edges on RTS for several features, while still not losing its original TD nature.


  • A compelling grim plot-driven campaign.
  • Conquer regions, fortify them and improve their productivity. Defend them from the internal rebellion and from the enemy in fast paced strategic Tower Defense maps.
  • 17 specialized towers with unique special abilities (Flaming arrows, Caltrops, Dog Kennels, Harpoons, Throwing nets, Critical attack, etc..).
  • Towers experience based ranking (levels) and multiple upgrades options
  • Non-combat buildings (Lumberjack, Mine, Quarry, Builders tent, Barracks, etc).
  • Enemy Sappers open new paths in the map during the game. Ground, water, air, amphibian, and special secret paths for incoming enemies.
  • 26 unique maps each with special unique events.
  • Advanced Scout-based recon system.
  • Advanced construction system with workers, construction sites and construction times.
  • More than 100 specialized technologies to research and unlock
  • Hire Officers to command your armies and Governors to rule your regions. Beware of betrayals.
  • Two bands for a unique game soundtrack: Red Dew Hellpipes (Folk Metal) and Tribauta (Traditional Celtic Music)

You are Hans Heimer, the grumpiest, unruliest Sergeant of the Koth Army, sent on a punishment assignment: taming the rebellion that is raising in the Western Marches of the Principality of Koth. But as everything in the world of Empires in Ruins, every stinky rotting horse crap is covered by a plating of fake gold. If Sgt. Heimer thought that the mission was awful, it is only because he didn't see the rest of it yet.

Is it gonna be more than what the grumpy Heimer can chew or did someone just screw with the wrong Sergeant?
Popular Discussions View All (1)
Jun 22, 2015 @ 12:15pm
We need your feedback to improve
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Sgt.H  [author] Dec 8, 2019 @ 1:10am 
Time passes, and release approaches, and we never gave up on finishing EiR! You can check the full store page for a Demo and to see the date of the upcoming release! Cheers! :dwarfbeer:
Sgt.H  [author] Jun 12, 2017 @ 10:21pm 
Thaks @Shadyhaxx, glad to hear so mate!
Shadyhaxx Jun 11, 2017 @ 6:55am 
Game looks intriguing. I love turned based strategy games with a medieval or fantasy theme. Also love your house building vid on youtube as well.
Sgt.H  [author] Jun 26, 2016 @ 1:15am 
You're totally right indeed @wolf , my only "excuse" for not having cared enough for the page is that the workload from coding, managing the team and keeping the other social pages alive is so huge, that something i forget to eat :P I right now updated all the pics here in the gallery, added a short video (for the real gameplay trailer i am waiting to finalize some more elements of the battle maps), but i will also write a post on updates today or tomorrow, to point out at what we are doing. Thanks for pointing it out mate!
wolf Jun 25, 2016 @ 4:32am 
hi there :) nice to read that. As for games I always refer to Steam, not to other media.
Maybe, for other potentially players too, you could leave a message here after having reached mile stones. I guess a link to Fb and Twitter might be enough as long as there is a message here :) but it's just a suggestion...
Sgt.H  [author] Jun 24, 2016 @ 10:53pm 
hi @wolf, we're absolutely pedal to metal, take a look at our Fb and Twitter pages and The terrains are still temporary, but most of the other stuff is already finalized, while gameplay is really getting there (90% of the main turn based map is ready, while the battle maps progress is now being very fast too)
wolf Jun 23, 2016 @ 9:04am 
anything new here? :) how's the game development going on?
Pking Jul 29, 2015 @ 1:25am 
Keeping my eyes on this :)
axios2006 Jul 24, 2015 @ 9:08am 
Voted! Following!
Sgt.H  [author] Jul 23, 2015 @ 1:24am 
Galina, drunkmissile and TaD, thanks a lot guys! stay with us and watch the progress, we are posting updates daily on all of our pages so that everybody can see the progress and provide feedback to further improve it! Cheers!