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Ymir
 
 
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Platforms: PC
Languages: English
Players: Multi-player
Posted
Updated
May 8, 2015 @ 8:35am
Mar 16, 2019 @ 5:24am

View Ymir in the store

Store page
Recent Announcements View All (3)
Building and organizing your city defenses
Ymir is Greenlit
Description

Ymir is a 4X multiplayer strategy game combined with a city builder where each player develops a civilization of pigmen starting at the stone age.
The game is divided in 2 main interfaces : a worldmap view and a region view. Each world tile matches a unique procedurally generated isometric zone that can be explored, settled and built on by players. In each one players can find random resources such as ores , animals or plants depending on the climate, relief and vegetation of the region.




  • Pigs with clothes.
  • Mutiplayer on local or persistant servers.
  • Complex socio-economic simulator for a chalenging city-building experience on its own.
  • Fully procedural worlds where each region is unique.
  • 7 biomes, each one with its own specific ressources to favor player-trading.
  • Custom settings control to setup real-time or 24/7 games.
  • WILL remain free of any pay-to-win .
  • Advanced diplomatic tools to setup flexible alliances or treaty-binded trade routes between players.
  • Wars and battles that can be witnessed in real-time.




  • No direct control over population and economy. They breed, age, work and buy things according to the simulation.
  • Population divided in social classes with specific incomes, purchasing power and revenues
  • Dynamic resources prices based on supply/demand, rarity and production costs
  • Real economic controls where things like the "sales tax" or "income tax" are actually applied and not just a name representing an abstract gamedesigned rule.
  • Even player consummed resources are taken into account: materials for buildings have to be bough at the market prices, generating incomes to the producers and affecting the economy.
  • A simulator instead of a set of independent game rules : all variables and actions influence each other in a sometimes unpredictible way that makes it frustratingly challenging.
  • Producing too much can be as damaging as not enough, making the logic of the game quite different from classic management games. ( ex: instead of having positive effects, distributing a new ressource can actually unbalance and crash your economy if you're not carefull )


Why this greenlight now if the game isn't finished?
Although its still in early development, we now really need this greenlight to be able to test and develop the game within its -aimed- final environment (required for accounts, servers setup and listing etc ) as well as beeing able to easily organise future alpha and beta tests as the development goes.

Follow us on www.ymir-online.com


Popular Discussions View All (9)
8
Jun 9, 2015 @ 4:55pm
Ymir thoughts
guse
5
Apr 28, 2017 @ 12:10pm
Singleplayer?
GrangaKirmes
3
May 9, 2017 @ 12:11am
can 2 players control the same city?
georgeAM
< >
168 Comments
Ronchiporc  [author] Jul 11, 2017 @ 3:11am 
The game now has its 'store' page live so you can add it to your wishlist :)
Also, you can participate to the community and potentially to the future closed beta testings by joining the discord of Ymir : https://discord.gg/cwJD5Ds
-TWI- Tinez [MMI] May 25, 2017 @ 8:11am 
The developer rocks!
KoynePurse May 10, 2017 @ 1:41pm 
This looks so good!
Kofolacitrus Apr 24, 2017 @ 5:19pm 
To follow the updates just go to facebook and get notifications for Ymir (or check the official forum but I find to follow FB easier). In any case on 17th of Sep 2016 it was said last 5 steps need to be finished. As for 20th of April 4/5 update was announced. When last step (technology left) will be completed, testing will follow (closed one I assume cause testing last year or two were closed ones). That being said noone can really tell what bugs will be discovered during testing and how long polishing will take but game itself is almost done. I also dont know how long it takes to put game on market and all that but its getting closer every day! :)
Thomasito92 Mar 26, 2017 @ 12:01pm 
Any updates?
IcE-MaN -MCML- Nov 28, 2016 @ 5:19pm 
Cant wait to play !!!! Keep us updated !!!!
MarkWin Sep 27, 2016 @ 6:51am 
Really like the concept, the visuals are great too!
Xlempouras Jul 29, 2016 @ 12:32pm 
nice concept keep it up !
Potato Jul 1, 2016 @ 4:06pm 
Keep it up dude! You are doing an amazing job!
georgeAM Apr 30, 2016 @ 5:39pm 
any idea about a release date?