This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Freak
 
 
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Apr 20, 2015 @ 9:44pm
May 8, 2015 @ 10:07am
Recent Announcements View All (3)
We're on Kickstarter!
GREENLIT!!
Description
Release date: Q2 2016




Freak is a top down stealth shooter with a focus on strategy. In Freak players play as Tinker, a fourteen year old autistic boy who has recently been turned into a zombie but somehow retained his humanity. As Tinker you’ll travel across expansive levels that encourage exploration and meet many interesting characters along the way. How you choose to interact with these characters, among other choices you make in the game, will influence the outcome of your journey. Throughout the game you will also be able to uncover side missions that will allow you to play from the perspective of other characters, giving you more insight into the post-outbreak world.


Alone in his moment of crisis, you play as Tinker: a fourteen year old autistic boy who has been turned into a zombie but has miraculously retained his humanity and wits. You are tasked with making a large journey across devastated land to reach the scientists you believe can help you. As you travel you begin to unravel the pasts of those who came before you and piece together your own story.

Taking place five years after the initial breakdown of society in North America, you will encounter many different people and learn how they have coped with the zombie outbreak and how different life has become. Different groups and factions have arisen out of the ashes of society, some for the better and some for the worse. How Tinker deals with them will shape his mark on history.



Stealth and Cover
Tinker has the option to utilize stealth mechanics as he moves around the maps. Stealth helps Tinker get by groups of enemies that would normally be extremely challenging or impossible to approach directly. Tinker’s stealth is measured by different levels of cover which leave him less visible to enemies around him. Through a combination of natural cover (such as trees and grass) along with crouching, you'll be able to find ways to evade your enemies, but be wary: the higher your level of cover, the more restricted your visibility will become and the harder it will be to keep an eye on your adversaries.

Zombie Mode
Although Tinker has kept his humanity intact, with some concentration he can use his newfound zombie senses to his advantage. Any human enemies you kill without damaging the head will yield brain matter which you can eat, offering both a temporary health boost and allowing you to unlock Zombie Mode. Zombie Mode allows you to detect human enemies more easily and tricks other zombies into believing you are one of their own. However, if you use zombie mode too often you will lose your humanity altogether and have to fight to regain control. Characters you meet may also be put off by your usage of Zombie Mode and those who see you as more of a monster than a person may opt to shoot before asking questions.

Choice and Character Interaction
Within both the main plotline and side missions there will be many times where the player character will be tasked with making choices in game that will affect people’s opinions, reactions and the overall story. This includes the choice to utilize Zombie Mode and how often. Tinker will also have the opportunity to help others along during his journey, though not without risk. Risks are not without reward however, and taking the time to help these people will almost certainly have a positive effect on your ending.

Enemies
Enemies come in many different forms and cannot be approached with a one-size-fits-all method that guarantees success. Each will have strengths and weaknesses. Zombies are not as strong and smart as human opponents but they can detect you far more easily and travel in large numbers. As you get closer to your destination you will also come across better-equipped and better-trained human opponents that will require cautious planning to dispatch.

Immersive World and Storyline
Tinker is not the only character you can play as! Uncover all of the side missions and you can play as different characters, all of whom have different backgrounds and many with secrets they would rather keep buried. Each level, whether it is a side mission or one of the many levels Tinker goes through in the main storyline, is large and expansive – encouraging players to explore the world around them and never approach the same mission the same way twice.
Popular Discussions View All (4)
1
Apr 24, 2015 @ 10:12pm
[Trailer] Gameplay
AngronIsAngry
1
Apr 22, 2015 @ 8:17pm
Hmmm...
FBK Shawn ✝
0
Apr 27, 2015 @ 12:03pm
[Interview] Interview with Crowned Daemon Devs
DocBray
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61 Comments
javierucu Feb 5, 2016 @ 12:25am 
hi, i think Freak looks fantastic. I love horror, hehe. Now i´m finishing the soundtrack in other game and it would be great to work beside such a promising team. I think my music could fit well in your project. You could listen here: https://www.youtube.com/watch?v=pA7fQzZ9gUU What do you think? my email is: cga.sound@gmail.com Thank you. Good Job.
Metallic_Fizz Jun 2, 2015 @ 3:07am 
Looks interesting. I have aspergers myself so it's nice o see a playable character on the spectrum. Plan on picking it up when released!
Tleno May 12, 2015 @ 6:08am 
Grats, Chris! Good to see you got greenlit in less than a month time!
DamianDC May 8, 2015 @ 7:42am 
i liked it! up!
Eustace the Monk May 7, 2015 @ 11:35pm 
Love the idea, but like others have said the graphics and animations need work. But it's intriguing....if he's a zombie, do the other 'full blown' zombies ignore him as one of their own or attack him?
Milóakoúo May 5, 2015 @ 12:29pm 
i like the gameplay's feeling and i like the story. if the graphics are improved upon id definitely consider this
Wryn May 2, 2015 @ 3:31pm 
This game definitely has a ton of potential; hopefully the devs really take the time to flesh out the story, and make it interesting and fascinating.
Fortune May 1, 2015 @ 10:59am 
Definitely has potential. Will follow to see how it develops!
ZigZag Games Apr 30, 2015 @ 7:40am 
Might be interesting. Voted.
SNIVY BOI Apr 30, 2015 @ 7:31am 
The art style isn't really good, but the gameplay looks awesome. I liked the story too.

Upvoted. :)