Cities: Skylines

Cities: Skylines

1,366 ratings
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0.035 MB
Apr 17, 2015 @ 9:19pm
May 25 @ 3:39am
20 Change Notes ( view )

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Updated for 1.10 (Parklife patch).

Please report any issues, particularly around modifiable traffic lights/stop signs and sewage systems (yes, seriously).

Note that if you're loading a city with crossings created prior to the MT patch, they will probably break or show other weird behaviour. I can't do much about that I'm afraid. Please test with a city created *after* the MT patch before reporting any bugs.

NOTE: If the button is not appearing for you, and you have any of the [ARIS] mods installed, please try disabling them. Some (but not all) people have had them conflict. We're trying to figure out the cause, but have had no luck so far.

This mod allows you to places crossings on your roads at locations other than intersections and transitions between road types (where they are automatically placed).

To answer the most common question first: This mod does NOT allow you to remove the crossings the game puts in by default. Nor do I have any particular plans to add that (but I don't object to the idea - feel free to submit a patch).

To place a crossing, go to the Roads menu. Underneath the buttons which allow you to select straight, curved etc there should now be a button with a pedestrian icon on it. Select this and you will be able to place crossings at most of the same locations where you can currently create an intersection.

To remove a placed crossing, simply right click on it using the same tool.

NOTE: I've tried to squash all the major bugs, but please don't blame me if it doesn't work properly, corrupts your savegame or sets your computer on fire. However please DO submit a bug report (ideally as an Issue at the github link below) or, better yet a patch.

As far as as I know this mod is compatible with all other traffic management mods. In particular, I've tested it with:
* Toggle Traffic Lights
* Extended Road Upgrade
* American Roads
* Road Color Changer
I've also had reports that it works fine with:
* Traffic++
* Traffic Manager Mod (but don't try to mix their crosswalks with these - that's where you'll hit problems).

If you do find any incompatibilities, please let me know.

Known bugs:
* The crossing texture looks smeared right at the centre on 4 lane roads, but 2 and 6 lane roads are fine.

Future enhancements:
* Add tooltips for when a crossing can't be built
* Stop street signs appearing at crossings
* Highlight buildings which will be destroyed by crossing creation (which can sometimes happen on curved roads because the curvature changes slightly).

Source code is available at

Thanks to everyone who helped me out and everyone else who made their mods' source code available for referencing and copying. And thanks to Colossal Order for giving us a fantastic game. Thanks especially to @hyperdrive_engage and @LinuxFan for submitting patches.

If you want to say "thanks" financially, there are plenty of people in the world who need the money more than me. Throw a few bucks to your favourite charity (mine's ).


Q: Can I remove crossings at intersections with this?
A: No, and I don't expect to add that feature any time soon - it's a non-trivial bit of work which, beleive it or not, has almost nothing in common with the work I did for this :)

Q: Do pedestrians actually use these?
A: Yes!

Q: Why aren't crossings appearing on [my favourite road type that comes with some other mod]?
A: Odds are the texture with the mod doesn't include crossings (they probably don't appear at intersections either). If that's the case, there's not much I can do - this mod doesn't change any existing textures, nor add any new ones.
Popular Discussions View All (4)
Nov 8, 2017 @ 2:21am
Known bugs: * The crossing texture looks smeared right at the centre on 4 lane roads, but 2 and 6 lane roads are fine.
Jan 26 @ 4:24pm
Incompatibility with Network Extensions 2
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sgtransitevolve Jun 13 @ 12:50am 
Hi, I cannot see a button to click for adding pedestrian crossings and I do not have any ARIS mods. Please help
TOY JOY Jun 12 @ 1:02am 
There was a problem starting Park Life.
There is no problem in use.
But there are two problems.
Two crosswalks are from both sides.
It looks like a dot in the middle of the required crosswalk.
Spectra  [author] Jun 11 @ 4:21pm 
@MolteBoy55 Not yet. I'll hopefully have time this week.
@TOY JOY Gonna need a lot more information than that. Plenty of people are using it without issue.
TOY JOY Jun 11 @ 8:39am 
(한국사람위해) 파크 라이프 출시후 행단보도가 예전 처럼 완벽하지 않습니다.
가운데 깔끔한 행단보도가 이제는 양쪽 행단보도와 가운데 살짝 보도가 보이는 오류 있습니다

Park Life is unstable after launch. The intersection is unstable.
Please update.
MolteBoy55 Jun 8 @ 3:49am 
@Spectra Have you looked into what's wrong with my saves?
umotex12 Jun 4 @ 9:19am 
Yes, it could be gold. I lost some saves with it installed @molteboy55
MolteBoy55 Jun 4 @ 7:17am 
@Spectra could you add a feature "reset all crossings" that can be done from the main menu? When I disable crossings the old error goes away, but a new one appears. I therefore strongly suspect the crossings in the save being broken.
MolteBoy55 Jun 4 @ 6:40am 
Save was from update before Parklife, 1.9. Mods that might have some connection: TM:PE, NExt2. Move It (maybe).
Ouput log:
Spectra  [author] Jun 3 @ 4:19pm 
@MolteBoy55 Can you give me a bit more info? Was the save game from a previous version? Do you have a list of other mods you're running? If you're able to put the savegame on dropbox or google drive for me to look at that might also help.
MolteBoy55 Jun 3 @ 9:52am 
Get below error when loading the save, suspect Crossings causes it because crossings are mentioned.