This game is now available on Steam!

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Dimension Drive
Platforms: PC, Mac, Linux
Languages: English
Apr 13, 2015 @ 4:48pm
Dec 7, 2017 @ 6:04am

View Dimension Drive in the store

Store page
Recent Announcements View All (4)
Steam Store page live
Dimension Drive is back on Kickstarter !!!
Release date: 2016

Dimension Drive is a comic book-styled space adventure set in a multidimensional universe. It features a unique teleportation mechanic that allows you to fight on two battlefields at once, and gameplay combining frantic shooting, defense and fast puzzling action.

The Ashajuls, a cruel multidimensional alien race, are attacking our universe. Fight as Jackelyne Tywood (a.k.a. Jack) in The Manticore, a legendary ship capable of teleporting across space and dimensions. Uncover the mysteries of your past and the origin of the Dimension Drives with your trusty friend and A.I., "V.E.R.A.", at your side.

  • A New Type of Shoot’Em Up: Dimension Drive is a Dual-Battlefield vertical Shoot’Em Up with a focus on smart, quick teleporting.

  • Rich Sci-fi Adventure: Unfold the secrets of the Dimension Drives and your past, teleport across the multiverse fighting the ultimate threat, and meet new races and allies!

  • Clever Mix of Three Mechanics: A seamless combination of levels focusing on strategic shooting, fast puzzling and frantic defense make the core of Dimension Drive an exciting and varied one.

  • 2 Wars at Once: Multitask and teleport to single-handedly fight in two shoot'em up levels at the same time.

  • 4 Game Modes: Arcade, Modern, Pacifism and 1 Credit Clear all force you to approach the game in different ways and add replay value!

  • Comic Book Style: Experience the story of Jack Tywood through gorgeous, dynamic motion comics fitting the cel-shaded style and visual "pop" of the main game. In Dimension Drive, video games meet comics. Who said space was just black?

  • Energy Management: The Manticore is powered by Dimension Drive energy. Carefully decide when and where to teleport while in the midst of combat.

  • Advanced Scoring System: Shoot'em up fans and genre newcomers alike will enjoy our unique scoring system that rewards you for playing truly well, rather than simply shooting enemies.

  • Teleportation!: We've said that already, right? It's what makes our game really unique! No? Okay then--Teleportation!

Popular Discussions View All (2)
May 21, 2015 @ 5:17pm
A desktop icon I just made for the game :)
May 11, 2015 @ 5:34am
Feedback for Dimension Drive
2Awesome Studio
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Dajimba  [author] Jan 3, 2016 @ 4:16am

As we get closer to release we just launched our Steam Store Page. Thanks to everybody that helped us through greenlight!

From now on you can get all the news about the game and ask anything in the Community hub.
JIBAN May 21, 2015 @ 6:51pm 
Wut? Greenlit already? Congratulations! My bad if I couldn't support you on kickstarter. I'll do my best to help you soon as I can!
As I can see game will get port for DS with or without kickstarter it's pretty obvious the why, the story and gameplay is encouraging to play... Opps! I almost forgot to mentioning the music is nice, however I'm still thinking you don't put heavy metal to prevent a large number of deaths.
One important thing I noticed your game have time travel's theme, Worm Hole and a lot of Sci-Fi explanations... only few futuristic games showed this style and most of them are dead now.
Anyway the game's quite promising! I swear it! Keep rising!
2Awesome Studio  [author] May 17, 2015 @ 2:47pm 
@Vendelo thanks for your support. Sorry for our late reply, but the last days have been a bit... well you can imagine. We will announcing some news regarding Kickstarter and the game tomorrow :) (actually we will try to relaunch it).

Thanks to all of you guys for the support received over the last days :) !!! It really help us a lot to be back in our feet.
Vendelo May 15, 2015 @ 2:30am 
I just read the Kotaku article regarding your project and the horrid circumstance. Took a look at your trailer and I think it's an amazing idea for a game. I will be purchasing this when it gets to a release build. If there is anything that can be done to help, I would like to contribute however possible.
2Awesome Studio  [author] May 12, 2015 @ 3:42pm 
@bananacake304 thanks !!! we are trying to do something new, including these new mechanics. If you have the chance, download our new demo, and of course, pass by our kickstarter page to support us !!!
extra virgin oil May 12, 2015 @ 1:34pm 
wao, I've never seen anything like this, I love it
2Awesome Studio  [author] May 10, 2015 @ 5:32am 
@Naphim I saw your message on doujinsoft group :P

Thanks... and just what I can say is that if we would be able to port it to DS ... we have a super cool idea for it (but it will depend on the Kickstarter and funding )
JIBAN May 9, 2015 @ 8:37pm 
What the...!... It's simulating Nintendo DS
:D :D :D :D :D :D :D :D
2Awesome Studio  [author] May 7, 2015 @ 11:52pm 
@ParasiteBirth We always reply to our players :) .We love our community and we are trying to develop Dimension Drive together with you guys :). As soon as we get Greenlighted we will create a thread in the discussions forum to centralize all your feedback and to better keep track of it.

Also remember that we are on Kickstarter so all your feedback is REALLY important for us :)
AnInternetLoli May 7, 2015 @ 10:40am 
@2Awesome Studio - I can't believe I got a reply from you guys, specially so fast. I'm downloading the demo, I'll play it in-depth and write you guys a list of observations and suggestions, I might even make videos of your game for my youtube channel.