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Apart from the perspective and genre, it's nothing like Hotline Miami. You really need to have more pride in your game and stop comparing it to other games. "Our game is like x, y and z" should not be the main selling point of your game. You should be highlighting and emphasising the more interesting mechanics and leave other people to make comparisons.
Also, just ignore the delusional people calling this game a clone. One day, maybe when they're older, they'll realise Hotline Miami did not invent the 1980s nor synth-based music.