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Defragmented - a Cyberpunk Action-RPG
Genre: Action, RPG
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
May 29, 2015 @ 9:08am
Feb 12, 2016 @ 12:02pm

View Defragmented - a Cyberpunk Action-RPG in the store

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Defragmented Steam Page
Defragmented Closed Beta!
Release date: Late 2015 / Early 2016
Defragmented is a cyberpunk action-RPG by Dave Gedarovich and James Johnston. Unravel a power struggle for the future of evolution through lightning-fast combat, three character classes and a pulsing synth soundtrack. Welcome to Entropolis – New World, Bad Blood.


Defragmented's unique style of gameplay combines the fast-paced firefights found in Hotline Miami with action-RPG elements made famous by Borderlands and Diablo, all set to a pulsing, neon playlist that combines our favorite electronic genres – synthwave, electro, chiptune, and more. We're blending shooter & RPG game systems to create a deep and rewarding leveling system revolving around challenging gameplay (and a forgiving checkpoint system).

Our story is inspired by settings found in defining cyberpunk works like Akira and Blade Runner, while incorporating elements from our favorite contemporary classics like Mirror's Edge and Beneath A Steel Sky. We aim to immerse you in a cyberpunk story about cloning, rebellion, and the mysterious city of Entropolis. And yes, there will be hackers!

Run-and-gun through open conference rooms, take cover in tight hallways, and swap out your guns for even stronger ones. Shoot, die, and try again – you'll be able to quickly fly through levels and respawn even faster. You'll need a powerful arsenal and perseverance to overcome your enemy and solve the mysteries of Entropolis. Equip one main weapon, two side weapons, grenades & two "program cores" to outfit your character exactly the way you want.


  • New World, Bad Blood: Explore the neon city of Entropolis and uncover the conspiracies that lurk within its walls. Museum curators, rogue police agents and benevolent scientists struggle to enforce their world views... but who can you trust?
  • RPG character progression: Play as three different classes as you shoot, loot, and repeat at lightning speed. Multiple skill trees let players craft personal characters for a challenging end game.
  • Super fast-paced combat: Health points are precious in Defragmented! Players will need to plan their attacks ahead of time. Make use of unique class skills and item loadouts or meet certain death.
  • Procedural loot and combat: Collect procedurally-generated futuristic guns and gadgets. Enemies change their weapons every time you replay a level, forcing players to switch up strategies.
  • Synthwave soundtrack: Pulse-pounding beats from a diverse group of electronic musicians. Includes artists from works like KUNG FURY, Far Cry 3: Blood Dragon, Hotline Miami 2 and original Defragmented music.
  • Destructible environments: Entropolis is not stationary. Tactical cover can be shot through, knocked over and blown apart - keeping players and enemies on the move.

Defragmented takes place in the city of Entropolis, a beacon of hope in an otherwise wasted world. Take to the streets, cast under the neon glow of the aerial tramways. Visit the local museums, where the art of hacking and body modification turns patrons into exhibits. If you're feeling brave enough, venture outside the city and take a educational tour of Entropolis' many farming domes.

Your story in Entropolis revolves around the agendas of the groups that work behind the scenes of everyday life. Why is the council so protective of the city's borders? Is Mai Vermouth, head curator and public nuisance, tied closer to the hacker movement than she's letting on? Where is the city protection force getting their staff from?

Here are the three classes you can play as in Defragmented:

  • Cyberzerkers take full advantage of modern society's array of physical body modification procedures and miracle medicines. They can take a beating and have improved melee abilities.
  • Railrunners are a thieving type. When they're not jacking into the city's metro system for a free ride, they're after your physical stuff. Sneak attacks are their speciality.
  • The Ascended are members of "Via Ascensio", the largest "organized computer modification sub-society" in Entropolis. Better known as hackers, they'll use the environment against their opponents.

Each class has two unique skill trees, which grant your character unique active & passive abilities. You'll also be able to cosmetically change your character by picking a gender and skin color.

We are planning to create a few hours of content spread across multiple levels of various sizes.

Defragmented's pulsing electronic soundtrack pulls in a number of renowned electronic musicians, including artists from Hotline Miami 2: Wrong Number, Far Cry 3: Blood Dragon and KUNG FURY. We're committed to creating an incredible and varied cyberpunk game soundtrack populated by some of our favorite electro, chiptune, and synthwave artists.
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Mechalomaniac Aug 21, 2015 @ 8:09am 
The Far Cry 3: Blood Dragon of RPGs.
Kuze Jun 14, 2015 @ 8:41pm 
tried the demo...only one word. AWESOME!!!! SOUNDS GOODS , COLORS ARE GOODS! ALL ARE GOODS!!!
shafy Jun 11, 2015 @ 2:21pm 
Looks good, voted! :acduck:
Diabeetus Fetus Jun 10, 2015 @ 2:18pm 
For a cyberpunk setting, it seems to be missing a lot of the features that make cyberpunk fun. Like digital hacking, and, you know, punk. Right now it just looks like a generic shooter with neon lights.
bertpigeon Jun 10, 2015 @ 3:37am 
3d portion of trailer looked more exciting than the gameplay. no.
Kasepats Jun 6, 2015 @ 2:35pm 
Dont care about game, I want music.
Aiursrage2k Jun 3, 2015 @ 10:46am 
Love it. Ignore the haters.
Squirrel_Whirl Jun 2, 2015 @ 11:52am 
looks like a lot of pointless strafing.
tudor Jun 1, 2015 @ 1:05pm 
"Defragmented's unique style of gameplay combines the fast-paced firefights found in Hotline Miami with action-RPG elements made famous by Borderlands and Diablo"

Apart from the perspective and genre, it's nothing like Hotline Miami. You really need to have more pride in your game and stop comparing it to other games. "Our game is like x, y and z" should not be the main selling point of your game. You should be highlighting and emphasising the more interesting mechanics and leave other people to make comparisons.

Also, just ignore the delusional people calling this game a clone. One day, maybe when they're older, they'll realise Hotline Miami did not invent the 1980s nor synth-based music.
Kyvos-Studios Jun 1, 2015 @ 9:01am 
upvoted !