141 ratings
File Size
230.399 MB
Mar 31, 2015 @ 12:29am
Jul 3, 2017 @ 12:15pm
11 Change Notes ( view )

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(Updated April 5th, 2017)

To the Hammerwatch Community:

We are almost to the end of the road in developing this campaign.

This version is more or less complete. Save for bugfixes we don't intend on adding any more content.

We are excited to hear what you have to say about Dingovania. If you have feedback of any kind, post either on the steam workshop page, the official forums, or respond to this google survey: https://docs.google.com/forms/d/1CqXLrNUK96ZljxkU9N4b8sdeJ3GA_SFlfw0jurmhzkY/viewform

-Jon, Graham, and David.

Recently updated the build with the following changes:

- Added more magic letter paths to overworld to help aim players in the
right direction.
- Fixed issue where players would get stuck by invisible physics when
triggering Troy's initial Dingo Keep Dialogue.
- Fixed issue where players were able to enter the mines early by
breaking through the rocks blocking the path.
- Fixed issue where the incorrect sound triggered when a player pressed
the submit button in the diamond health puzzle room
- Fixed issue where players could prematurely enter the sun ritual boss
room by walking in from the right side.

Popular Discussions View All (10)
Jan 17, 2019 @ 8:33am
Still alive?
Jul 19, 2015 @ 9:13pm
First Play Impressions / Bugs
Jun 4, 2018 @ 4:49pm
Travel to Dingo Grotto?
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Well. I beat that mode. It was awesome! The final location was incredible! I like it!
uobauoba Jun 25 @ 7:22am 
Hello! I was recently playing this map with my friend and we got stuck. When hunter tells us to find three people in the Dingo keep in order to open the door. There's no main target shows in the tab menu. We don't know how to continue playing. If anyone knows please help us!
Aтαηα¢ιυѕ May 29, 2019 @ 9:06pm 
This map rocks, and I'm tired, so I'm go to the bed, will continue it with pleasure a bit later!!

Was an awesome experience, that a great adventure! LOVE IT ! Thanks so much :lunar2019madpig::)
BottomFeeder Feb 17, 2019 @ 1:01am 
Thanks so much for the map having a lot of fun playing it. I've noticed a balance change that could be addressed. The rouge is pretty much unplayable and trashy. I recommend adding two levels of purchasable weapon upgrades up until you are able to complete the pizza quest, because spashing a soft 7 at point blank isn't great from the actual start of the game let alone late. I also recommend allowing half the smoke stun and chain stun to effect bosses. Against small mobs all the stuns do is pull you in close to things you cant fight because of low damage output, and or stun groups and prevent you from comboing because you cant reach them when they arn't moving on you; so the time you would use the skills are against bosses as support, but they have no effect on elites and bosses.
Muffinatorz Feb 14, 2019 @ 1:50pm 
Hey I'm interested in porting this map into HoH. This is my attempt in getting in contact for your permission so please respond or get in contact with me :)
Anime-Games Jan 9, 2019 @ 4:29pm 
Nice work this map was really funny!<3
Yuhsud Oct 25, 2018 @ 12:16pm 
minecarts are the the biggest bullshit ever
FlyingSockCat Aug 3, 2018 @ 2:04pm 
I found a softlocking bug :(, I went to the forest town south for the pizza quest and left the area before the guy finished speaking, which broke the quest and stopped me from being able to continue
FlyingSockCat Jun 6, 2018 @ 6:42pm 
@streaksilver the vendors are in the main town, just above the teleporter
flooffears Apr 27, 2018 @ 11:35am 
Can't find any of the vendors in this campaign. :/