The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

113 ratings
Blood Mage Cult
File Size
73.291 MB
Apr 13, 2012 @ 3:01pm
Jun 11, 2014 @ 1:58pm
20 Change Notes ( view )

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Blood Mage Cult

Dawnguard needet

this mod is in german but i made english descriptions for every spell
this will make your destruction tree german if you dont like i cant change it


This mod adds A new World Called Hidden Village with, till now, 3 isles
on one isle live the bloodmages the other is a isle full of mushrooms the 3th one isnt done yet but you will get there to do the final quest-------------
A quest will be given tru a courier, when you enter any town (if he dont appears go into a house and go back to city), will lead you to the banned mere sit on the stool and wait for someone talk to you.It could take a while when hes dancing or stuff just wait. or stand up and sit again if he stoped dance.
he will lead you to the village (near riverwood) and you need to talk with alcard.
If hes in bed just wait till hes working.
He will give you a quest to kill a cultist on mushroom island.
To go over there go to little mushroom isle and find the altar.

What does it add?

- Some New Perks On Destruction Perk for Blood Mage

-Destruction Spells are Now Leveling With You means more dmg+ per level

-New Playable Race The Blood Mage: abilitys +50 healt / power: Controll blood = control a bloodet anything for 120 seconds( just makes them harmless or help you)

-8 new spells based on bloodmage:
Blood Aura/ blut aura: Incrases your life. Dual cast it for more life / costs life
Blood Sight/ blut sicht : Lets you see anything that has blood / costs life to cast
Blood Converting/ blut umwandlung : Converts life into Stamina and magica
Blood Transfusion : Single fire Area absorb
Bloodwall/ blutwall : Concentraitet fire Area absorb
Blood ball Aura : Area absorb only affects enemies / costs life
Blood absorb/ blut absaugen : Absorbs life overtime from an single actor
Conjure blood devil : well nothing to say

- A spell to call odaviing for much more then a few seconds even if u not have completet the quest and a spell to send him away

- A spell to make odahviing land thx to Journeyman. Talk to odaving and change his skin via placing it in his inventory!!

- A Quest line fully voice synchronized
- A little village with merchants that have theyr own day with working and stuff
- A sabrecat follower
- A new Bloodmage robe with dechantable destruction damage fortyfy enchantments ( Forgable after ending the quest)
- Bear follower
- A Trasformation : Blood Deamon for you and your warlock follower that can be found in the village( talk to her after finishing the quests she will have a dialog option that allows her transform when into battle after u told her to transorm she gets another dialog option that forbids her to transform )

This moddiefies the original call dragon shout so he will stay longer if u shout too
but it dont conflicts with the quest line
the village is not complete navmeshed yet
if u have previus editions, disable them make a clean save and install or enable the mod again
to get the new quest rewards by makingthe quest again
If you have problems with some things dont work propertly be sure my mod is in the load order on the bottom!!!

For the new Dragonborn dlc : tested it removed some stuff works perfect only thing you need to pay attantion at is

1 if you call the dragon and you break his will to ride him after riding he wil lfly around and you cannot use the spells to make him land except breaking his will again .
you need to wait then till hes gone then you cast dragon away and dragon call again and he should appear normaly

2 after ride and call again he will change his appearience to a normal dragon you need to re give him the desired skin with dragon land

as usualy if you dont want to ride him cast fragon away after landing and dragon call after dragon away to call him again

i used Moonpath to Elsweyr by muppetpuppet textures and meshes for the trees
other mods:
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Linus-warrior Oct 1, 2015 @ 6:39am 
no english?
Nighmare Zero Jul 31, 2015 @ 2:48am 
if anyone can give me a hint why the wings are messed up for me i would appreciate it
Zero Jan 20, 2015 @ 3:36am 
EN Version Please!!!
DooM  [author] Dec 9, 2014 @ 7:32am 
i wonder if people ever read
xTcR | Devilboy101 [IN-R] Dec 9, 2014 @ 2:26am 
ok so whats the point to the Bloodmage are u a vampire lord with increased magic abbilities or what?
DooM  [author] Aug 14, 2014 @ 8:05am 
if he does not change what i changed both work if not the lower one
ICromwell Aug 14, 2014 @ 7:26am 
wait.... does that mean... if I want to buy a requiem's perk normally, I place Requiem after yours, if I want to buy your perks I place the mod after Requiem and they will both work just doesn't show up correctly in the perk tree?
DooM  [author] Aug 14, 2014 @ 7:09am 
i dont know what requiem changes. The order of mods determinates what perks will be overwriten so if you place mine in bottom the stuff i change overwrites the stuff from requiem etc. I only added 3 perks to destruction and changed the the ones that lower the cost to give additional destruction dmg per level Thats all
ICromwell Aug 14, 2014 @ 6:47am 
Your mod seems so interesting! I really want to play the mod, but it might mess with my Requiem perk tree... Could you make another .esp that doesn't change the perk tree but has a different way of giving player the perks from your mod? [as a reward for completing quests maybe?]
Evan Jul 10, 2014 @ 6:07pm 
I vote getting squal to help and DjKream, anyone can blunder blindly enough and follow quest marks to get a quest done, or at least, the dragon said so, he smelled like perfume so we know we can trust him!