Cities: Skylines

Cities: Skylines

1,140 ratings
Flatlands (2.5)
File Size
3.423 MB
Mar 25, 2015 @ 12:03pm
2 Change Notes ( view )

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Flatlands (2.5)

Tired of all the automated generated terrains that is a pain to build on, or just tired of the regular maps included in the original game? If it's time to get serious and truly be master of your future city then this map is for you!

Like the concept?
Check out my other maps:

- The aim of this map is to create the perfect setting for your own amazing city. There are no obnoxious small hills or awfully shaped highways cutting through your carefully planned infrastructure. This map enables you to expand fast but always with a plan in mind.

- Completely flat within city zones.
- 4 highways (Interconnected, 2 exits).
- 1 river.
- 2 airways, 2 railroads.


Smooth Interchange (used in map) by standin.Prester

// Mulleboy
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asterisk11231 Jul 6 @ 8:26am 
@Mulleboy - thank you for the privilege of opportunity, it was my first time making significant changes to a map. Here's my first attempt, for better or worse:

This is a great map, I just tried to improve on some parts I didn't like and always found myself changing.
asterisk11231 Jul 2 @ 9:46am 
If nothing else, I was only moderately annoyed at the ships colliding with the bridges :X
Mulleboy  [author] Jul 2 @ 2:17am 
@asterisk11231: Post your modded version on Steam Workshop (call it "Flatlands 2.5 Better Highway" or something) and I'd gladly link it in the description.
asterisk11231 Jul 2 @ 1:09am 
I'd personally like to collab with the author @Mulleboy or have permission to post a modified one, that was more-so directed at them. That said I'll look to see if I'm settled on the version I have (or if I'm still wishy-washy) about it, and I'll take a look at a private (unlisted? Google docs? Github?) version in the interim. I think my highway fix is good is some regards (fixing the train stops thru highways, keeping it elevated near bridges, raising the bridge level so boats don't clip), but I haven't quite got the initial area to where I wanted it.
kamair Jul 1 @ 11:02pm 
asterisk11231, grateful if you would share your version of this map.
asterisk11231 Jun 22 @ 2:38pm 
I almost always change out the highways, the main interchanges are a bit close to the river and bridges, the bridges clip ferries and cruise ships w/o creating elevated roads and changing over bridges to them, and the starting area is cramped with the 3-way interchange placement and overall efficiency. There's "arable land" in the river area that can be (oddly) accessed through raising the terrain. It can be sometimes be dull, and it has no shore (which, for IRL summer/sunset harbor I have a current predereliction to), and limited fish types, and some of the 81 tiles area are a little less than flat IIRC, which I use for an international airport layout

That said, it's an excellent, simple map great for building with no too much concern for terrain difficulties, which really mess with the grid system in CSL. Like, it's simple - 10/10.

I created my own local version with a better/simpler highway system and can share it with you privately if you'd like.
Fyra'Nok May 21 @ 1:18pm 
This one looks like a suitable replacement for the map that I would still rank the highest, Orechasm.
If you know of similar powerplay/fantasy maps feel free to suggest :)
Irish Apr 25 @ 2:33pm 
@Priyon , raise the sea level? Or are you saying the water is litterally too deep?
rossc007 Apr 11 @ 3:30am 
Big thumbs up here, for this map
Priyon Apr 7 @ 1:56am 
I wish there was a version of this map with a slightly lower land height. This one is almost perfect but the river is rather too deep.