Cities: Skylines

Cities: Skylines

This item is incompatible with Cities: Skylines. Please see the instructions page for reasons why this item might not work within Cities: Skylines.
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Traffic++
   
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15.261 MB
Apr 14, 2015 @ 1:53pm
Sep 25, 2015 @ 2:06pm
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Traffic++

Description
(Works with After Dark) Traffic++ adds new roads, vehicle restrictions, speed restrictions and lane changing.

25 Sep: Integrated Improved AI / Added lamps to pedestrian roads / Fixed rendering of the road customizer tool in underground view
24 Sep: Compatibility with After Dark - Thanks to javitonino for helping with the fix :)
6 July: 1.1.1c Compatibility Update

Report a BugCompatible ModsFAQsSource Code[github.com]Donate[www.paypal.com]

New Roads:
Caution: If used, the custom roads will be included in your save games... which means you'll need Traffic++ to load them without errors. If you want to disable Traffic++, but still open those save games, enable Ghost Mode.

Road Customiser:

Other Features:
  • Ghost Mode – this disables the mod, but leaves behind just enough code to load saves/maps/assets that use custom roads.
  • Multi-track stations (by Sims firehouse) – allows train station assets to have multiple platforms (like this one), no need to use the separate Multi-track Station Enabler mod as Sims kindly gave us the code to put in Traffic++!
  • Realistic speeds – makes vehicles and pedestrians use more realistic speeds (for experienced mayors!)
  • Prevent vehicle despawn – prevent vehicles from disappearing in traffic jams (for experienced mayors!)

Known Bugs / Gripes:
  • Bridges: The join between suburban streets and bridges is grim; use a short stretch of normal road before the bridge
  • Wrong road textures used when zoomed out
  • Some workshop mods are incompatible with Traffic++ (List here)
  • Report a Bug...
I hope you enjoy this mod. Have fun!

FAQs | Source Code[github.com] | Donations Welcome![www.paypal.com]
Popular Discussions View All (135)
112
Jun 16, 2017 @ 9:45am
PINNED: Traffic++ Compatible Mods List
aubergine18
83
Feb 22, 2016 @ 9:34pm
PINNED: After Dark issues
FretfulShrimp
47
Feb 1, 2016 @ 3:06pm
PINNED: Tutorial: Lane Changer (intersection editor)
aubergine18
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2,462 Comments
OnesLikeMe Sep 11 @ 11:10am 
Why does this say it is incompatible with Cities: Skylines? lol
Lucha Jul 31 @ 1:20pm 
This is a classic
This is still needed (in ghost mode) for old saves created with the mod. Thank you for keeping it on the workshop!
BLXCK Jul 22, 2020 @ 1:22am 
update?
ATS_guy Apr 3, 2020 @ 1:27pm 
ok
ATS_guy Apr 3, 2020 @ 1:27pm 
same
mjm92150 Apr 3, 2020 @ 12:08pm 
If you use the TM:PE LABS (here the link : https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141 ) is just experiment. This TM:PE is not fixed. Is still testing.
So, choose what you want to use.
For your information : Do not put both running in the same time.
mjm92150 Apr 3, 2020 @ 12:05pm 
Yes, is better to use the TM:PE than Traffic++ who is looks like abandoned by the creator.
By the way, I have a message from Steam on top than Traffic++ is not compatible with Cities Skylines.
ATS_guy Apr 3, 2020 @ 12:01pm 
The link sent me to the one I have that works with Sunset Harbor
ATS_guy Apr 3, 2020 @ 12:00pm 
There is another TM:PE that has been updated. I already have TM:PE. But thanks