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Maze Roller
Genre: Casual, Puzzle, Arcade
Platforms: PC
Languages: English
Players: Single-player
Mar 16, 2015 @ 11:26am
Aug 23, 2016 @ 7:35am

View Maze Roller in the store

Store page
Recent Announcements View All (4)
Maze Roller is Releasing this Summer!
Fire theme update
Release date: Q3 2015
Demo Available

Download the latest free demo for the Oculus Rift DK2 on Windows at


Maze Roller is a virtual reality marble maze game designed for the Oculus Rift & Samsung GearVR. The game features a variety of different game modes including classic board tilt, marble control, vertical mazes and many more. The level sizes vary between a balance of smaller casual levels for faster paced gameplay along with larger, more complex levels for those seeing a greater challenge. Scattered throughout the levels are a variety of traps and obstacles including holes, spring boards on both floors and walls, trap doors, moving floors, timed gates, airlocks, icy paths and many more.

An assortment of various themes with unique environments, traps and challenges associated with them are planned for the full version. Currently planned themes include fire, ice, fantasy and space. Each theme contains a collection of approximately 10+ levels with over 40+ levels currently planned for the full game. Levels are unlocked through completion of the previous level in the collection.

Morgan the Meerkat's Manor

Explore The Manor from the first-person perspective of our mascot, Morgan. This environment is our interactive main menu system featuring level selection, game options and a gallery to showcase unlocked rewards. Level collections or "themes" are separated into individual rooms with a quick navigation option to teleport the player to the desired room from anywhere in the Manor. Level selection is made by simply looking at the desired level painting and pressing the action button. Game mode type and earned medal are displayed in the lower corners of the level painting.

The Gallery

The Manor also features a museum like wing to showcase player unlockable artwork and trophies. The full game will include an entire gallery worth of hidden unlockable items. As these items are unlocked through challenges, discovery and merit, they will appear in this private gallery to explore and admire.

Game Modes
  • Rolling Marble - Take direct control over the marble and navigate through the complex mazes and dangerous traps.
  • Board Tilt - Inspired by the classic wooden labyrinth games. Take control over the tilt and pitch of the board as you navigate around holes and other traps.
  • FPM (First Person Marble) - Yeah, we know. This isn't really "First Person", it's more of an over the shoulder "Third-Person" but marbles don't have shoulders. This game mode brings you down to the board with a giant marble reminiscent of the iconic boulder scene from [TRADEMARKED MOVIE ARCHAEOLOGIST].
  • Pinwheel - Rotate a vertical maze as gravity does what it does best to navigate the marble through a honeycomb maze to the finish line.
  • Swivel Chair - Navigate the marble from a fixed position in the center of the maze by utilizing the 360 degree tracking of Virtual Reality Headsets like the Oculus DK2 and Samsung Gear VR.
  • Box - Defy physics by negotiating the maze along the floors, walls and ceiling.
  • Snakes & Ladders - Attempt to navigate to the lowest tier of a multi-tiered level featuring an assortment of tubes that either lead you towards your destination (Ladders) or bring you back to a previous area (Snakes).

Initial support will be limited to Windows 7/8. However, we will expand this scope to include Linux and OSX based on the level of interest expressed by the community. Post a comment below to express interest in a specific platform.


Maze Roller is powered by UE4. The current release of the demo has been developed using the Unreal Engine 4.7.

Virtual Reality

Maze Roller has been designed from the ground up with virtual reality in mind. The current demo uses the Oculus SDK 0.4.4 with full support for the Oculus Rift DK2. All menus feature a "look-to-select" navigation using the HMD head tracking.

Full support is planned for additional VR headsets including the HTC Vive for SteamVR and Project Morpheus for Playstation 4. Future enhancements such as support for motion controllers like the Leap Motion, Sixense STEM and PrioVR will be considered based on community feedback. We have some fun new gameplay ideas planned to take advantage of these devices. Post a comment below to express interest in these or other peripherals.

NOTE: Although this game supports non-VR gameplay, the development focus for the 2D support is currently minimal as this game has been intentionally designed for VR. Additional support and improvements will be added to the non-VR mode at a later time.
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Jac-Man Dec 17, 2015 @ 3:40pm 
something as redundant as marble madness but in a new and unique way! looks fun!
ren_arrais Dec 1, 2015 @ 4:45am 
Cool! Yes!
Meerkat Gaming  [author] Mar 28, 2015 @ 5:20pm 
@Шеф Манчев - That would be a fun theme to work on. If enough people are interested, we can look into doing something like that.
Vodka Molester Mar 28, 2015 @ 9:29am 
Maze with zombies! Vote YES
Meerkat Gaming  [author] Mar 26, 2015 @ 7:55am 
Thanks, Solo and congrats on getting greenlit!
Turati Mar 25, 2015 @ 4:18pm 
Gl guys!
Meerkat Gaming  [author] Mar 25, 2015 @ 9:13am 
Thanks, krazedlion!
Krazedlion Mar 25, 2015 @ 12:20am 
Looks fun and challenging! Good luck!
Meerkat Gaming  [author] Mar 22, 2015 @ 4:16pm 
For those of you interested in the Samsung GearVR edition of Maze Roller, we've just posted several new screenshots on our Facebook [] page.
Meerkat Gaming  [author] Mar 22, 2015 @ 4:05pm 
@Law Abiding Engineer, Thanks for the feedback and thanks for the add to your collection!