This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Apr 3, 2015 @ 4:57pm
Jul 16, 2015 @ 10:01pm
Recent Announcements View All (12)
XO is now on Greenlight and Kickstarter
XO is moving over to Greenlight (proper) on July 20th!
In XO you command a ragtag fleet of starships against an unbeatable enemy. You'll be evacuating refugees, scrounging for resources, overcoming political treachery, and assembling your flock from one jump point to the next. Your goal is to lead what's left of humanity out of reach from the unknown threat that pursues.


Inspired by sci-fi works such as Battlestar Galactica, The Lost Fleet series, and games like FTL, our strategy game will test your skills as a leader in times of great need.

You are the captain of the last remaining battleship in the fleet. A relentless, overwhelming enemy has emerged to abduct your people. There's no time to colonize planets, negotiate with alien races, or build an empire. You're outnumbered, out-gunned, and low on resources. Knowing when it's time to fight or flee will be the key to saving the human race.

Commanding your fleet and managing resources is only part of your job. You'll also need to lead a myriad of personalities as you amass and protect a flock of civilian ships. Who you choose to elect onto your council will effect the entire fleet and alter the options available to you. Your leadership will either inspire loyalty and sacrifice, or drive your people to treachery and sabotage...


XO is a single player game. Newtonian physics govern starship movement in a 2D plane. The game unfolds in real-time but you can pause the action and issue commands. Most of the gameplay is procedurally generated, including events, weapons, star systems, and personalities. These rogue-like elements ensure XO will be replayable and unique during each session.

  • Emerge from jumpspace near a planet where you will begin rescuing ships, gathering resources, and defending from ever-stronger waves of enemies until you judge it is time to evacuate the fleet.
  • Navigate a complex political system as the war brings out the best and worst in people. Promote the finest in your fleet to your council. Heed their advice or face the consequences.
  • Choose the next planet to jump to based on limited intel, taking into account the resources you need, reported enemy strength, and refugees at each possible destination. Spin up the fleet's jump drives and lead your able ships to the temporary safety of jumpspace.
  • In jumpspace, use your resources to upgrade ships, manufacture new weapons, and make critical repairs.
  • Continue this cycle until you amass enough firepower to defeat the enemy mothership and escape with as many people as possible.
Popular Discussions View All (1)
Jul 14, 2015 @ 7:09am
Graphic style
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Variable Argument May 18, 2015 @ 2:36pm 
Looks intresting, well thought out!!! Will keep an eye out for this one!
Jumpdrive Studios  [author] Apr 20, 2015 @ 12:55pm 
Thanks to everyone who's checked out our concepts page. We were just added to Square Enix Collective - you can vote for XO there!
AnasAbdin Apr 12, 2015 @ 11:02pm 
Absolutely amazing. Keep up the good work, I'm keeping an eye :)
CommodusV Apr 9, 2015 @ 8:25am 
Concepts like these are why I'm still holding out a bit for greenlight. Keep with it, I'm liking what I see.
Wil Apr 8, 2015 @ 10:43am 
Jumpdrive Studios  [author] Apr 7, 2015 @ 12:24pm 
Thanks for the feedback! We want to capture the tension and fear of being overwhelmed by an unknown enemy. Lots of people are going to die, so things get pretty dark. At the moment we have plans for how the game will end, but don't want to give too much away just yet.
Orionnoir Apr 7, 2015 @ 9:28am 
Looking forward to seeing where this goes. The visuals are great. Music sounds good. I love the simplicity of it and how clean this lends itself to the conveyance of information. How "dark" do you see the game getting. I presume this is an endless runner of sorts if you can even describe the gameplay that way (i.e., go till you can go no more.)
MBoffin Apr 6, 2015 @ 11:36am 
I want to play this right now . Looks SO GOOD .
surfer_rosa47 Apr 6, 2015 @ 10:47am 
This game looks fantastic. Loving the art style and the gameplay looks like it's going to be nice and meaty! Can't wait!
Higglesbee Apr 6, 2015 @ 10:26am 
I got to play an alpha version of this game and it's awesome. Can't wait to see how they develop it further.